wlroots/include/wlr/render
Simon Ser 0b58bddf13 render/color: add wlr_color_transform_pipeline
Useful to apply multiple transforms in sequence, e.g. sRGB inverse
EOTF followed by gamma LUTs.
2025-10-18 20:36:01 +02:00
..
allocator.h render/allocator: document struct wlr_allocator 2024-05-25 13:28:19 +00:00
color.h render/color: add wlr_color_transform_pipeline 2025-10-18 20:36:01 +02:00
dmabuf.h render: add DMA-BUF docs 2021-11-26 16:40:53 +00:00
drm_format_set.h drm_format_set: Add wlr_drm_format_set_remove 2024-11-08 13:45:05 +01:00
drm_syncobj.h render/drm_syncobj: Remove the ready signal from timeline_waiter 2025-01-26 18:02:14 -05:00
egl.h render/egl: document wlr_egl_create_with_context 2022-05-25 18:17:41 +00:00
gles2.h render/gles2: add wlr_gles2_renderer_get_buffer_fbo() 2023-12-05 18:57:43 +01:00
interface.h renderer: replace get_render_buffer_caps() with struct field 2024-04-22 11:38:30 +02:00
pass.h scene, render: use Gamma 2.2 TF as default 2025-10-03 19:48:12 +00:00
pixman.h render/pixman: add wlr_pixman_renderer_get_buffer_image() 2023-12-11 19:47:55 +01:00
swapchain.h Make all listeners private 2024-10-28 18:07:02 +00:00
vulkan.h renderer: Drop buffer binding 2023-11-30 20:11:50 -05:00
wlr_renderer.h render/pass: add wlr_render_texture_options.transfer_function 2025-06-18 19:37:55 +00:00
wlr_texture.h wlr_texture: Introduce wlr_texture_preferred_read_format 2023-11-30 19:56:54 -05:00