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action: remember initial direction of PreviousView
...when cycling windows. Also make the toggling of direction when shift is pressed relative to the initial direction. For example if W-j is bound to PreviousWindow, subsequent key presses will continue to cycle backwards unless shift if pressed. Add documentation for using shift/arrow keys in Next/Previous
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7f94486773
commit
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4 changed files with 70 additions and 24 deletions
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@ -210,6 +210,12 @@ struct seat {
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struct lab_data_buffer;
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struct workspace;
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
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@ -349,6 +355,8 @@ struct server {
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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enum lab_cycle_dir initial_direction;
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bool initial_keybind_contained_shift;
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} osd_state;
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struct theme *theme;
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@ -442,12 +450,6 @@ struct view *desktop_topmost_focusable_view(struct server *server);
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*/
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void desktop_update_top_layer_visiblity(struct server *server);
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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/**
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* desktop_cycle_view - return view to 'cycle' to
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* @start_view: reference point for finding next view to cycle to
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