The loop in the TSS gets an extra refcount and is unreffed when the TSS
destroy is called.
We can then also ref the queue during the function callback. When the
queue (thread) was destroyed during the callback, ignore the result and
continue with the next queues.
See #4356
When we clear we need to have all our queues removed from the TSS when
we delete the tss key or else they are leaked, check an warn about this
using a refcount of queued in the TSS.
See #4356
Make it possible to call loop_queue_destroy() from both the TSS destroy
and impl_clear() without races. We make sure that only one can remove
the queue from the queue list and cleanup. We also store the IN_TSS flag
in the flags so that we can see them before the queue is added to the
queue list. Only free the IN_TSS queue when the TSS destroy is called.
See #4356
Similarly as in spa_dbus, don't exit if bus goes down. Neither the
audio or midi Bluetooth backend reconnects to DBus, but they shouldn't
exit the process.
The convolver will parse integers as a sample delay (as before) but will
now also fall back to parsing it as a float in the time domain.
Specifying the delay in time is better because it does not depend on the
samplerate of the graph or the IR.
Store the biquad type in the biquad, remove some unused fields.
Init all the biquads with the identify before loading the channel
specific biquads. We will process the max of all the channel biquads.
Make sure we skip processing for the indentity ones.
Use a wrap around delay ringbuffer. We can then avoid some modulo
arithmetic and read more efficiently.
Also handle the delay convolver case better by reversing the taps and
reading the taps and delay buffer without extra overhead.
When we allocate data on an output port, always set it immediately on
the plugin. We let output nodes allocate data and input ports consume
it.
When we have no data on an output port, use discard data or NULL.
This ensure that the ports only have data when they are used by an input
port and otherwise use discards or NULL data.
Add sse optimized biquads.
Make a new dsp function to run multiple biquads on multiple channels.
This makes it possible to unroll some operations and run the channels
in parallel later.
Simply load a filter-chain with the new param_eq node and the
given filename in the config.
This fixes a number of issues such as not copying global properties to the
streams, setting a unique node.name etc...
Don't use %f to serialize floats to JSON but use the json formatter
because in some locales, the decimal point becomes a , which does not
parse as a float anymore.
Also reformat some lines.
Add a new followerClock block in the profiler info. This is only set
when the follower could be a driver and it contains the clock info used
for following the driver, mostly the rate difference and delay.
Dump this info in pw-profiler -J
Make sure we always set the info in the clock, especially also when we
are following.
Use node.param.Props for the patternType on videotestsr.
Make the audiotestsrc non-live. Otherwise it will be live but not a
driver and fail to schedule things.
See #4341
It's broken because it only iterates one Props property and most nodes
have an adapter, and so two sets of Props.
The node.param.Props = { } property is a better way of doing things
these days.
Flush with drain calls the drained callback for each cycle until paused
or resumed. Setting the stream to active again, clears the drained state
and makes things resume.
Flush without drain does not set the state to PAUSED but simply clears
the queued data. This is mostly useful when pausing or stopping.
At no point should the flush operation result in a PAUSED state change.
When the follower doesn't produce enough data for this many attempts,
bail and cause an xrun to avoid an infinite loop.
The limit of 8 cause real-life problems and should be larger. It should
probably depend on the expected size per cycle (node.latency) and the
current quantum but we don't always have this information.
See #4334