labwc/include/ssd.h

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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_SSD_H
#define LABWC_SSD_H
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#include <wayland-server-core.h>
#include "common/border.h"
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#define SSD_BUTTON_COUNT 4
#define SSD_BUTTON_WIDTH 26
#define SSD_EXTENDED_AREA 8
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/*
* Shadows should start at a point inset from the actual window border, see
* discussion on https://github.com/labwc/labwc/pull/1648. This constant
* specifies inset as a multiple of visible shadow size.
*/
#define SSD_SHADOW_INSET 0.3
/*
* Sequence these according to the order they should be processed for
* press and hover events. Bear in mind that some of their respective
* interactive areas overlap, so for example buttons need to come before title.
*/
enum ssd_part_type {
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LAB_SSD_NONE = 0,
LAB_SSD_BUTTON_CLOSE,
LAB_SSD_BUTTON_MAXIMIZE,
LAB_SSD_BUTTON_ICONIFY,
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LAB_SSD_BUTTON_WINDOW_MENU,
LAB_SSD_PART_TITLEBAR,
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LAB_SSD_PART_TITLE,
LAB_SSD_PART_CORNER_TOP_LEFT,
LAB_SSD_PART_CORNER_TOP_RIGHT,
LAB_SSD_PART_CORNER_BOTTOM_RIGHT,
LAB_SSD_PART_CORNER_BOTTOM_LEFT,
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LAB_SSD_PART_TOP,
LAB_SSD_PART_RIGHT,
LAB_SSD_PART_BOTTOM,
LAB_SSD_PART_LEFT,
LAB_SSD_CLIENT,
LAB_SSD_FRAME,
LAB_SSD_ROOT,
LAB_SSD_MENU,
LAB_SSD_OSD,
LAB_SSD_LAYER_SURFACE,
LAB_SSD_LAYER_SUBSURFACE,
LAB_SSD_UNMANAGED,
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LAB_SSD_END_MARKER
};
enum ssd_mode {
LAB_SSD_MODE_NONE,
LAB_SSD_MODE_BORDER,
LAB_SSD_MODE_FULL
};
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/* Forward declare arguments */
struct ssd;
struct ssd_button;
struct ssd_hover_state;
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struct view;
struct wlr_scene;
struct wlr_scene_node;
/*
* Public SSD API
*
* For convenience in dealing with non-SSD views, this API allows NULL
* ssd/button/node arguments and attempts to do something sensible in
* that case (e.g. no-op/return default values).
*
* NULL scene/view arguments are not allowed.
*/
struct ssd *ssd_create(struct view *view, bool active);
struct border ssd_get_margin(const struct ssd *ssd);
void ssd_update_margin(struct ssd *ssd);
void ssd_set_active(struct ssd *ssd, bool active);
void ssd_update_title(struct ssd *ssd);
void ssd_update_geometry(struct ssd *ssd);
void ssd_destroy(struct ssd *ssd);
void ssd_set_titlebar(struct ssd *ssd, bool enabled);
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void ssd_enable_keybind_inhibit_indicator(struct ssd *ssd, bool enable);
void ssd_enable_shade(struct ssd *ssd, bool enable);
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struct ssd_hover_state *ssd_hover_state_new(void);
void ssd_update_button_hover(struct wlr_scene_node *node,
struct ssd_hover_state *hover_state);
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enum ssd_part_type ssd_button_get_type(const struct ssd_button *button);
struct view *ssd_button_get_view(const struct ssd_button *button);
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/* Public SSD helpers */
enum ssd_part_type ssd_at(const struct ssd *ssd,
struct wlr_scene *scene, double lx, double ly);
enum ssd_part_type ssd_get_part_type(const struct ssd *ssd,
struct wlr_scene_node *node);
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uint32_t ssd_resize_edges(enum ssd_part_type type);
bool ssd_is_button(enum ssd_part_type type);
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bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
/* TODO: clean up / update */
struct border ssd_thickness(struct view *view);
struct wlr_box ssd_max_extents(struct view *view);
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/* SSD debug helpers */
bool ssd_debug_is_root_node(const struct ssd *ssd, struct wlr_scene_node *node);
const char *ssd_debug_get_node_name(const struct ssd *ssd,
struct wlr_scene_node *node);
#endif /* LABWC_SSD_H */