wlroots/include/wlr/render/vulkan.h
Simon Ser 03c344de59 render: use dev_t when creating renderer
We don't actually need to open a DRM node here. We just need a way
to reference a DRM node. A dev_t is better suited for this.
2024-04-23 14:57:11 +02:00

36 lines
1.1 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_RENDER_VULKAN_H
#define WLR_RENDER_VULKAN_H
#include <vulkan/vulkan_core.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_vk_image_attribs {
VkImage image;
VkImageLayout layout;
VkFormat format;
};
struct wlr_renderer *wlr_vk_renderer_create_with_drm_dev_id(dev_t dev_id);
VkInstance wlr_vk_renderer_get_instance(struct wlr_renderer *renderer);
VkPhysicalDevice wlr_vk_renderer_get_physical_device(struct wlr_renderer *renderer);
VkDevice wlr_vk_renderer_get_device(struct wlr_renderer *renderer);
uint32_t wlr_vk_renderer_get_queue_family(struct wlr_renderer *renderer);
bool wlr_renderer_is_vk(struct wlr_renderer *wlr_renderer);
bool wlr_texture_is_vk(struct wlr_texture *texture);
void wlr_vk_texture_get_image_attribs(struct wlr_texture *texture,
struct wlr_vk_image_attribs *attribs);
bool wlr_vk_texture_has_alpha(struct wlr_texture *texture);
#endif