feat: implement Openbox-style bottom window handle and grips

Add full handle/grip assembly to the bottom of SSD window frames,
following the Openbox themerc specification for geometry and theming.
Theme parsing:
- Parse window.handle.width (handle bar height, default 6)
- Parse window.grip.width (corner grip width, default 20)
- Parse window.[active|inactive].handle.bg with Solid/Gradient support
- Parse window.[active|inactive].grip.bg (inherits from handle if unset)
- Pre-render 1px-wide fill buffers and cairo patterns for handle/grip
Scene graph (new ssd-handle.c):
- Handle assembly replaces bottom border when active, with its own
  left/right/top borders and three-segment bottom border
- Grips at left/right corners for diagonal resize (sw/se-resize)
- Center handle for vertical resize (s-resize)
- Vertical separator lines between grips and handle using border color
- Per Openbox spec, handle_width is content-only height with borders
  drawn around it (total assembly height = 2*border_width + handle_width)
Interactive visual states (grips only):
- Hover: 20% black overlay on grip content area
- Pressed: 40% black overlay with 1px inset shadow (dark top/left,
  light bottom/right) for a pushed-in 3D effect
- Dragging: 20% overlay with inset shadow maintained
- Global hover tracking (server.hovered_handle_ssd/element) ensures
  proper cleanup when cursor moves across views or to desktop
Decoration toggle cycle (ToggleDecorations action):
- New LAB_SSD_MODE_BORDER_HANDLE between BORDER and FULL
- keepBorder=true: full -> border+handle -> border -> none -> full
- keepBorder=false: full -> none -> full (unchanged)
Node types and input:
- New LAB_NODE_HANDLE, LAB_NODE_GRIP_LEFT, LAB_NODE_GRIP_RIGHT
- Integrated into LAB_NODE_BORDER/BORDER_BOTTOM containment so
  existing Border context mousebinds (Resize) work automatically
- Handle/grip descriptors resolved directly in get_cursor_context()
  bypassing ssd_get_resizing_type() for precise cursor shapes
Visibility rules:
- Hidden when maximized, shaded, or handle_width is 0
- Hidden in LAB_SSD_MODE_BORDER and LAB_SSD_MODE_NONE states
- Bottom border in ssd-border.c disabled when handle is active
Documentation:
- labwc-theme.5.scd: document all handle/grip theme properties
- labwc-actions.5.scd: update ToggleDecorations to 4-state cycle
- docs/themerc: add handle/grip default values
This commit is contained in:
stormshadow 2026-05-14 06:23:49 +05:30
parent 4af693a7fd
commit ba5a0b9829
19 changed files with 1132 additions and 17 deletions

View file

@ -43,6 +43,10 @@ enum lab_node_type {
LAB_NODE_BORDER_LEFT,
LAB_NODE_BORDER,
LAB_NODE_HANDLE,
LAB_NODE_GRIP_LEFT,
LAB_NODE_GRIP_RIGHT,
LAB_NODE_CLIENT,
LAB_NODE_FRAME,
LAB_NODE_ROOT,

View file

@ -38,6 +38,7 @@ enum lab_rotation {
enum lab_ssd_mode {
LAB_SSD_MODE_NONE = 0,
LAB_SSD_MODE_BORDER,
LAB_SSD_MODE_BORDER_HANDLE,
LAB_SSD_MODE_FULL,
LAB_SSD_MODE_INVALID,
};

View file

@ -229,6 +229,10 @@ struct server {
struct ssd_button *hovered_button;
/* Track which handle/grip element is hovered (for cross-view cleanup) */
struct ssd *hovered_handle_ssd;
int hovered_handle_element; /* -1 = none */
/* Tree for all non-layer xdg/xwayland-shell surfaces */
struct wlr_scene_tree *workspace_tree;

