We were checking for a locked session in desktop_focus_view(), but there
are several other call sites of seat_focus_surface() which were missing
such a check. Any one of those could cause the lock screen to lose focus
(making the session impossible to unlock) or another surface to gain it
(breaching the session lock).
To fix the issue, make any call to seat_focus_surface() no-op when the
session is locked. Add a specific seat_focus_lock_surface() function
which is the only way to bypass the check and is called only from
session-lock.c.
The unmap() handlers should only call desktop_focus_topmost_view() if
the unmapped view was the focused view. Unmapping a view that was not
focused should not change the focus.
I expect this rarely had any effect in practice; it would only matter in
a focus-follows-mouse config where some view other than the one on top
was focused. But it still seems better to fix.
Rather than repeating the logic in two places, create a small
view_impl_unmap() helper. Perhaps more common "unmap" logic could be
moved there in future.
... especially regarding whether a (view *) parameter may be NULL. It's
confusing when some functions accept NULL and others don't, and could
trip someone up.
I'm partly to blame for the inconsistency, since (if memory serves) I
added view_is_tiled() and view_is_floating(), which do accept NULL.
In detail:
- Make view_is_tiled() and view_is_floating() no longer accept NULL.
- Rename view_isfocusable -> view_is_focusable for consistency with
other view_is_ functions.
- Eliminate view_inhibits_keybinds() as it only existed to safely accept
NULL and check a single flag, which can be checked directly.
- Add assert(view) to remaining public view_ functions to catch
accidentally passing NULL.
- Inline inhibit_keybinds() into view_toggle_keybinds(). It is closely
related and not called from anywhere else; inlining it allows
eliminating an extra assert() which is now impossible.
Currently, if the output layout changes while the session is locked,
the lock surfaces may end up wrongly positioned, which looks bad and
may reveal some of the user's workspace underneath.
To prevent this, re-align the scene trees and reconfigure the lock
surfaces when the output layout changes.
XWayland views can self-declare that they don't want keyboard focus via
the ICCCM WM_HINTS property. Most of the logic is already in place to
avoid giving focus to such views (e.g. taskbars).
Add a couple of missing pieces to make this work:
- Hook up view_isfocusable() to look at WM_HINTS for XWayland views
- Adjust desktop_focus_topmost_mapped_view() to skip unfocusable views
- Connect to wlr_seat_keyboard_state's focus_change event.
- Add view_from_wlr_surface(), which does what the name says.
- Use focus_change event along with view_from_wlr_surface() to update
server->focused_view and set SSD states via view_set_activated().
- Eliminate desktop_focused_view() since server->focused_view should be
reliably up-to-date now.
- Eliminate view_focus/defocus() since we can now just call
seat_focus_surface() directly.
Make desktop_focus_view() always switch to the workspace containing the
view being focused. It doesn't make much sense for an invisible view to
have the keyboard focus.
Also add an optional "raise" parameter to desktop_focus_view(). This
allows the common pattern of desktop_focus_view() + view_move_to_front()
to be reduced to a single function call.
...and avoid failing to send release events to clients for any keys that were
not absorbed by a keybind.
Do not match keybinds if there are other non-modifier keys (not part of any
defined bind) pressed at the same time.
Only store non-modifier keycodes in the key-state.c 'pressed' array.
This makes the call to wlr_seat_keyboard_notify_enter() in seat_focus()
consistent with the equivalent in sway (in seat_keyboard_notify_enter()).
Fixes: issue #1091
Our current approach to handling the focused/active view is a bit
confusing. In particular, it's hard to be sure when server->focused_view
is or isn't in sync with the real wlroots keyboard focus.
Try to clean things up a bit. In particular:
- Add comments to server->focused_view and desktop_focused_view() to
clarify that they should match, but it's not guaranteed.
- desktop_focused_view() now prints a warning if it detects that
server->focused_view is out of sync. We should keep an eye out for
this warning, and if we see it, try to figure out why it happened.
- For consistency, use only "focus/defocus" as the verbs in function
names rather than "activate". This is a bit arbitrary, but the idea is
that focus is the primary action while the active/inactive state is a
side effect.
- view_focus/defocus() replace view_set_activated() and now update both
focus and active/inactive state, to try to keep them in sync.
- Add comments at view_focus/defocus() to warn against calling them
directly (we should generally call the desktop.c functions).
- desktop_focus_view(NULL) is now forbidden and is no longer handled as
a special case to clear the focus. This was (at least to me) a
surprising behavior and caused trouble when working on another change.
- To maintain existing behavior, desktop_focus_topmost_mapped_view() now
explicitly clears the focus if there are no mapped views.
There should be no behavioral change here.
For views with a non-pixel size increment (e.g. X11 terminals), it's
helpful to subtract the base size of the window (typically including
menu bar, scrollbars, etc.) before computing the number of size
increments (e.g. cells/characters). This way, the displayed size will
exactly match the terminal grid (e.g. 80x25 or whatever).
wlr_box isn't really the best fit for size hints, so let's define a
struct view_size_hints and a nice view_get_size_hints() function,
wrapping view->impl->get_size_hints().
This also seems like a great opportunity to make view_adjust_size()
window-system-agnostic and eliminate xwayland_apply_size_hints().
...<command> argument (but still resolve tilde).
This makes it easier to write sh -c '' constructs without turning labwc
into a shell parser in order to expand environment variables, whilst
respecting single quotes and escaped characters as well as ignoring
subshells syntax like $(foo) and backticks.
Also, fix bug where buffer length+alloc get out-of-sync
Before this patch we were using the internal .enabled flag of the titlebar
tree node. This failed due to ssd_thickness() not having view->ssd assigned
when initially called. Instead of assigning view->ssd within ssd_create()
we just always use the view boolean flag directly. This fixes an issue
where a border-only view that has been snapped to an edge or region would
have a gap in the size of the titlebar on top after a Reconfigure.
Fixes#1083
This allows to define keybinds as layout dependent. E.g. keybinds
only trigger if the configured key exists in the currently active
keyboard layout. The keybind will also only trigger on the physical
key that is mapped to the configured key in the active layout.
By default the new argument is false which means all keybinds by
default are layout agnostic. This optional argument can be used
to restore the earlier default behavior of having keys layout
dependent.
The previous PR introduced an issue with tiling based actions
like SnapToEdge and SnapToRegion using outdated SSD margin
values when called via keybind while maximized. That resulted
in wrong offsets for the tiled windows.
This commit restores the functionality by forcing a re-calculation
of the SSD margin when changing the maximized state.
Thanks to @Flrian for reporting the issue via IRC.
...to reduce code duplication.
The function populates an array with views which meet any set of critera
from:
- current-workspace
- no-always-on-top
- no-skipWindowSwitcher (window-rule)
Make src/osd.c use this new interface. Note that always-on-top views are
still filtered out from the window-switcher and that desktop_cycle_view()
needs to be re-worked before always-on-top views can be opted in.