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Pass output color encoding & range to renderer
Signed-off-by: Andri Yngvason <andri@yngvason.is>
This commit is contained in:
parent
99235f7142
commit
20c2085057
2 changed files with 18 additions and 1 deletions
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@ -36,6 +36,11 @@ struct wlr_buffer_pass_options {
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* sRGB monitors) */
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struct wlr_color_transform *color_transform;
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/* Color encoding of the destination buffer for RGB to YCbCr conversion */
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enum wlr_color_encoding color_encoding;
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/* Color range of the destination buffer */
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enum wlr_color_range color_range;
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/* Signal a timeline synchronization point when the render pass completes.
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*
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* When a compositor provides a signal timeline, the renderer may skip
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@ -205,9 +205,21 @@ struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
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return NULL;
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}
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struct wlr_buffer_pass_options opts = {0};
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if (render_options != NULL) {
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opts = *render_options;
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}
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if (state->committed & WLR_OUTPUT_STATE_COLOR_REPRESENTATION) {
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opts.color_encoding = state->color_encoding;
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opts.color_range = state->color_range;
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} else {
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opts.color_encoding = output->color_encoding;
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opts.color_range = output->color_range;
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}
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struct wlr_renderer *renderer = output->renderer;
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assert(renderer != NULL);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, render_options);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, &opts);
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if (pass == NULL) {
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return NULL;
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}
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