Commit graph

158 commits

Author SHA1 Message Date
Johan Malm
0d0d1075cc include/common/scene-helpers: fix declaration/definition arg name difference 2025-10-01 21:18:44 +01:00
Johan Malm
4c1e66f6c8 include/common/buf.h: fix declaration/definition arg name difference 2025-10-01 21:18:44 +01:00
Johan Malm
389cef9c3b include/common/box.h: fix declaration/definition arg name difference 2025-10-01 21:18:44 +01:00
Johan Malm
c8581b3fed include/common/xml.h: fix declaration/definition arg name difference 2025-09-30 02:38:13 +02:00
Johan Malm
bdc8e1c546 Remove unused function lab_xml_get_node() 2025-09-26 10:41:21 -04:00
Johan Malm
ee87b4fc30 Remove unused function trim_last_field() 2025-09-26 10:41:21 -04:00
Johan Malm
5765586636 config: add <core><promptCommand>
...to enable configuration of the action prompt command.

Also set some better defaults for labnag.

The new default command is:

    labnag \
        --message '%m' \
        --button-dismiss '%n' \
        --button-dismiss '%y' \
        --background '%b' \
        --text '%t' \
        --border '%t' \
        --border-bottom '%t' \
        --button-background '%b' \
        --button-text '%t' \
        --border-bottom-size 1 \
        --button-border-size 3 \
        --timeout 0

...where the conversion specifiers are defined as follows:

    %m: the `<prompt>` message option
    %n: _("No")
    %y: _("Yes")
    %b: osd.bg.color
    %t: osd.label.text.color

This config options also enables the use of a different dialog client, for
example like this:

    <core>
      <promptCommand>zenity --question --text="%m"</promptCommand>
    </core>
2025-09-24 20:13:51 +01:00
tokyo4j
3d670b772d desktop: don't use LAB_NODE_LAYER_SUBSURFACE node type
Instead, set ctx.type = LAB_NODE_LAYER_SURFACE for both layer-surfaces
and layer-subsurfaces.

This patch preserves the existing behaviors:
- Pressing a subsurface of an on-demand layer-surface gives pointer
  focus to the subsurface, but gives keyboard focus to the parent
  layer-surface (related: a5fcbfaf).
- Pressing a subsurface of a layer-surface doesn't close a popup
  (related: a89bcc3c).
2025-09-09 18:50:20 +09:00
tokyo4j
574b20fbff ssd: attach LAB_NODE_SSD_ROOT to ssd->tree
This doesn't change any behaviors.

Attaching LAB_NODE_NONE node-descriptor to ssd->tree looks strange, this
patch uses new LAB_NODE_SSD_ROOT instead. The node-descriptor attached to
ssd->tree is needed for get_cursor_context() to detect cursor hovering on
borders/extents.

I also updated get_cursor_context() to make my intent clearer.
2025-09-08 15:46:36 +09:00
tokyo4j
b9b23f5931 output: remove node descriptors 2025-09-08 15:46:36 +09:00
tokyo4j
fb3dcb7959 scaled-buffer: remove *_from_node() functions 2025-09-08 15:46:36 +09:00
John Lindgren
7c185c1a85 include: reduce unnecessary #includes 2025-09-07 19:34:30 +09:00
John Lindgren
e9f17dc4a2 array: use die_if_null() from common/mem.c 2025-09-07 19:17:18 +09:00
John Lindgren
f129571779 ssd: unify struct ssd_part with struct node_descriptor
struct ssd_part and struct node_descriptor seem to have essentially the
same purpose: tag a wlr_scene_node with some extra data indicating what
we're using it for.

Also, as with enum ssd_part_type (now lab_node_type), ssd_part is used
for several types of nodes that are not part of SSD.

So instead of the current chaining (node_descriptor -> ssd_part), let's
flatten/unify the two structs.

In detail:

- First, merge node_descriptor_type into lab_node_type.
- Add a separate view pointer in node_descriptor, since in the case of
  SSD buttons we need separate view and button data pointers.
- Rename ssd_part_button to simply ssd_button. It no longer contains
  an ssd_part as base.
- Add node_try_ssd_button_from_node() which replaces
  node_ssd_part_from_node() + button_try_from_ssd_part().
- Factor out ssd_button_free() to be called in node descriptor destroy.
- Finally, get_cursor_context() needs a little reorganization to handle
  the unified structs.

Overall, this simplifies the code a bit, and in my opinion makes it
easier to understand. No functional change intended.
2025-09-06 16:00:20 -04:00
John Lindgren
1188534876 common: add node-type.c/h (renaming ssd_part_type to lab_node_type)
ssd_part_type contains several node types that are not actually part of
server-side decorations (ROOT, MENU, OSD, etc.)

