For `Drag` mousebinds, `pressed_in_context` is set by
`cursor_process_button_press()` and cleared by `cursor_process_motion()`
which runs actions bound to them. However, when `cursor_process_motion()`
is called while interactive move/resize, it doesn't clear
`pressed_in_context` due to the early-return and the `Drag` mousebinds are
unexpectedly executed on another call to `cursor_process_motion()` after
the interactive move/resize is finished by button release, even when the
button is not pressed.
So this commit fixes it by always clearing `pressed_in_context` on button
releases.
In the case of an initially-maximized view which is taking a long time
to un-maximize (seen for example with Thunderbird on slow machines), we
may end up in handle_configure_timeout() with an empty pending geometry.
In that case we have no great options (we can't center the view since we
don't know the un-maximized size yet), so set a fallback position.
v2: check wlr_box_empty() before comparing pending and current
Fixes: #2191
Adapted from gdk-pixbuf, see the original at:
https://gitlab.gnome.org/GNOME/gdk-pixbuf/-/blob/master/gdk-pixbuf/io-xpm.c
rgb.txt is from X.org, see:
https://gitlab.freedesktop.org/xorg/app/rgb/-/blob/master/rgb.txt
Differences from the gdk-pixbuf version:
- GdkPixbuf replaced with struct lab_data_buffer
- Progressive and in-memory loading code removed
- Two functions that had separate BSD copyright rewritten
- Stores colors as ARGB32 earlier in the decoding process for efficiency
- Limited to 1024x1024 px and 1024 colors to prevent abuse
- Uses struct buf to build strings, in place of manual g_new/g_realloc
- Uses xzalloc/xznew_n for other memory allocations
- Uses g_strlcpy in place of banned strcpy/strncpy/strncat
- Uses standard C types (int, bool, etc.) in place of the GLib ones
- Follows labwc coding style (whitespace, braces, letter case, etc.)
- Et cetera ...
v2: add Perl fixes from @domo141
The default `titleLayout` is updated to `icon:iconify,max,close` which
replaces the window menu button with the window icon.
When the icon file is not found or could not be loaded, the window menu
icon as before is shown.
The icon theme can be selected with `<theme><icon>`.
This commit adds libsfdo as an optional dependency. `-Dicon=disabled` can
be passsed to `meson setup` command in order to disable window icon, in
which case the window icon is always replaced with a window menu button.
Before this commit, we assumed `ShowMenu` action is not bound to any
buttons other than window menu button and always place the client-menu
under the window-menu button when atCursor="no". Also, it was going to be
difficult to distinguish whether the action is executed from the window
menu button or the window icon, which will be added soon.
This commit fixes it to open the menu under the actually-clicked button by
passing `cursor_context` to `actions_run()`, with some refactoring:
- `seat->pressed.resize_edges` is removed and it's calculated from the
cursor position and `seat->pressed.type` just before running Resize
action. This slightly changes the existing logic to determine the
resizing edges with Alt-Right + Drag mousebinding, but
`seat->pressed.type` is still stored on button press so it doesn't bring
back the issue #543.
- `seat->pressed.toplevel` is removed and `get_toplevel()` in
`update_pressed_surface()` may be called more often, but its overhead
will be negligible.
Shows all workspaces that current view can be sent to.
Works best when added to Client menu.
<menu id="client-send-to-menu" label="Send to..." />
Menu uses ">" and "<" to highlight the current workspace
This fixes the ugly look of SSD for tiny windows (e.g. "xterm -geometry
1x1") due to the early return in `ssd_update_geometry()`. Now SSDs are
rendered correctly for those windows by hiding some buttons when the
window width is smaller than the total width of buttons. Additionally for
windows smaller than (button width)*2, the corners are un-rounded so a
small titlebar can be rendered with a scene-rect.
Applies drag resistance unidirectionally for horizontally/vertically
maximized windows, allowing them to be dragged without being untiled
immediately. When the distance of cursor movement orthogonal to the
maximized direction exceeds <resistance><unMaximizeThreshold>.
