ssd: do not draw background for individual buttons

This commit is contained in:
Tobias Bengfort 2024-08-17 14:46:35 +02:00
parent 6a1ecd6b7d
commit 7125a312aa
3 changed files with 46 additions and 81 deletions

View file

@ -22,7 +22,6 @@ struct ssd_button {
struct wlr_scene_node *hover;
struct wlr_scene_node *toggled;
struct wlr_scene_node *toggled_hover;
struct wlr_scene_node *background;
struct wlr_scene_tree *icon_tree;
struct wlr_scene_tree *hover_tree;
@ -127,17 +126,11 @@ struct ssd_part *add_scene_buffer(
struct wlr_scene_tree *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent, float *bg_color,
struct wlr_buffer *icon_buffer, struct wlr_buffer *hover_buffer,
int x, struct view *view);
struct wlr_scene_tree *parent, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer, int x, struct view *view);
void add_toggled_icon(struct ssd_button *button, struct wl_list *part_list,
enum ssd_part_type type, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer);
struct ssd_part *add_scene_button_corner(
struct wl_list *part_list, enum ssd_part_type type,
enum ssd_part_type corner_type, struct wlr_scene_tree *parent,
struct wlr_buffer *corner_buffer, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer, int x, struct view *view);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(