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...when cycling windows. Also make the toggling of direction when shift is pressed relative to the initial direction. For example if W-j is bound to PreviousWindow, subsequent key presses will continue to cycle backwards unless shift if pressed. Add documentation for using shift/arrow keys in Next/Previous
527 lines
16 KiB
C
527 lines
16 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_H
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#define LABWC_H
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#include "config.h"
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#include <getopt.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xdg_activation_v1.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/types/wlr_drm_lease_v1.h>
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#include <wlr/types/wlr_virtual_pointer_v1.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include <wlr/types/wlr_tearing_control_v1.h>
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#include <wlr/types/wlr_text_input_v3.h>
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#include <wlr/types/wlr_input_method_v2.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/util/log.h>
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#include "config/keybind.h"
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#include "config/rcxml.h"
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#include "input/cursor.h"
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#include "overlay.h"
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#include "regions.h"
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#include "session-lock.h"
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#if HAVE_NLS
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#include <libintl.h>
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#include <locale.h>
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#define _ gettext
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#else
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#define _(s) (s)
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#endif
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#define XCURSOR_DEFAULT "left_ptr"
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#define XCURSOR_SIZE 24
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enum input_mode {
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LAB_INPUT_STATE_PASSTHROUGH = 0,
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LAB_INPUT_STATE_MOVE,
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LAB_INPUT_STATE_RESIZE,
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LAB_INPUT_STATE_MENU,
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};
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struct input {
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struct wlr_input_device *wlr_input_device;
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struct seat *seat;
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struct wl_listener destroy;
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struct wl_list link; /* seat.inputs */
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};
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/*
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* Virtual keyboards should not belong to seat->keyboard_group. As a result we
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* need to be able to ascertain which wlr_keyboard key/modifier events come from
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* and we achieve that by using `struct keyboard` which inherits `struct input`
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* and adds keyboard specific listeners and a wlr_keyboard pointer.
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*/
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struct keyboard {
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struct input base;
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struct wlr_keyboard *wlr_keyboard;
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bool is_virtual;
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struct wl_listener modifier;
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struct wl_listener key;
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/* key repeat for compositor keybinds */
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uint32_t keybind_repeat_keycode;
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int32_t keybind_repeat_rate;
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struct wl_event_source *keybind_repeat;
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};
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struct seat {
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struct wlr_seat *seat;
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struct server *server;
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struct wlr_keyboard_group *keyboard_group;
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struct wl_list touch_points; /* struct touch_point.link */
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/*
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* Enum of most recent server-side cursor image. Set by
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* cursor_set(). Cleared when a client surface is entered
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* (in that case the client is expected to set its own cursor image).
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*/
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enum lab_cursors server_cursor;
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struct wlr_cursor *cursor;
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struct wlr_xcursor_manager *xcursor_manager;
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struct {
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double x, y;
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} smooth_scroll_offset;
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struct wlr_pointer_constraint_v1 *current_constraint;
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/* In support for ToggleKeybinds */
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uint32_t nr_inhibited_keybind_views;
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/* Used to hide the workspace OSD after switching workspaces */
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struct wl_event_source *workspace_osd_timer;
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bool workspace_osd_shown_by_modifier;
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/* if set, views cannot receive focus */
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struct wlr_layer_surface_v1 *focused_layer;
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struct input_method_relay *input_method_relay;
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/**
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* pressed view/surface/node will usually be NULL and is only set on
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* button press while the mouse is over a view or surface, and reset
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* to NULL on button release.
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* It is used to send cursor motion events to a surface even though
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* the cursor has left the surface in the meantime.
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*
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* This allows to keep dragging a scrollbar or selecting text even
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* when moving outside of the window.
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*
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* It is also used to:
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* - determine the target view for action in "Drag" mousebind
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* - validate view move/resize requests from CSD clients
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*
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* Both (view && !surface) and (surface && !view) are possible.