While dragging a horizontally/vertically maximized window, edge/region
snapping is disabled to prevent unintentional snapping and overlays.
This commit also includes some refactoring to simplify the logic.
Before this commit, the backgrounds of titlebar corners were tagged as
LAB_SSD_PART_CORNER_TOP_{LEFT,RIGHT}, so the cursor shape on titlebar
corners without buttons were north-west or north-east.
This commit fixes it by tagging those backgrounds as
LAB_SSD_TITLEBAR_CORNER_{LEFT,RIGHT}.
...defined by `<separator label="">`.
Also add the theme option `menu.title.bg.color: #589bda`
The following will be added in separate commits
- menu.title.bg.border.color: #7cb6ec
- menu.title.text.color: #ffffff
- menu.title.text.justify: center
Contrary to the raw tablet events, the cursor events transform
the coordinates based on a mapped output orientation.
Otherwise those events are the same.
This implementation is nearly identical to Sway's, except that
it also reloads the configuration, to spur on reloading the
server-side decorations.
v2: Fix style.
v3: Add a reset to the magnifier.
v4: Oops, restructure reset handler a bit.
v5: Commit the magnifier reset immediately, before freeing the
lost allocator and renderer.
v6: Also check for failed render pass, which may return NULL.
v7: Add a second NULL test, just in case.
Adds following settings:
<placement>
<policy>cascade</policy>
<cascadeOffset x="40" y="30" />
</placement>
"Cascade" policy places a new window at the center of the screen like
"center" policy, but possibly shifts its position to bottom-right so the
new window doesn't cover existing windows.
The algorithm is copied from KWin's implementation:
df9f8f8346/src/placement.cpp (L589)
Also added some helper functions to manipulate `wlr_box`.
Currently, initially maximized (or fullscreen) xdg-shell views exhibit
one of two issues:
- some (e.g. GTK and Qt apps) paint an initial frame un-maximized
(before the "map" event) and only maximize in a later commit
- others (e.g. foot) maximize immediately without flicker, but never
store a valid natural size, so we end up using a fallback (640x480)
Under KWin, neither of these issues occur, so I looked into what labwc
is doing wrong. It seems that:
- wlroots internally sends an initial configure event with a size of
0x0 to all xdg-shell views. This requests the client to set its own
preferred (a.k.a. natural) size.
- For an initially maximized/fullscreen view, the initial configure
event should contain the maximized/fullscreen size rather than 0x0.
In labwc, this means we have to call wlr_xdg_toplevel_set_size()
earlier, i.e. from the new_surface event. Tracing with WAYLAND_DEBUG
shows that the initial configure event now has the correct geometry,
matching KWin behavior. With this change, GTK and Qt apps no longer
paint an incorrect un-maximized frame.
- However, this means that all xdg-shell views now suffer from the same
issue as foot, where we never receive a commit with the un-maximized
(natural) geometry. The correct way to get the natural geometry seems
to be to wait until we want to un-maximize, and send a configure
event of 0x0 at that point.
Sending a configure event of 0x0 when un-maximizing is a bit annoying as
it breaks some assumptions in labwc code. In particular:
- view->natural_geometry may now be unknown (0x0), requiring various
wlr_box_empty() checks sprinkled around. I added these in all the
obvious places, but there could be some code paths that I missed.
- Positioning the newly un-maximized view within view_maximize() no
longer works since we don't know the natural size. Instead we have to
run the positioning logic from the surface commit handler. This
results in some extra complexity, especially for interactive move.
See the new do_late_positioning() function in xdg.c.
Some TODOs/FIXMEs (non-blocking in my opinion):
- The view_wants_decorations() check is now duplicated in both the
new_surface and map event handlers. I'm not sure if this is necessary
but it seemed like the safest approach for now. More testing would be
nice, particularly with various combinations of config and client SSD
preferences.
- Aside from the interactive move case, the "late positioning" logic
always centers the view when un-maximizing, and does not invoke any
of the smart placement logic. If we want to invoke smart placement
here, I'd appreciate someone with more knowledge of that code to take
a look and figure out how to do that correctly.