If we call render_refresh, that will wait for a callback to the main
surface. In the case of a flash, the main surface might not get callbacks
if the compositor implements fancy culling optimizations like wlroots
wlr_scene compositors such as sway version >=1.10.
From the release notes:
system bell - allowing e.g. terminal emulators to hand off system
bell alerts to the compositor for among other things accessibility
purposes
The new protocol is used when the new config option
bell.system=yes (and the compositor implements the protocol,
obviously).
The system bell is rung independent of whether the foot window has
keyboard focus or not (thus relying on compositor configuration to
determine whether anything should be done or not in response to the
bell).
The new option is enabled by default.
If the compositor sends a keyboard enter event before our window has
been mapped, foot crashes; the enter event triggers a cursor
refresh (hollow -> non-hollow block cursor), which crashes since we
haven't yet allocated a grid.
Fix by no-op:ing the refresh if the window hasn't been configured yet.
Closes#1910
If we call render_refresh, that will wait for a callback to the main
surface. In the case of a flash, the main surface might not get callbacks
if the compositor implements fancy culling optimizations like wlroots
wlr_scene compositors such as sway version >=1.10.
A compositor will not send a frame callback for our main window if it
is fully occluded (for example, by a fully opaque overlay...). This
causes the overlay to stuck.
For regular buffers, it _should_ be enough to *not* hint the
compositor it's opaque. But at least some compositor special cases
single-pixel buffers, and actually look at their pixel value.
Thus, we have two options: implement frame callback handling for the
overlay sub-surface, or ensure we don't use a fully opaque
surface. Since no overlays are fully opaque by default, and the flash
surface is the only one that can be configured to be
opaque (colors.flash-alpha), and since adding frame callback handling
adds a lot of boilerplate code... let's go with the simpler solution
of
Unsure if the protocol imposes a limit (haven't found any
documentation), or if the issue is in the libwayland implementation,
or wlroots (triggers in at least sway+river).
The issue is that setting a too long app-id causes the
compositor (river at least) to peg the CPU at 100%, and stop sending
e.g. frame callbacks to foot.
Closes#1897