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*/
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struct {
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struct view *view;
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struct wlr_scene_node *node;
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struct wlr_surface *surface;
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struct wlr_surface *toplevel;
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uint32_t resize_edges;
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} pressed;
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struct {
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bool active;
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struct {
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struct wl_listener request;
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struct wl_listener start;
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struct wl_listener destroy;
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} events;
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struct wlr_scene_tree *icons;
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} drag;
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struct overlay overlay;
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/* Used to prevent region snapping when starting a move with A-Left */
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bool region_prevent_snap;
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struct wl_client *active_client_while_inhibited;
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struct wl_list inputs;
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struct wl_listener new_input;
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struct wl_listener focus_change;
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struct wl_listener cursor_motion;
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struct wl_listener cursor_motion_absolute;
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struct wl_listener cursor_button;
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struct wl_listener cursor_axis;
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struct wl_listener cursor_frame;
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struct wlr_pointer_gestures_v1 *pointer_gestures;
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struct wl_listener pinch_begin;
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struct wl_listener pinch_update;
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struct wl_listener pinch_end;
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struct wl_listener swipe_begin;
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struct wl_listener swipe_update;
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struct wl_listener swipe_end;
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struct wl_listener request_cursor;
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struct wl_listener request_set_shape;
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struct wl_listener request_set_selection;
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struct wl_listener request_set_primary_selection;
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struct wl_listener touch_down;
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struct wl_listener touch_up;
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struct wl_listener touch_motion;
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struct wl_listener touch_frame;
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struct wl_list tablets;
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struct wl_list tablet_tools;
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struct wl_list tablet_pads;
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struct wl_listener constraint_commit;
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struct wl_listener pressed_surface_destroy;
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struct wlr_virtual_pointer_manager_v1 *virtual_pointer;
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struct wl_listener virtual_pointer_new;
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struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard;
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struct wl_listener virtual_keyboard_new;
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};
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struct lab_data_buffer;
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struct workspace;
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_backend *backend;
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struct headless {
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struct wlr_backend *backend;
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} headless;
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struct wlr_session *session;
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struct wlr_xdg_shell *xdg_shell;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener new_xdg_surface;
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struct wl_listener new_layer_surface;
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struct wl_listener kde_server_decoration;
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struct wl_listener xdg_toplevel_decoration;
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#if HAVE_XWAYLAND
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struct wlr_xwayland *xwayland;
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struct wl_listener xwayland_server_ready;
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struct wl_listener xwayland_xwm_ready;
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struct wl_listener xwayland_new_surface;
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#endif
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struct wlr_input_inhibit_manager *input_inhibit;
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struct wl_listener input_inhibit_activate;
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struct wl_listener input_inhibit_deactivate;
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struct wlr_xdg_activation_v1 *xdg_activation;
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struct wl_listener xdg_activation_request;
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struct wl_list views;
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struct wl_list unmanaged_surfaces;
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struct seat seat;
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struct wlr_scene *scene;
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struct wlr_scene_output_layout *scene_layout;
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/* cursor interactive */
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enum input_mode input_mode;
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struct view *grabbed_view;
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double grab_x, grab_y;
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struct wlr_box grab_box;
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uint32_t resize_edges;
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/*
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* 'active_view' is generally the view with keyboard-focus, updated with
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* each "focus change". This view is drawn with "active" SSD coloring.
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*
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* The exception is when a layer-shell client takes keyboard-focus in
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* which case the currently active view stays active. This is important
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* for foreign-toplevel protocol.
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*/
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struct view *active_view;
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/*
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* Most recently raised view. Used to avoid unnecessarily
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* raising the same view over and over.
