Remove the code that is supposed to compare the current and the to-be-set
format for returning early if they match. This is removed:
* v4l2 also does not have it either;
* it needs more consideration (there are not properly handled fields);
* it would make later changes somewhat more complicated.
(cherry picked from commit 05a9e52caf)
Since `impl::requestComplete()` runs in an internal libcamera thread, extra care
would need to be taken to validate all accesses to common data structures. For
example, the function might call `spa_libcamera_buffer_recycle()`, which accesses
`impl::ctrls`, which would be unsafe because it could read or modified at the same
time on the data thread. So move the processing of requests to the data loop.
(cherry picked from commit 019a5c130f)
It is possible that multiple requests complete before the data loop can run
`libcamera_on_fd_events()`. However, previously only the earliest item was
processed from the ring buffer, meaning that in those cases request processing
could be lagging request completion by multiple requests.
Fix that by getting the number of available requests and processing them all.
(cherry picked from commit 22ddb88072)
Presently, the ring buffer of completed requests is only cleared
when the buffers are removed from the port. This is not entirely
correct since pause/start commands do not clear the buffers but
they stop the camera. As a consequence, it is possible that some
completed requests stay in the ring buffer, causing them to be
mistakenly processed when the camera is started next.
So reset the ring buffer after the camera is stopped, the same time
as the queue of free buffers is cleared.
(cherry picked from commit c01a2977a5)
A `libcamera::Request` is directly tied to the camera, not any ports ("streams")
of it. So move the request completion ring buffer into the `impl` struct.
This is a prerequisite for supporting multiple libcamera streams (~ exposing
multiple ports on the node) in the future.
(cherry picked from commit 72fd462090)
The request will be needed later, so store that directly in the
completion ring buffer for easy access.
This is fine even though `impl::requestComplete()` calls `Request::reuse()`
because only the request cookie is used in `libcamera_on_fd_events()` and
that remains constant during the lifetime of a request object.
(cherry picked from commit 099292d63d)
The handling of `impl::pendingRequests` is a bit problematic because,
for example, during startup, if `spa_libcamera_buffer_recycle()` observes
that `impl::active == false`, then it will try to append to `impl::pendingRequests`,
which is being iterated in the main thread in `spa_libcamera_stream_on()`.
That is not allowed on an `std::deque`.
So instead remove it altogether, and simply queue all requests when starting.
After `libcamera::Camera::stop()` returns, every request is guaranteed not
to be used by libcamera, and they can be freely reused, so this is safe to do.
This also removes the need for calling `spa_libcamera_buffer_recycle()` when
the buffers are set/unset on a port since that function no longer changes
anything apart from updating `buffer::flags` but `spa_libcamera_alloc_buffers()`
is modified appropriately to take care of that. And in the case of
`spa_libcamera_clear_buffers()` clearing the flag is not required because the
next `spa_libcamera_alloc_buffers()` call will reset reset the flags.
(cherry picked from commit 68627c5563)
Currently only a single stream is used. This makes it easy to associate
each request with the appropriate frame buffer when it is created. In
turn, this makes reusing requests a bit simpler and a bit more efficient.
So do that: add buffers to requests when they are allocated in `allocBuffers()`.
(cherry picked from commit 475665d615)
First, check if the request pool is empty, and signal an error if it
is not. Second, ensure that the number of allocated buffers matches.
(cherry picked from commit 29b0c87d71)
Undo the allocation and clear the requests if a failure is encountered
in order to leave things in a known state.
(cherry picked from commit 348e703be0)
At the moment the libcamera buffer allocation is completely tied to format
negotiation. `freeBuffers()` undoes `allocBuffers()`. And `allocBuffers()`
is called as part of `spa_libcamera_set_format()`. Therefore `freeBuffers()`
should be called independent of the state of the buffers on any port.
Otherwise unsetting the format while there are no buffers on the port will
cause the libcamera requests and buffers not to be released correctly. Similarly,
removing the buffers from a port would clear the libcamera requests and buffers,
making the node unusable without setting a new format.
(cherry picked from commit b9b7c0ab05)
`freeBuffers()` should undo exactly what `allocBuffers()` does. However,
it currently also clears `impl::pendingRequests`, but that is filled
by `spa_libcamera_buffer_recycle()` during `spa_libcamera_alloc_buffers()`.
So remove the clearing of `impl::pendingRequests` from `freeBuffers()` and
move it directly into `spa_libcamera_clear_buffers()`.
(cherry picked from commit 89545946fd)
Use a dynamic spa pod builder when enumerating controls since previous
changes can report more information from any given control. Also increase
the stack buffer size to 4096 bytes.
(cherry picked from commit e6f767d41d)
For enumerated controls of type `libcamera::ControlTypeInteger32`, libcamera
provides the names of the enumerators, so add them to `SPA_PROP_INFO_labels`.
(cherry picked from commit 8673f17c0a)
If the `libcamera::ControlInfo` object explicitly lists the values of a
control, then use those values when adding `SPA_PROP_INFO_type` to
construct an enumerated choice object.
(cherry picked from commit e379267274)
If libcamera does not provide a default value, then the average of the
minimum and maximum values is taken. The same logic is duplicated for
`float` and `int32_t`, so move it into a function template.
(cherry picked from commit 8d9e469e09)
`SPA_POD_CHOICE_Bool()` assumes that both true and false are available,
which may not be the case for libcamera controls, so manualy construct
the enumerated choice object and only add the actually available options.
