...based on https://github.com/johanmalm/checkpatch.pl
```
src/server.c:161: ERROR: space required before the open parenthesis '('
src/server.c:473: CHECK: Blank lines aren't necessary after an open brace '{'
src/desktop.c:228: WARNING: function definition argument 'struct wl_list *' should also have an identifier name
src/output.c:289: CHECK: Blank lines aren't necessary before a close brace '}'
src/interactive.c:20: WARNING: suspect code indent for conditional statements (8, 17)
src/interactive.c:27: WARNING: Statements should start on a tabstop
src/config/rcxml.c:607: CHECK: Blank lines aren't necessary after an open brace '{'
src/config/rcxml.c:638: CHECK: line length of 91 exceeds 90 columns
src/config/rcxml.c:639: CHECK: Blank lines aren't necessary after an open brace '{'
src/debug.c:126: WARNING: suspect code indent for conditional statements (8, 24)
src/debug.c:129: WARNING: suspect code indent for conditional statements (8, 24)
src/view.c:307: CHECK: Please use a blank line after function/struct/union/enum declarations
src/workspaces.c:52: CHECK: Blank lines aren't necessary after an open brace '{'
src/workspaces.c:147: ERROR: space prohibited before that close parenthesis ')'
src/workspaces.c:226: CHECK: line length of 91 exceeds 90 columns
src/workspaces.c:290: CHECK: Please don't use multiple blank lines
src/workspaces.c:328: WARNING: else is not generally useful after a break or return
src/cursor.c:18: ERROR: do not initialise statics to NULL
src/cursor.c:20: CHECK: Please don't use multiple blank lines
src/common/scaled_font_buffer.c:55: CHECK: Assignment operator '=' should be on the previous line
src/common/graphic-helpers.c:44: CHECK: Blank lines aren't necessary after an open brace '{'
src/common/graphic-helpers.c:71: CHECK: multiple assignments should be avoided
src/common/scaled_scene_buffer.c:115: CHECK: Assignment operator '=' should be on the previous line
src/common/scaled_scene_buffer.c:135: CHECK: Assignment operator '=' should be on the previous line
src/common/fd_util.c:15: CHECK: line length of 106 exceeds 90 columns
src/common/fd_util.c:22: CHECK: line length of 106 exceeds 90 columns
src/common/fd_util.c:25: ERROR: code indent should use tabs where possible
src/common/fd_util.c:25: WARNING: please, no spaces at the start of a line
include/workspaces.h:13: ERROR: code indent should use tabs where possible
include/workspaces.h:13: WARNING: Block comments use * on subsequent lines
include/workspaces.h:13: WARNING: Block comments use a trailing */ on a separate line
include/workspaces.h:20: CHECK: Please don't use multiple blank lines
include/workspaces.h:26: ERROR: "foo * bar" should be "foo *bar"
include/action.h:11: ERROR: code indent should use tabs where possible
include/action.h:12: ERROR: code indent should use tabs where possible
include/action.h:12: WARNING: Block comments use a trailing */ on a separate line
include/common/scaled_scene_buffer.h:62: CHECK: Please don't use multiple blank lines
```
Fix a couple of glitches seen when exiting interactive move/resize:
- Cursor briefly set to left_ptr rather than the correct cursor image
- Cursor not updated if the view being moved/resized is destroyed
Also make sure to exit interactive mode if the view is going fullscreen
(labwc gets very confused otherwise).
Code changes in detail:
- Factor out set_server_cursor() which will set the correct cursor
image for non-client areas (either XCURSOR_DEFAULT or one of the
resize cursors).
- Unify the logic from cursor_rebase() and process_cursor_motion by
factoring out cursor_update_common(). This corrects some logic
discrepancies between the two, which should be a good thing(TM).
- Remove the extra cursor_set(XCURSOR_DEFAULT) from interactive_end()
and instead rely on cursor_update_focus() to do the right thing.
- Simplify cursor_button() by just calling interactive_end() when we
want to exit interactive mode.
- Call cursor_update_focus() from view_destroy() if the view had mouse
focus or was being interactively moved/resized.
v2: Eliminate force_reenter parameters and figure out automatically
when we need to re-enter the surface.
v3: Rename wlseat -> wlr_seat.
v4: Simplify client/server cursor logic.