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*/
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struct view *last_raised_view;
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struct ssd_hover_state *ssd_hover_state;
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/* Tree for all non-layer xdg/xwayland-shell surfaces */
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struct wlr_scene_tree *view_tree;
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/*
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* Popups need to be rendered above always-on-top views, so we reparent
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* them to this dedicated tree
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*/
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struct wlr_scene_tree *xdg_popup_tree;
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/* Tree for all non-layer xdg/xwayland-shell surfaces with always-on-top/below */
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struct wlr_scene_tree *view_tree_always_on_top;
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struct wlr_scene_tree *view_tree_always_on_bottom;
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#if HAVE_XWAYLAND
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/* Tree for unmanaged xsurfaces without initialized view (usually popups) */
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struct wlr_scene_tree *unmanaged_tree;
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#endif
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/* Tree for built in menu */
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struct wlr_scene_tree *menu_tree;
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/* Workspaces */
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struct wl_list workspaces; /* struct workspace.link */
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struct workspace *workspace_current;
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struct workspace *workspace_last;
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struct wl_list outputs;
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struct wl_listener new_output;
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struct wlr_output_layout *output_layout;
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struct wl_listener output_layout_change;
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struct wlr_output_manager_v1 *output_manager;
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struct wl_listener output_manager_test;
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struct wl_listener output_manager_apply;
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/*
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* While an output layout change is in process, this counter is
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* non-zero and causes change-events from the wlr_output_layout
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* to be ignored (to prevent, for example, moving views in a
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* transitory layout state). Once the counter reaches zero,
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* do_output_layout_change() must be called explicitly.
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*/
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int pending_output_layout_change;
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struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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struct wl_listener gamma_control_set_gamma;
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struct session_lock_manager *session_lock_manager;
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struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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struct wlr_drm_lease_v1_manager *drm_lease_manager;
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struct wl_listener drm_lease_request;
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struct wlr_output_power_manager_v1 *output_power_manager_v1;
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struct wl_listener output_power_manager_set_mode;
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struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
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struct wlr_pointer_constraints_v1 *constraints;
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struct wl_listener new_constraint;
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struct wlr_tearing_control_manager_v1 *tearing_control;
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struct wl_listener tearing_new_object;
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struct wlr_input_method_manager_v2 *input_method_manager;
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struct wlr_text_input_manager_v3 *text_input_manager;
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struct wlr_tablet_manager_v2 *tablet_manager;
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struct wlr_security_context_manager_v1 *security_context_manager_v1;
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/* Set when in cycle (alt-tab) mode */
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struct osd_state {
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struct view *cycle_view;
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bool preview_was_enabled;
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struct wlr_scene_node *preview_node;
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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enum lab_cycle_dir initial_direction;
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bool initial_keybind_contained_shift;
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} osd_state;
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struct theme *theme;
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struct menu *menu_current;
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struct wl_list menus;
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pid_t primary_client_pid;
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};
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#define LAB_NR_LAYERS (4)
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struct output {
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struct wl_list link; /* server.outputs */
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struct server *server;
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struct wlr_output *wlr_output;
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struct wlr_scene_output *scene_output;
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struct wlr_scene_tree *layer_tree[LAB_NR_LAYERS];
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struct wlr_scene_tree *layer_popup_tree;
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struct wlr_scene_tree *osd_tree;
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struct wlr_scene_tree *session_lock_tree;
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struct wlr_scene_buffer *workspace_osd;
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struct wlr_box usable_area;
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struct wl_list regions; /* struct region.link */
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struct lab_data_buffer *osd_buffer;
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struct wl_listener destroy;
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struct wl_listener frame;
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struct wl_listener request_state;
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bool leased;
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bool gamma_lut_changed;
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};
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#undef LAB_NR_LAYERS
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struct constraint {
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struct seat *seat;
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struct wlr_pointer_constraint_v1 *constraint;
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struct wl_listener destroy;
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};
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void xdg_popup_create(struct view *view, struct wlr_xdg_popup *wlr_popup);
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void xdg_shell_init(struct server *server);
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void foreign_toplevel_handle_create(struct view *view);
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void foreign_toplevel_update_outputs(struct view *view);
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/*
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* desktop.c routines deal with a collection of views
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*
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* Definition of a few keywords used in desktop.c
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* raise - Bring view to front.
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* focus - Give keyboard focus to view.
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* activate - Set view surface as active so that client window decorations
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* are painted to show that the window is active,typically by
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* using a different color. Although xdg-shell protocol says you
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* cannot assume this means that the window actually has keyboard
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* or pointer focus, in this compositor are they called together.
