wlroots/render/gles2/shaders
Andri Yngvason d3d2d0f668 Merge branch 'gles2-nv12-render-target' into 'master'
render: gles2: NV12 render buffers

See merge request wlroots/wlroots!5344
2026-06-03 09:15:17 +00:00
..
check.sh render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
common.vert renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
embed.sh render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
meson.build render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
quad.frag Merge branch 'gles2-nv12-render-target' into 'master' 2026-06-03 09:15:17 +00:00
tex_external.frag render: gles2: Add colour conversion matrix to shaders 2026-05-18 18:20:07 +00:00
tex_rgba.frag render: gles2: Add colour conversion matrix to shaders 2026-05-18 18:20:07 +00:00
tex_rgbx.frag render: gles2: Add colour conversion matrix to shaders 2026-05-18 18:20:07 +00:00