Add MoveToCursor action

This commit is contained in:
Arnaudv6 2023-10-14 14:57:44 +02:00 committed by Johan Malm
parent 5c4038493f
commit 8920e546db
4 changed files with 56 additions and 0 deletions

View file

@ -54,6 +54,10 @@ Actions are used in menus and keyboard/mouse bindings.
*<action name="MoveTo" x="" y="" />*
Move to position (x, y)
*<action name="MoveToCursor" />*
Move to be centered on cursor.
Tries to prevent any part of the window from going off-screen.
*<action name="MoveRelative" x="" y="" />*
Move window relative to its current position. Positive value of x moves
it right, negative left. Positive value of y moves it down, negative up.

View file

@ -306,6 +306,7 @@ void view_resize_relative(struct view *view,
int left, int right, int top, int bottom);
void view_move_relative(struct view *view, int x, int y);
void view_move(struct view *view, int x, int y);
void view_move_to_cursor(struct view *view);
void view_moved(struct view *view);
void view_minimize(struct view *view, bool minimized);
void view_store_natural_geometry(struct view *view);

View file

@ -84,6 +84,7 @@ enum action_type {
ACTION_TYPE_RESIZE,
ACTION_TYPE_RESIZE_RELATIVE,
ACTION_TYPE_MOVETO,
ACTION_TYPE_MOVETO_CURSOR,
ACTION_TYPE_MOVE_RELATIVE,
ACTION_TYPE_SEND_TO_DESKTOP,
ACTION_TYPE_GO_TO_DESKTOP,
@ -122,6 +123,7 @@ const char *action_names[] = {
"Resize",
"ResizeRelative",
"MoveTo",
"MoveToCursor",
"MoveRelative",
"SendToDesktop",
"GoToDesktop",
@ -746,6 +748,11 @@ actions_run(struct view *activator, struct server *server,
view_move_relative(view, x, y);
}
break;
case ACTION_TYPE_MOVETO_CURSOR:
if (view) {
view_move_to_cursor(view);
}
break;
case ACTION_TYPE_SEND_TO_DESKTOP:
if (!view) {
break;

View file

@ -351,6 +351,50 @@ view_move_relative(struct view *view, int x, int y)
view_move(view, view->pending.x + x, view->pending.y + y);
}
void
view_move_to_cursor(struct view *view)
{
assert(view);
struct output *pending_output = output_nearest_to_cursor(view->server);
if (!output_is_usable(pending_output)) {
return;
}
if (view->fullscreen) {
view_set_fullscreen(view, false);
}
if (view->maximized) {
view_maximize(view, false, /*store_natural_geometry*/ false);
}
if (view_is_tiled(view)) {
view_set_untiled(view);
view_restore_to(view, view->natural_geometry);
}
struct border margin = ssd_thickness(view);
struct wlr_box geo = view->pending;
geo.width += margin.left + margin.right;
geo.height += margin.top + margin.bottom;
int x = view->server->seat.cursor->x - (geo.width / 2);
int y = view->server->seat.cursor->y - (geo.height / 2);
struct wlr_box usable = output_usable_area_in_layout_coords(pending_output);
if (x + geo.width > usable.x + usable.width) {
x = usable.x + usable.width - geo.width;
}
x = MAX(x, usable.x);
if (y + geo.height > usable.y + usable.height) {
y = usable.y + usable.height - geo.height;
}
y = MAX(y, usable.y);
x += margin.left;
y += margin.top;
view_move(view, x, y);
}
struct view_size_hints
view_get_size_hints(struct view *view)
{