mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-14 08:22:25 -04:00
Similar to what we have already done for gles2. To simplify things we use the staging ring buffer for the vertex buffers by extending the usage bits, rather than introducing a separate pool. |
||
|---|---|---|
| .. | ||
| shaders | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| renderer.c | ||
| texture.c | ||
| util.c | ||
| vulkan.c | ||