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action: remember initial direction of PreviousView
...when cycling windows. Also make the toggling of direction when shift is pressed relative to the initial direction. For example if W-j is bound to PreviousWindow, subsequent key presses will continue to cycle backwards unless shift if pressed. Add documentation for using shift/arrow keys in Next/Previous
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7f94486773
commit
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4 changed files with 70 additions and 24 deletions
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@ -99,11 +99,14 @@ Actions are used in menus and keyboard/mouse bindings.
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Resize and move active window according to the given region.
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See labwc-config(5) for further information on how to define regions.
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*<action name="NextWindow" />*
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Cycle focus to next window.
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*<action name="NextWindow" />*++
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*<action name="PreviousWindow" />*
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Cycle focus to previous window.
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Cycle focus to next/previous window respectively.++
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Default keybind for NextWindow is Alt-Tab.
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The shift key is used to reverse direction while cycling.
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The arrow keys are used to move forwards/backwards while cycling.
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*<action name="Reconfigure" />*
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Re-load configuration and theme files.
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@ -210,6 +210,12 @@ struct seat {
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struct lab_data_buffer;
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struct workspace;
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
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@ -349,6 +355,8 @@ struct server {
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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enum lab_cycle_dir initial_direction;
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bool initial_keybind_contained_shift;
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} osd_state;
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struct theme *theme;
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@ -442,12 +450,6 @@ struct view *desktop_topmost_focusable_view(struct server *server);
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*/
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void desktop_update_top_layer_visiblity(struct server *server);
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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/**
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* desktop_cycle_view - return view to 'cycle' to
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* @start_view: reference point for finding next view to cycle to
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28
src/action.c
28
src/action.c
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@ -701,6 +701,26 @@ run_if_action(struct view *view, struct server *server, struct action *action)
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return !strcmp(branch, "then");
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}
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static bool
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shift_is_pressed(struct server *server)
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{
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uint32_t modifiers = wlr_keyboard_get_modifiers(
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&server->seat.keyboard_group->keyboard);
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return modifiers & WLR_MODIFIER_SHIFT;
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}
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static void
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start_window_cycling(struct server *server, enum lab_cycle_dir direction)
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{
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/* Remember direction so it can be followed by subsequent key presses */
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server->osd_state.initial_direction = direction;
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server->osd_state.initial_keybind_contained_shift =
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shift_is_pressed(server);
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server->osd_state.cycle_view = desktop_cycle_view(server,
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server->osd_state.cycle_view, direction);
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osd_update(server);
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}
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void
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actions_run(struct view *activator, struct server *server,
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struct wl_list *actions, uint32_t resize_edges)
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@ -791,14 +811,10 @@ actions_run(struct view *activator, struct server *server,
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}
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break;
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case ACTION_TYPE_NEXT_WINDOW:
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server->osd_state.cycle_view = desktop_cycle_view(server,
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server->osd_state.cycle_view, LAB_CYCLE_DIR_FORWARD);
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osd_update(server);
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start_window_cycling(server, LAB_CYCLE_DIR_FORWARD);
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break;
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case ACTION_TYPE_PREVIOUS_WINDOW:
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server->osd_state.cycle_view = desktop_cycle_view(server,
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server->osd_state.cycle_view, LAB_CYCLE_DIR_BACKWARD);
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osd_update(server);
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start_window_cycling(server, LAB_CYCLE_DIR_BACKWARD);
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break;
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case ACTION_TYPE_RECONFIGURE:
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kill(getpid(), SIGHUP);
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@ -383,6 +383,16 @@ handle_menu_keys(struct server *server, struct keysyms *syms)
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}
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}
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static void
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toggle_direction(enum lab_cycle_dir *direction)
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{
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if (*direction == LAB_CYCLE_DIR_FORWARD) {
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*direction = LAB_CYCLE_DIR_BACKWARD;
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} else if (*direction == LAB_CYCLE_DIR_BACKWARD) {
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*direction = LAB_CYCLE_DIR_FORWARD;
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}
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}
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static void
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handle_cycle_view_key(struct server *server, struct keyinfo *keyinfo)
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{
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@ -397,21 +407,36 @@ handle_cycle_view_key(struct server *server, struct keyinfo *keyinfo)
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/* cycle to next */
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if (!keyinfo->is_modifier) {
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bool back_key = false;
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enum lab_cycle_dir direction = server->osd_state.initial_direction;
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for (int i = 0; i < keyinfo->translated.nr_syms; i++) {
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if (keyinfo->translated.syms[i] == XKB_KEY_Up
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|| keyinfo->translated.syms[i] == XKB_KEY_Left) {
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back_key = true;
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break;
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direction = LAB_CYCLE_DIR_BACKWARD;
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goto miss_shift_toggle;
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}
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if (keyinfo->translated.syms[i] == XKB_KEY_Down
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|| keyinfo->translated.syms[i] == XKB_KEY_Right) {
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direction = LAB_CYCLE_DIR_FORWARD;
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goto miss_shift_toggle;
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}
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}
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bool backwards = (keyinfo->modifiers & WLR_MODIFIER_SHIFT) || back_key;
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enum lab_cycle_dir dir = backwards
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? LAB_CYCLE_DIR_BACKWARD
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: LAB_CYCLE_DIR_FORWARD;
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bool shift_is_pressed = keyinfo->modifiers & WLR_MODIFIER_SHIFT;
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if (shift_is_pressed != server->osd_state.initial_keybind_contained_shift) {
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/*
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* Shift reverses the direction - unless shift was part of the
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* original keybind in which case we do the opposite.
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* For example with S-A-Tab bound to PreviousWindow, shift with
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* subsequent key presses should carry on cycling backwards.
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*/
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toggle_direction(&direction);
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}
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/* Only one direction modifier is allowed, either arrow keys OR shift */
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miss_shift_toggle:
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server->osd_state.cycle_view = desktop_cycle_view(server,
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server->osd_state.cycle_view, dir);
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server->osd_state.cycle_view, direction);
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osd_update(server);
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}
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}
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