Rename it accordingly and move it to a common location, along with some
related conversion/comparison functions.
2025-09-06 16:00:20 -04:00
tokyo4j
074b27fd47 scaled-scene-buffer: restructure source files
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- Rename `scaled_scene_buffer` to `scaled_buffer`. This makes it clear
  that `scaled_{font,img,icon}_buffers` are implementations of it.
- Move the files from `src/common` to `src/scaled-buffer` as
  `scaled_icon_buffer` heavily depends on `server` and `view` etc.
2025-09-02 21:31:19 +01:00
John Lindgren
ef766d16f0 common: flesh out enum lab_edge and prefer over wlr_edges/wlr_direction
I like the new common/edge.h. I don't like how inconsistently we use it.

Current situation:

 - enum wlr_edges and wlr_direction are designed to be used as bitset,
   and are defined compatibly

 - enum lab_edge is *also* designed to be used as bitset, but
   incompatible with the others (LEFT/RIGHT come before UP/DOWN)

 - we use an inconsistent mix of all three *AND* uint32_t (usually with
   the WLR_EDGE constants rather than the LAB_EDGE constants), and
   convert between them on an ad-hoc basis, sometimes implicitly

Let's clean this up:

 - reorder enum lab_edge to be compatible with the two wlr enums
   (check this by static_assert)

 - use TOP/BOTTOM naming rather than UP/DOWN (matches wlr_edges)

 - add constants for the remaining possible combinations of the 4 edges

 - use lab_edge for all internal edge/direction fields, consistently

 - add lab_edge_is_cardinal() as a sanity check before casting to
   enum wlr_direction, and then eliminate all of direction.c/h

Instead of "enum wlr_edges direction", we now have
"enum lab_edge direction" which is not that much better. At least we
are now clear that we're overloading one enum with two meanings.
2025-08-26 20:36:43 -04:00
tokyo4j
48ba23fc8d Add common/edge.c
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2025-08-21 21:17:52 +01:00
John Lindgren
9d49d19cd2 include: add config/types.h 2025-08-21 16:55:25 +09:00
tokyo4j
2f183cdcb6 interactive: allow snapping to corner edges
In addition to <snapping><range>, <snapping><cornerRange> configures the
distance from the screen corner to trigger quater window snapping.

Also, new values "up-left", "up-right", "down-left" and "down-right" are
allowed for <action name="(Toggle)SnapToEdge" direction="[value]"> and
<query tiled="[value]">.
2025-08-04 21:24:12 +01:00
tokyo4j
5a50d87ee2 common/xml: let LAB_XML_FOR_EACH() skip first child text nodes
Before this patch, first text nodes like the spaces between <a> and <b>
below were also travered by LAB_XML_FOR_EACH():

  <a>  <b>foo</b></a>
2025-08-03 15:05:53 +01:00
tokyo4j
ad970544e1 string-helper: add str_space_only() 2025-07-30 20:36:27 +01:00
tokyo4j
8881841098 common/xml: add helpers to parse rc.xml 2025-07-30 20:36:27 +01:00
tokyo4j
503af10505 rcxml: convert dotted properties into nested nodes before processing
For example, the following node:

  <keybind name.action="ShowMenu" menu.action="root-menu"
            x.position.action="1" y.position.action="2" />

is converted to:

 <keybind>
   <action>
     <name>ShowMenu</name>
     <menu>root-menu</menu>
     <position>
       <x>1</x>
       <y>2</y>
     </position>
   </action>
 </keybind>

...before processing the entire xml tree. This is a preparation to prevent
breaking changes when we refactor rcxml.c to use recursion instead of
encoding nodes into dotted strings.
2025-07-30 20:36:27 +01:00
John Lindgren
c9b576982d include: add missing header dependencies
Ensure that headers compile correctly regardless of include order.
2025-07-29 21:51:56 +01:00
John Lindgren
407a29aa23 string-helpers: remove restrict qualifier
'restrict' is harmful as it encourages the compiler to make dangerous
assumptions while increasing cognitive load on the human programmer.

