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A combined image sampler may need several descriptors in a descriptor set. We are not currently checking how many descriptors are required, nor is it presumably guaranteed that such multi-descriptor allocation will not fail due to fragmentation. If the pool free counter is not zero, try to allocate but continue with the next pool and fall back to creating a new pool if the allocation failed. Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/4010 |
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| .. | ||
| shaders | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| renderer.c | ||
| texture.c | ||
| util.c | ||
| vulkan.c | ||