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				A fullscreen view currently has its output specified twice by:
  - struct output *output
  - struct wlr_output *fullscreen
view->fullscreen may also become a dangling pointer if the output is
disconnected, because view_on_output_destroy() clears view->output but
not view->fullscreen.
To eliminate the redundancy and the dangling pointer, let's change
view->fullscreen to a Boolean and rely on view->output to specify the
output.
Along the way, change a few related usages of struct wlr_output to
struct output as well.
No functional change intended.
v2: Don't allow entering fullscreen on disabled output (makes
    conditions for entering/leaving fullscreen symmetric)
v3: Use output_is_usable() helper
		
	
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| .. | ||
| common | ||
| config | ||
| menu | ||
| xbm | ||
| action.h | ||
| buffer.h | ||
| cursor.h | ||
| debug.h | ||
| dnd.h | ||
| key-state.h | ||
| labwc.h | ||
| layers.h | ||
| meson.build | ||
| node.h | ||
| regions.h | ||
| resistance.h | ||
| ssd-internal.h | ||
| ssd.h | ||
| theme.h | ||
| view.h | ||
| workspaces.h | ||
| xwayland.h | ||