The extra 1% (or whatever) of performance here is not worth the cost.
2025-07-21 16:51:10 +02:00
Consolatis
38a1a9bbbc Disable all output leasing due to a wlroots UAF 2025-07-06 19:59:43 +01:00
Consolatis
448c61a295 scaled-icon-buffer: reduce the need for updates 2025-06-27 14:05:42 +02:00
Consolatis
acd2a23f1b scaled-icon-buffer: add icon priority
Co-Authored-By: tokyo4j <hrak1529@gmail.com>
2025-06-27 14:05:42 +02:00
John Lindgren
54b236e027 common/font: add scaled_font_buffer_create_for_titlebar()
Co-authored-by: tokyo4j <hrak1529@gmail.com>
2025-06-18 15:48:24 -04:00
John Lindgren
3ca7adace0 common/graphic-helpers: add a few cairo pattern helpers 2025-06-18 15:48:24 -04:00
John Lindgren
c4bae87c04 common/graphic-helpers: adopt lookup_named_color from xpm parser 2025-06-18 15:48:24 -04:00
tokyo4j
97ce4131bb Replace scaled_rect_buffer with lab_scene_rect
This fixes the gap between menu items and the menu border in an output
with a fractional scale due to the semantic gap between cairo and
wlroots's position-independent scene renderer.
2025-06-10 06:03:03 +09:00
tokyo4j
ffd400503e Replace multi_rect with lab_scene_rect
lab_scene_rect accepts the arbitrary number of borders and a background
color.
2025-06-10 06:03:03 +09:00
tokyo4j
fb077c0095 Support xdg-toplevel-icon protocol
This patch also changes the semantics of scaled_icon_buffer: rather than
calling scaled_icon_buffer_set_app_id() every time an app_id is set, we
can now call scaled_icon_buffer_set_view() just once so that multiple
scaled_icon_buffers bound to a window are automatically updated when an
app_id is set or new icon is set via xdg-toplevel-icon-v1.
2025-06-07 02:12:56 +09:00
tokyo4j
7969aa267e common/box: drop box_contains() 2025-05-21 13:55:59 +02:00
Johan Malm
58d22d05e2 font: use PangoStyle enum 2025-04-23 20:20:29 +01:00
Johan Malm
94ead35227 font: use PangoWeight enum
No change in functionality.

Suggested-by: @spl237
2025-04-23 20:20:29 +01:00
Simon Long
6a810ad762
Add support for all Pango font weight options 2025-04-23 18:03:02 +02:00
tokyo4j
cfbe54e67a box: add box_to_fbox() 2025-02-22 20:38:03 +09:00
tokyo4j
dc474521ab ssd: dynamically look up window icons in titlebar for output scales
by introducing scaled_icon_buffer.
2025-01-26 11:46:32 +01:00
tokyo4j
5e29f79258 string-helpers: add str_equal() 2025-01-25 07:27:21 +09:00
tokyo4j
45f73b58a1 img: remove padding_x from lab_img_render()
padding_x in lab_img_render() was just to make sure window icons in the
titlebar doesn't get too close to adjacent buttons and it didn't felt
clean. To remove it from lab_img, this commit changes the size of window
icon buffers from (window.button.width)x(window.button.height) to
(window.button.width * 0.8)x(window.button.height) and horizontally
slide it by (window.button.width * 0.1) to keep the horizontal padding.

Note that the size of the hitbox for a window icon is kept the same and
nothing is changed from user's perspective.
2025-01-25 07:27:21 +09:00
tokyo4j
925360ffba scaled-scene-buffer: block sharing of buffers created before reconfigure
This prevents potential bugs that buffers created by scaled_scene_buffers
before Reconfigure are reused by other newly created scaled_scene_buffers.

This is targeted for scaled_icon_buffer whose buffer creation depends on
server->sfdo.
2025-01-13 18:24:10 +09:00
tokyo4j
c49f577c6b scaled-scene-buffer: store all the scaled_scene_buffers in a single list 2025-01-13 18:24:10 +09:00
Consolatis
6496773fd1 scaled-scene-buffer: use outputs_update signal
This fixes an issue with buffers not updating when an output is configured
for a new scale. It also supports windows being on more than 2 outputs at
once and in general simplifies the code.
2025-01-11 07:29:46 +01:00
tinyboxvk
1a6dd845a2 Fix typos
Signed-off-by: tinyboxvk <13696594+tinyboxvk@users.noreply.github.com>
2025-01-09 06:59:57 +00:00
Consolatis
10c6abb36a string-helpers: add str_endswith_ignore_case() 2025-01-09 00:57:06 +09:00
Consolatis
b58f8dab21 scaled_{img,scene}_buffer: add architecture graph 2025-01-06 04:39:09 +01:00
tokyo4j
70fb713874 img: fix UAF on Reconfigure by refcounting
Before this commit, there was a use-after-free bug on Reconfigure:
- theme_finish() destroys lab_imgs for titlebar icons
- For some reason, undecorate() calls _create_buffer() in
  scaled-img-buffer.c, which calls img_render() on a destroyed lab_img.

So in this commit, the lifetime of lab_img is expanded to when the
scaled_img_buffers referencing it are all destroyed. This is achieved by
calling lab_img_copy() when setting a lab_img to scaled_img_buffer and
calling lab_img_destroy() when clearing a lab_img.

Now that scaled_img_buffer.img are always different, lab_img_equal() is
added to compare the content of scaled_img_buffer.img.
2025-01-04 09:10:02 +01:00