(cherry picked from commit 66cc01ee2d)
Add a new function `control_details_to_pod()` that builds a
`SPA_TYPE_OBJECT_PropInfo` object describing a libcamera control.
(cherry picked from commit cc187b035b)
At the moment, the camera manager shared pointer is released when the last
listener is removed, and recreated when the first listener is added. This
is the same behaviour that the alsa and v4l2 monitors implement with their
respective udev, inotify monitors.
However, for `libcamera::CameraManager`, this is likely not the best way
for multiple reasons:
(a) it is a complex object with significant construction and starting cost,
which includes starting threads and usually loading shared libraries;
(b) usually one listener is added right after creating, and it is removed
right before destruction, in which there are real no advantages;
(c) the camera manager, being a shared resource, might very well be kept
alive by some other component, in which case there is again not much
real benefit.
So simplify the code by getting a camera manager reference at the beginning
and keeping it until the libcamera monitor is destroyed.
This also fixes a race condition where a hot-plugged camera might not have
been detected if the libcamera event was emitted between these two:
collect_existing_devices(impl);
start_monitor(impl);
(cherry picked from commit 8614fc45f8)
The `impl::{add,remove}Camera` functions do the same thing except
for one value, the type of the hotplug event. Add a private method
to `impl` that implements the common parts.
(cherry picked from commit a36b8a273d)
An eventfd is used to signal the data loop from the libcamera request
completion event handler. Previously, this eventfd was created and
installed after the camera has been started and requests were queued.
This is problematic because it creates a small time frame where the
libcamera request completion handler will run in a state where the
eventfd is not fully set up.
Fix that by settup up the eventfd before the camera is started.
(cherry picked from commit e0e8bf083d)
Currently the plugin uses a single configuration during its entire lifetime.
So generate that configuration during initialization and hold on to it.
This makes the code a bit simpler, and also fixes issues stemming from missed
calls to `spa_libcamera_get_config()` as well as no error checking of
`libcamera::Camera::generateConfiguration()`.
(cherry picked from commit 49be2a1c52)
`SPA_PROP_deviceName` is an empty string and setting it does nothing.
`SPA_PROP_device` is always the libcamera identifier of the camera,
and setting it has no effect whatsoever in contrast to other plugins
such as v4l2.
So remove them both for now.
(cherry picked from commit 8c4f60af48)
Currently the plugin does not support importing memory and uses
`libcamera::FrameBufferAllocator` to allocate memory. Every file
descriptor is managed by that object, so they must not be closed
manually.
(cherry picked from commit 429c0e03a3)
`SPA_VIDEO_TRANSFER_GAMMA10` should be used to represent a
linear transfer function.
Fixes: 7e202a3844 ("spa: libcamera: add colorimetry support")
(cherry picked from commit 07a4e593bb)
Instead of using an out parameter, just return the `spa_video_colorimetry`
object; and do the libcamera -> spa conversion in a single place, where
the data is actually added to the pod.
(cherry picked from commit 938195b19f)
There is an issue in the id allocation mechanism which can result
in the different devices having the same id. Specifically, consider
the scenario where there are only two cameras, which have just been
added. In this case `impl::devices` looks like this:
(0, camA) | (1, camB) | (?, nullptr) | ...
Now assume that `camA` is removed, after which the array appears
as follows:
(1, camB) | (1, nullptr) | (?, nullptr) | ...
Then assume that a new camera appears. When `get_free_id()` runs,
when `i == 1`, it will observe that `devices[i].camera == nullptr`,
so it selects `1` as the id. Leading to the following:
(1, camB) | (1, camC) | (?, nullptr) | ...
This is of course incorrect. The set of ids must be unique. When
wireplumber is faced with this situation it destroys the device
object for `camB` when `camC` is emitted.
Fix this by simply not moving elements in the `devices` array,
leaving everything where it is. In which case the array looks
like this:
(nullptr) | (camB) | (nullptr) | ... // after `camA` removal
(camC) | (camB) | (nullptr) | ... // after `camC` appearance
Note that `device::id` is removed, and the id is now derived from
the position in `impl::devices`.
(cherry picked from commit 2c2808fab1)
Move most things into anonymous namespaces for internal linkage
instead of using `static`. This shortes declarations and makes it
hard to forget.
(cherry picked from commit bb8223bff1)
The function has a single caller is essentially just a wrapper only
calling `mmap_init()`. So inline it into `spa_libcamera_alloc_buffers()`.
(cherry picked from commit e19a8bb5cd)
If the libcamera `FrameMetadata` reports anything other than `FrameSuccess`,
then set `SPA_META_HEADER_FLAG_CORRUPTED`, notifying the application that
the frame may be unusable.
(cherry picked from commit 561a9d6ebb)
Use a union since only one member is active at a time, and use the
proper `libcamera::ControlType` enum to store the type instead of a
bare number. Also remove an unnecessary cast.
(cherry picked from commit 0022fc90b7)
`StreamFormats::pixelformats()` and `StreamFormats::sizes()` both
return newly created `std::vector`s, so do not call them multiple
times.
(cherry picked from commit 311b3cc37f)
The file is not useful without `libcamera-source.cpp` because it
uses symbols only defined there. And being a non-self-contained
source file, it also breaks clangd. So move its contents directly
to `libcamera-source.cpp`. This makes the file about 2200 lines long,
but I feel that is still manageable (and it is by far not the longest).
(cherry picked from commit 1a1cf55efb)