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backend/drm: Implement support for renderer loss recovery
This implementation is nearly identical to Sway's, except that
it also reloads the configuration, to spur on reloading the
server-side decorations.
v2: Fix style.
v3: Add a reset to the magnifier.
v4: Oops, restructure reset handler a bit.
v5: Commit the magnifier reset immediately, before freeing the
lost allocator and renderer.
v6: Also check for failed render pass, which may return NULL.
v7: Add a second NULL test, just in case.
This commit is contained in:
parent
e934c7a417
commit
3879f1f080
4 changed files with 76 additions and 4 deletions
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@ -318,6 +318,8 @@ struct server {
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*/
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int pending_output_layout_change;
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struct wl_listener renderer_lost;
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struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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struct wl_listener gamma_control_set_gamma;
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@ -20,5 +20,6 @@ bool output_wants_magnification(struct output *output);
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void magnify(struct output *output, struct wlr_buffer *output_buffer,
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struct wlr_box *damage);
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bool is_magnify_on(void);
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void magnify_reset(void);
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#endif /* LABWC_MAGNIFIER_H */
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@ -10,6 +10,10 @@
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static bool magnify_on;
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static double mag_scale = 0.0;
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/* Reuse a single scratch buffer */
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static struct wlr_buffer *tmp_buffer = NULL;
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static struct wlr_texture *tmp_texture = NULL;
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#define CLAMP(in, lower, upper) MAX(MIN((in), (upper)), (lower))
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void
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@ -21,10 +25,6 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
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struct wlr_fbox src_box;
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bool fullscreen = false;
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/* Reuse a single scratch buffer */
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static struct wlr_buffer *tmp_buffer = NULL;
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static struct wlr_texture *tmp_texture = NULL;
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/* TODO: This looks way too complicated to just get the used format */
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struct wlr_drm_format wlr_drm_format = {0};
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struct wlr_shm_attributes shm_attribs = {0};
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@ -125,6 +125,10 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
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/* Extract source region into temporary buffer */
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struct wlr_render_pass *tmp_render_pass = wlr_renderer_begin_buffer_pass(
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server->renderer, tmp_buffer, NULL);
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if (!tmp_render_pass) {
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wlr_log(WLR_ERROR, "Failed to begin magnifier render pass");
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return;
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}
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wlr_buffer_lock(output_buffer);
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struct wlr_texture *output_texture = wlr_texture_from_buffer(
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@ -152,6 +156,10 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
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/* Render to the output buffer itself */
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tmp_render_pass = wlr_renderer_begin_buffer_pass(
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server->renderer, output_buffer, NULL);
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if (!tmp_render_pass) {
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wlr_log(WLR_ERROR, "Failed to begin second magnifier render pass");
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goto cleanup;
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}
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/* Borders */
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if (fullscreen) {
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@ -286,6 +294,18 @@ magnify_set_scale(struct server *server, enum magnify_dir dir)
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}
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}
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/* Reset any buffers held by the magnifier */
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void
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magnify_reset(void)
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{
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if (tmp_texture && tmp_buffer) {
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wlr_texture_destroy(tmp_texture);
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wlr_buffer_drop(tmp_buffer);
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tmp_buffer = NULL;
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tmp_texture = NULL;
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}
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}
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/* Report whether magnification is enabled */
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bool
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is_magnify_on(void)
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49
src/server.c
49
src/server.c
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@ -28,6 +28,7 @@
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#include "idle.h"
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#include "labwc.h"
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#include "layers.h"
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#include "magnifier.h"
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#include "menu/menu.h"
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#include "output-state.h"
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#include "output-virtual.h"
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@ -249,6 +250,51 @@ get_headless_backend(struct wlr_backend *backend, void *data)
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}
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}
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static void
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handle_renderer_lost(struct wl_listener *listener, void *data)
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{
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struct server *server = wl_container_of(listener, server, renderer_lost);
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wlr_log(WLR_INFO, "Re-creating renderer after GPU reset");
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struct wlr_renderer *renderer = wlr_renderer_autocreate(server->backend);
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if (!renderer) {
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wlr_log(WLR_ERROR, "Unable to create renderer");
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return;
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}
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struct wlr_allocator *allocator =
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wlr_allocator_autocreate(server->backend, renderer);
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if (!allocator) {
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wlr_log(WLR_ERROR, "Unable to create allocator");
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wlr_renderer_destroy(renderer);
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return;
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}
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struct wlr_renderer *old_renderer = server->renderer;
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struct wlr_allocator *old_allocator = server->allocator;
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server->renderer = renderer;
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server->allocator = allocator;
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wl_list_remove(&server->renderer_lost.link);
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wl_signal_add(&server->renderer->events.lost, &server->renderer_lost);
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wlr_compositor_set_renderer(compositor, renderer);
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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wlr_output_init_render(output->wlr_output,
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server->allocator, server->renderer);
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}
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reload_config_and_theme(server);
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magnify_reset();
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wlr_allocator_destroy(old_allocator);
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wlr_renderer_destroy(old_renderer);
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}
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void
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server_init(struct server *server)
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{
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@ -336,6 +382,9 @@ server_init(struct server *server)
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exit(EXIT_FAILURE);
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}
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server->renderer_lost.notify = handle_renderer_lost;
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wl_signal_add(&server->renderer->events.lost, &server->renderer_lost);
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wlr_renderer_init_wl_display(server->renderer, server->wl_display);
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/*
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