View file

@ -12,6 +12,35 @@ struct ssd_state_title_width {
bool truncated;
};
/* Interaction state for handle and grip elements */
enum ssd_handle_state {
SSD_HANDLE_STATE_NORMAL = 0,
SSD_HANDLE_STATE_HOVER,
SSD_HANDLE_STATE_PRESSED, /* clicked but not yet moved */
SSD_HANDLE_STATE_DRAGGING, /* clicked and moved */
};
/* Indices into ssd_handle_scene.element_states[] */
#define SSD_HANDLE_ELEMENT_GRIP_LEFT 0
#define SSD_HANDLE_ELEMENT_CENTER 1
#define SSD_HANDLE_ELEMENT_GRIP_RIGHT 2
#define SSD_HANDLE_ELEMENT_COUNT 3
/* Indices into ssd_handle_subtree.rects[] for border/separator rects */
enum handle_rect_idx {
HRECT_BORDER_LEFT,
HRECT_BORDER_RIGHT,
HRECT_BORDER_BOTTOM_LEFT,
HRECT_BORDER_BOTTOM_CENTER,
HRECT_BORDER_BOTTOM_RIGHT,
HRECT_BORDER_TOP_LEFT,
HRECT_BORDER_TOP_CENTER,
HRECT_BORDER_TOP_RIGHT,
HRECT_SEPARATOR_LEFT,
HRECT_SEPARATOR_RIGHT,
HRECT_COUNT,
};
/*
* The scene-graph of SSD looks like below. The parentheses indicate the
* type of each node (enum lab_node_type, stored in the node_descriptor
@ -50,6 +79,14 @@ struct ssd_state_title_width {
* +--extents
* +--top
* +--...
* +--handle (optional, when handle_width > 0)
* +--inactive
* | +--textures[3] (grip_left, handle, grip_right wlr_scene_buffers)
* | +--rects[HRECT_COUNT] (borders and separators, all border_color)
* | +--overlay[3] (per-element hover/pressed dimming)
* | +--inset shadow rects (per-element top, left, bottom, right)
* +--active
* +--...
*/
struct ssd {
struct view *view;
@ -127,6 +164,27 @@ struct ssd {
} subtrees[2]; /* indexed by enum ssd_active_state */
} shadow;
/* Bottom handle/grip assembly (optional, created when handle_width > 0) */
struct ssd_handle_scene {
struct wlr_scene_tree *tree;
struct ssd_handle_subtree {
struct wlr_scene_tree *tree;
/* Per-element texture buffers (1px wide, stretched) */
struct wlr_scene_buffer *textures[SSD_HANDLE_ELEMENT_COUNT];
/* Border and separator rects (all border_color) */
struct wlr_scene_rect *rects[HRECT_COUNT];
/* Per-element overlays for hover/pressed dimming */
struct wlr_scene_rect *overlay[SSD_HANDLE_ELEMENT_COUNT];
/* Inset shadow rects (per-element, for pressed/dragging) */
struct wlr_scene_rect *inset_top[SSD_HANDLE_ELEMENT_COUNT];
struct wlr_scene_rect *inset_left[SSD_HANDLE_ELEMENT_COUNT];
struct wlr_scene_rect *inset_bottom[SSD_HANDLE_ELEMENT_COUNT];
struct wlr_scene_rect *inset_right[SSD_HANDLE_ELEMENT_COUNT];
} subtrees[2]; /* indexed by enum ssd_active_state */
/* Interaction state per element */
enum ssd_handle_state element_states[SSD_HANDLE_ELEMENT_COUNT];
} handle;
/*
* Space between the extremities of the view's wlr_surface
* and the max extents of the server-side decorations.
@ -186,4 +244,11 @@ void ssd_shadow_create(struct ssd *ssd);
void ssd_shadow_update(struct ssd *ssd);
void ssd_shadow_destroy(struct ssd *ssd);
void ssd_handle_create(struct ssd *ssd);
void ssd_handle_update(struct ssd *ssd);
void ssd_handle_destroy(struct ssd *ssd);
void ssd_handle_set_element_state(struct ssd *ssd, int element,
enum ssd_handle_state state);
void ssd_handle_clear_all_states(struct ssd *ssd);
#endif /* LABWC_SSD_INTERNAL_H */

View file

@ -50,8 +50,10 @@ void ssd_set_titlebar(struct ssd *ssd, bool enabled);
void ssd_enable_keybind_inhibit_indicator(struct ssd *ssd, bool enable);
void ssd_enable_shade(struct ssd *ssd, bool enable);
void ssd_set_handle(struct ssd *ssd, bool enabled);
void ssd_update_hovered_button(struct wlr_scene_node *node);
void ssd_update_hovered_handle(struct wlr_scene_node *node);
void ssd_button_free(struct ssd_button *button);

View file

@ -61,6 +61,16 @@ struct theme_background {
struct theme {
int border_width;
/*
* Height of the bottom handle bar (Openbox calls this
* "window.handle.width" but it is the vertical size).
* Set to 0 to disable the handle/grip assembly.
*/
int handle_width;
/* Width of each corner grip in the handle bar */
int grip_width;
/*
* the space between title bar border and
* buttons on the left/right/top
@ -130,6 +140,16 @@ struct theme {
struct lab_data_buffer *shadow_corner_top;
struct lab_data_buffer *shadow_corner_bottom;
struct lab_data_buffer *shadow_edge;
/* handle and grip backgrounds (Openbox-compatible) */
struct theme_background handle_bg;
struct theme_background grip_bg;
/* Pre-rendered handle/grip fill buffers and patterns */
cairo_pattern_t *handle_pattern;
cairo_pattern_t *grip_pattern;
struct lab_data_buffer *handle_fill;
struct lab_data_buffer *grip_fill;
} window[2];
/* Derived from font sizes */

View file

@ -562,6 +562,7 @@ bool view_is_tiled_and_notify_tiled(struct view *view);
bool view_is_floating(struct view *view);
void view_move_to_workspace(struct view *view, struct workspace *workspace);
bool view_titlebar_visible(struct view *view);
bool view_handle_visible(struct view *view);
void view_set_ssd_mode(struct view *view, enum lab_ssd_mode mode);
void view_set_decorations(struct view *view, enum lab_ssd_mode mode, bool force_ssd);
void view_toggle_fullscreen(struct view *view);