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Instead of having separate get_shm_texture_formats and get_dmabuf_texture_formats functions, have a single unified get_texture_formats function. This brings the renderer API in line with wlr_backend_impl. |
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| .. | ||
| drm | ||
| headless | ||
| libinput | ||
| multi | ||
| session | ||
| wayland | ||
| x11 | ||
| backend.c | ||
| meson.build | ||