wlroots/render/vulkan
Alexander Orzechowski 04563f88e1 render/vulkan: Rename wlr_vk_color_transform.lut_3d to lut
We will want to use the same members for 3x1d transforms
2024-08-24 23:25:25 -04:00
..
shaders render/vulkan: Use shader variants for different output transforms 2024-08-24 23:25:08 -04:00
meson.build render/vulkan: use renamed glslang binary by default 2023-07-27 16:06:49 +08:00
pass.c render/vulkan: Rename wlr_vk_color_transform.lut_3d to lut 2024-08-24 23:25:25 -04:00
pixel_format.c render: unify getter for texture formats 2024-04-21 11:27:29 +00:00
renderer.c render/vulkan: Remove the dummy pool for lut3d 2024-08-24 23:25:08 -04:00
texture.c render/vulkan: vkMapMemory stage spans up front 2024-06-26 21:10:46 +00:00
util.c render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
vulkan.c render: unify getter for texture formats 2024-04-21 11:27:29 +00:00