render/vulkan: remove hardcoded counts

Use the array size instead.
This commit is contained in:
Simon Ser 2025-08-16 11:53:12 +02:00 committed by Simon Zeni
parent 1a18e47efa
commit e95117b700
2 changed files with 29 additions and 29 deletions

View file

@ -771,13 +771,13 @@ bool vulkan_setup_plain_framebuffer(struct wlr_vk_render_buffer *buffer,
};
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
VkImageView attachments[2] = {
VkImageView attachments[] = {
buffer->plain.blend_image_view,
buffer->plain.image_view
};
VkFramebufferCreateInfo fb_info = {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.attachmentCount = 2,
.attachmentCount = sizeof(attachments) / sizeof(attachments[0]),
.pAttachments = attachments,
.flags = 0u,
.width = dmabuf->width,
@ -1466,7 +1466,7 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
return false;
}
VkPushConstantRange pc_ranges[2] = {
VkPushConstantRange pc_ranges[] = {
{
.size = sizeof(struct wlr_vk_vert_pcr_data),
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
@ -1482,7 +1482,7 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = out_ds_layout,
.pushConstantRangeCount = 2,
.pushConstantRangeCount = sizeof(pc_ranges) / sizeof(pc_ranges[0]),
.pPushConstantRanges = pc_ranges,
};
@ -1560,7 +1560,7 @@ static bool init_blend_to_output_layouts(struct wlr_vk_renderer *renderer) {
}
// pipeline layout -- standard vertex uniforms, no shader uniforms
VkPushConstantRange pc_ranges[2] = {
VkPushConstantRange pc_ranges[] = {
{
.offset = 0,
.size = sizeof(struct wlr_vk_vert_pcr_data),
@ -1573,16 +1573,16 @@ static bool init_blend_to_output_layouts(struct wlr_vk_renderer *renderer) {
},
};
VkDescriptorSetLayout out_ds_layouts[2] = {
VkDescriptorSetLayout out_ds_layouts[] = {
renderer->output_ds_srgb_layout,
renderer->output_ds_lut3d_layout,
};
VkPipelineLayoutCreateInfo pl_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 2,
.setLayoutCount = sizeof(out_ds_layouts) / sizeof(out_ds_layouts[0]),
.pSetLayouts = out_ds_layouts,
.pushConstantRangeCount = 2,
.pushConstantRangeCount = sizeof(pc_ranges) / sizeof(pc_ranges[0]),
.pPushConstantRanges = pc_ranges,
};
@ -1755,14 +1755,14 @@ struct wlr_vk_pipeline *setup_get_or_create_pipeline(
.scissorCount = 1,
};
VkDynamicState dynStates[2] = {
VkDynamicState dyn_states[] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
VkPipelineDynamicStateCreateInfo dynamic = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.pDynamicStates = dynStates,
.dynamicStateCount = 2,
.pDynamicStates = dyn_states,
.dynamicStateCount = sizeof(dyn_states) / sizeof(dyn_states[0]),
};
VkPipelineVertexInputStateCreateInfo vertex = {
@ -1774,7 +1774,7 @@ struct wlr_vk_pipeline *setup_get_or_create_pipeline(
.layout = pipeline_layout->vk,
.renderPass = setup->render_pass,
.subpass = 0,
.stageCount = 2,
.stageCount = sizeof(stages) / sizeof(stages[0]),
.pStages = stages,
.pInputAssemblyState = &assembly,
@ -1817,7 +1817,7 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
.pData = &output_transform_type,
};
VkPipelineShaderStageCreateInfo tex_stages[2] = {
VkPipelineShaderStageCreateInfo tex_stages[] = {
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
@ -1872,14 +1872,14 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
.scissorCount = 1,
};
VkDynamicState dynStates[2] = {
VkDynamicState dyn_states[] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
VkPipelineDynamicStateCreateInfo dynamic = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.pDynamicStates = dynStates,
.dynamicStateCount = 2,
.pDynamicStates = dyn_states,
.dynamicStateCount = sizeof(dyn_states) / sizeof(dyn_states[0]),
};
VkPipelineVertexInputStateCreateInfo vertex = {
@ -1892,7 +1892,7 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
.layout = pipe_layout,
.renderPass = rp,
.subpass = 1, // second subpass!
.stageCount = 2,
.stageCount = sizeof(tex_stages) / sizeof(tex_stages[0]),
.pStages = tex_stages,
.pInputAssemblyState = &assembly,
.pRasterizationState = &rasterization,
@ -2185,7 +2185,7 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
VkResult res;
if (use_blending_buffer) {
VkAttachmentDescription attachments[2] = {
VkAttachmentDescription attachments[] = {
{
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
.samples = VK_SAMPLE_COUNT_1_BIT,
@ -2223,7 +2223,7 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
};
VkSubpassDescription subpasses[2] = {
VkSubpassDescription subpasses[] = {
{
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.colorAttachmentCount = 1,
@ -2238,7 +2238,7 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
}
};
VkSubpassDependency deps[3] = {
VkSubpassDependency deps[] = {
{
.srcSubpass = VK_SUBPASS_EXTERNAL,
.srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
@ -2280,11 +2280,11 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.pNext = NULL,
.flags = 0,
.attachmentCount = 2u,
.attachmentCount = sizeof(attachments) / sizeof(attachments[0]),
.pAttachments = attachments,
.subpassCount = 2u,
.subpassCount = sizeof(subpasses) / sizeof(subpasses[0]),
.pSubpasses = subpasses,
.dependencyCount = 3u,
.dependencyCount = sizeof(deps) / sizeof(deps[0]),
.pDependencies = deps,
};
@ -2339,7 +2339,7 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
.pColorAttachments = &color_ref,
};
VkSubpassDependency deps[2] = {
VkSubpassDependency deps[] = {
{
.srcSubpass = VK_SUBPASS_EXTERNAL,
.srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
@ -2374,7 +2374,7 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
.pAttachments = &attachment,
.subpassCount = 1,
.pSubpasses = &subpass,
.dependencyCount = 2u,
.dependencyCount = sizeof(deps) / sizeof(deps[0]),
.pDependencies = deps,
};

View file

@ -399,14 +399,14 @@ static struct wlr_texture *vulkan_texture_from_pixels(
texture_set_format(texture, &fmt->format, fmt->shm.has_mutable_srgb);
VkFormat view_formats[2] = {
VkFormat view_formats[] = {
fmt->format.vk,
fmt->format.vk_srgb,
};
VkImageFormatListCreateInfoKHR list_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
.pViewFormats = view_formats,
.viewFormatCount = 2,
.viewFormatCount = sizeof(view_formats) / sizeof(view_formats[0]),
};
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
@ -600,14 +600,14 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
};
eimg.pNext = &mod_info;
VkFormat view_formats[2] = {
VkFormat view_formats[] = {
fmt->format.vk,
fmt->format.vk_srgb,
};
VkImageFormatListCreateInfoKHR list_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
.pViewFormats = view_formats,
.viewFormatCount = 2,
.viewFormatCount = sizeof(view_formats) / sizeof(view_formats[0]),
};
if (mod->has_mutable_srgb) {
mod_info.pNext = &list_info;