wlroots/include
Andri Yngvason 97c8d24fa4 render: gles2: pass: Implement rendering into NV12 buffers
As mentioned in the previous commit message, we can't create an RBO out
of an NV12 buffer in GL ES2.0. Instead, we render in 2 passes to 2
separate RBOs.

This could be made more generic by having a lookup table for the
parameters that need to be set for each plane for any given format, but
as of yet, I see no practical reason for implementing any other kind of
YCbCr target buffer rendering as NV12 seems to be the only format that's
commonly supported by hardware video encoders.

Signed-off-by: Andri Yngvason <andri@yngvason.is>
2026-05-18 18:20:07 +00:00
..
backend output/drm: don't use OUT_FENCE_PTR 2026-03-17 18:14:35 +00:00
interfaces types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
render render: gles2: pass: Implement rendering into NV12 buffers 2026-05-18 18:20:07 +00:00
types types/wlr_buffer: add buffer_get_drm_format helper function 2026-02-06 13:53:46 +00:00
util util/mem: Move memdup to new util/mem.c file 2025-07-17 16:39:58 +01:00
wlr Pass output color encoding & range to renderer 2026-05-18 18:20:04 +00:00
xcursor Add some missing includes/declarations 2023-06-05 21:06:19 +00:00
xwayland treewide: make type-check helpers take const pointers 2026-03-06 16:04:21 +08:00
meson.build render/color: add fallback stub when LCMS2 is disabled 2024-06-04 17:45:51 +00:00