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*/
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/**
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* desktop_focus_view() - do multiple things to make a view "active" and
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* ready to use:
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* - unminimize
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* - switch to the workspace it's on
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* - give input (keyboard) focus
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* - optionally raise above other views
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*
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* It's okay to call this function even if the view isn't mapped or the
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* session is locked/input is inhibited; it will simply do nothing.
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*/
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void desktop_focus_view(struct view *view, bool raise);
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/**
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* desktop_focus_view_or_surface() - like desktop_focus_view() but can
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* also focus other (e.g. xwayland-unmanaged) surfaces
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*/
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void desktop_focus_view_or_surface(struct seat *seat, struct view *view,
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struct wlr_surface *surface, bool raise);
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void desktop_arrange_all_views(struct server *server);
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void desktop_focus_output(struct output *output);
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struct view *desktop_topmost_focusable_view(struct server *server);
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/**
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* Toggles the (output local) visibility of the layershell top layer
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* based on the existence of a fullscreen window on the current workspace.
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*/
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void desktop_update_top_layer_visiblity(struct server *server);
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/**
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* desktop_cycle_view - return view to 'cycle' to
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* @start_view: reference point for finding next view to cycle to
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* Note: If !start_view, the second focusable view is returned
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*/
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struct view *desktop_cycle_view(struct server *server, struct view *start_view,
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enum lab_cycle_dir dir);
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/**
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* desktop_focus_topmost_view() - focus the topmost view on the current
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* workspace, skipping views that claim not to want focus (those can
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* still be focused by explicit request, e.g. by clicking in them).
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*
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* This function is typically called when the focused view is hidden
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* (closes, is minimized, etc.) to focus the "next" view underneath.
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*/
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void desktop_focus_topmost_view(struct server *server);
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void seat_init(struct server *server);
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void seat_finish(struct server *server);
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void seat_reconfigure(struct server *server);
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void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
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/**
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* seat_focus_lock_surface() - ONLY to be called from session-lock.c to
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* focus lock screen surfaces. Use seat_focus_surface() otherwise.
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*/
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void seat_focus_lock_surface(struct seat *seat, struct wlr_surface *surface);
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void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
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void seat_set_pressed(struct seat *seat, struct view *view,
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struct wlr_scene_node *node, struct wlr_surface *surface,
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struct wlr_surface *toplevel, uint32_t resize_edges);
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void seat_reset_pressed(struct seat *seat);
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void seat_output_layout_changed(struct seat *seat);
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void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
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void interactive_finish(struct view *view);
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void interactive_cancel(struct view *view);
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/* Possibly returns VIEW_EDGE_CENTER if <topMaximize> is yes */
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enum view_edge edge_from_cursor(struct seat *seat, struct output **dest_output);
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void output_init(struct server *server);
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void output_manager_init(struct server *server);
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struct output *output_from_wlr_output(struct server *server,
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struct wlr_output *wlr_output);
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struct output *output_from_name(struct server *server, const char *name);
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struct output *output_nearest_to(struct server *server, int lx, int ly);
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struct output *output_nearest_to_cursor(struct server *server);
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bool output_is_usable(struct output *output);
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void output_update_usable_area(struct output *output);
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void output_update_all_usable_areas(struct server *server, bool layout_changed);
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struct wlr_box output_usable_area_in_layout_coords(struct output *output);
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struct wlr_box output_usable_area_scaled(struct output *output);
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void handle_output_power_manager_set_mode(struct wl_listener *listener,
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void *data);
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void output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
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void new_tearing_hint(struct wl_listener *listener, void *data);
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void server_init(struct server *server);
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void server_start(struct server *server);
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void server_finish(struct server *server);
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/*
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* wlroots "input inhibitor" extension (required for swaylock) blocks
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* any client other than the requesting client from receiving events
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*/
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bool input_inhibit_blocks_surface(struct seat *seat,
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struct wl_resource *resource);
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void create_constraint(struct wl_listener *listener, void *data);
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void constrain_cursor(struct server *server, struct wlr_pointer_constraint_v1
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*constraint);
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#endif /* LABWC_H */
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