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								/* SPDX-License-Identifier: GPL-2.0-only */
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								#ifndef LABWC_OVERLAY_H
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								#define LABWC_OVERLAY_H
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								#include <wlr/util/box.h>
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								#include "common/graphic-helpers.h"
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								#include "regions.h"
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								#include "view.h"
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								struct overlay_rect {
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									struct wlr_scene_tree *tree;
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									bool bg_enabled;
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									struct wlr_scene_rect *bg_rect;
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									bool border_enabled;
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									struct multi_rect *border_rect;
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								};
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								struct overlay {
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									struct overlay_rect region_rect, edge_rect;
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									/* Represents currently shown or delayed overlay */
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									struct {
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										/* Region overlay */
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										struct region *region;
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										/* Snap-to-edge overlay */
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										enum view_edge edge;
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										struct output *output;
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									} active;
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									/* For delayed snap-to-edge overlay */
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									struct wl_event_source *timer;
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								};
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								void overlay_reconfigure(struct seat *seat);
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								/* Calls overlay_hide() internally if there's no overlay to show */
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								void overlay_update(struct seat *seat);
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								/* This function must be called when server->grabbed_view is destroyed */
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								void overlay_hide(struct seat *seat);
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								#endif
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