- Move xwayland-specific struct definitions to new xwayland.h header
- Move xwayland_move_sub_views_to_front() from desktop.c to xwayland.c
- Split out xwayland_server_init/finish() from server_init/finish()
- Rename new_xwayland_surface -> xwayland_new_surface and
xwayland_surface_new() -> handle_new_surface() for consistency
- Add "mapped" argument to xwayland_unmanaged_create() so that we can
make unmanaged_handle_map() private to xwayland-unmanaged.c
This restores the original approach of naming the argument `layout_changed`
which fits much better than `enforce_view_arrange`. Especially when extending
the function to also handle region updates once merged.
Move the desktop_arrange_all_views() call outside layers_arrange() into
a new function, output_update_usable_area(). The new function currently
does exactly what layers_arrange() used to, but will be expanded in a
later commit.
Add output_update_all_usable_areas(), which is the same as calling
output_update_usable_area() for each output, but only calls
desktop_arrange_all_views() once.
Rebased and slightly modified by @Consolatis
...by reading <config-dir>/themerc-override where <config-dir> is normally
$HOME/.config/labwc can be other locations as described in labwc-config(5)
and can also be specified by the command line option -C.
The reason for supporting theme override is to give users more fine-
grained control of settings without making local copies and modifying
themes.
Before this patch following would cause a use-after-free:
- calling the Debug action when there was at least one view around
- closing that view
- calling the Debug action again
Also add a label for the layer popup tree.
Before this patch following would cause the SSD to be rendered offscreen:
- snap a window to left or right edge
- toggle fullscreen to fullscreen
- toggle fullscreen to un-fullscreen
To fix that restore the SSD before calculating the new geometry.
This allows using large XBM button icons (larger than
the button width / height) for high and mixed DPI usecases.
Instead of scaling up the low pixel icons when moving a window to a
high DPI output we scale the icons down when moving to a non-scaled
output. The user is still responsible to create / use larger XBM
icons for their theme.
Partly fixes#609