The maximum receive buffer target of 6 packets may be too small when
there's huge jitter in reception. Increase it so that we may use all
buffer available if needed (2*quantum_limit = 370 ms @ 44100).
For SCO, explicitly set maximum buffer to 40 ms, so that latency cannot
grow too large there. For A2DP duplex, set it to 80 ms for same reason.
These are close to the old 6*packet limit.
For BAP server audio sink, set buffering target so that we try to match
the target presentation delay. Also adjust requested node latency to be
smaller than the delay.
Also fix BAP transport presentation delay value parsing, and parse also
the other BAP transport properties. Of these, transport latency value
needs to be taken into account in the total sink latency.
If no packets have been received and spa_bt_decode_buffer_process is
called, this->packet_size.max == INT32_MIN, which can give overflows.
Guard against this condition, although it should be harmless.
a2dp-source as driver does not produce regularly spaced graph cycles,
because A2DP is not isochronous. This causes e.g. crackling for alsa
etc. that expect regular timings. It also does not rate match.
Change a2dp-source to trigger graph on regular intervals. Change recv to
only accumulate data to a buffer, and put data to buffers in process().
Rate match with DLL, keeping average buffer level constant. Keep track
of jitter to determine a safe target value.