wlroots/backend/drm
Austin Shafer ed8961b309 backend/drm: always create multigpu renderers
Multi-gpu code needs a context for each GPU in the system, but as
of now we only create renderers for secondary devices. This always
creates the multigpu renderer so we can use it for copying.
2024-02-23 13:42:21 -05:00
..
atomic.c backend/drm: don't destroy previous DRM master blobs 2024-02-21 15:10:44 +00:00
backend.c backend/drm: always create multigpu renderers 2024-02-23 13:42:21 -05:00
drm.c backend/drm: Remove erroneous free 2024-02-22 00:41:00 +01:00
fb.c backend/drm: split wlr_drm_fb related functions into separate file 2023-11-30 14:44:46 +00:00
gen_pnpids.sh backend/drm: use libdisplay-info to parse EDID 2023-02-28 14:44:02 +00:00
legacy.c backend/drm: atomically reset state after VT switch 2024-02-14 19:13:23 +01:00
libliftoff.c backend/drm: don't destroy previous DRM master blobs 2024-02-21 15:10:44 +00:00
meson.build backend/drm: split wlr_drm_fb related functions into separate file 2023-11-30 14:44:46 +00:00
monitor.c backend/drm: drop wl_display argument 2024-01-25 15:05:36 +00:00
properties.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
renderer.c allocator: remove backend parameter in allocator_autocreate_with_drm_fd 2024-02-02 16:36:31 -05:00
util.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00