Replace them with pixman_region32_empty(), which avoids using a
double-negative when checking if a region is empty. Also use that
new function when checking for non-empty regions so that only one
variant of the Pixman API is used.
The old approach of using a signal is fundamentally broken for a common
usecase: When the waiter is ready, it's common to immediately finish and
free any resources associated with it.
Because of the semantics of wl_signal_emit_mutable() this is UB.
wl_signal_emit_mutable() always excepts that the waiter hasn't been freed
until the signal has finished being emitted.
Instead of over engineering the solution, let's just add a callback required
by wlr_drm_syncobj_timeline_waiter_init(). In this callback, the implementation
is free to finish() or free() any resource it likes.
This fixes a problem where an outdated surface input region was used to
compute the effective confinement region.
Additionally, this commit fixes a bug in pointer_constraint_create()
which caused the initial region to not be applied immediately.
This is a breaking change: set_region is now emitted before the role
commit hook is called, and it's not emitted if the region hasn't
actually changed.
This is unreliable because this is first come, first served: the
first capture stream decides whether or not cursors will be
included. Moreover, if the output lacks hw cursor support, cursors
will always be included. But it's the best we're going to get with
automatic wlr_output sources (and has bug parity with
wlr-screencopy-unstable-v1).
Up until now only the DRM backend required an output commit after
updating the cursor. Unify this for all backends, because:
- Screen capture can now catch cursor updates listening for output
commits
- In the future we want to make the cursor a regular wlr_output_layer,
which would need an output commit to be updated anyways
We'd print "cursor texture size exceeds hardware limitations" when
some hardware doesn't support cursors at all. Change the message
to better indicate the cause.
This fixes the memory leak in wlr_keyboard_group.keys. The leak happened
because wlr_keyboard.keycodes never contains duplicated keycodes while
wlr_keyboard_group.keys can, so calling wlr_keyboard_finish() for all
the wlr_keyboards in wlr_keyboard_group doesn't always free all the keys
in wlr_keyboard_group.keys.
We were always creating a custom mode object when the output didn't
have a fixed mode. This is important to handle two cases:
- Virtual outputs with no concept of fixed modes.
- DRM outputs with a list of fixed modes but with a custom mode set.
However, in the case where an output didn't have a fixed mode and
was disabled, we were also creating the custom mode object. Clients
would then see a "ghost" mode: a mode object with no properties at
all.
Fix this by only creating the custom mode object if the output is
enabled.
Fixes: 5de9e1a99d ("wlr-output-management: Send custom modes to clients")
Closes: https://github.com/swaywm/sway/issues/8420
Client buffers backed by wl_shm is aggressively released, in which case
we are not allowed to access it. Locking an already released buffer and
later unlocking it will also re-trigger release, confusing clients.
As a quick workaround, guard the unwrap by checking if the buffer is
locked, which will be the case for non-wl_shm buffers.
Passing the wlr_client_buffer directly has a downsides because a
fresh wlr_buffer pointer is passed each output commit instead of
cycling through existing wlr_buffer objects:
- The FDs are re-imported each time in the backend.
- Any import failure is logged every output commit [1].
- The Wayland backend cannot handle import failures without
roundtripping each output commit [2].
Instead, extract the source buffer from the wlr_client_buffer and
pass that to the backend.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4836
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4841
The event time used for zwp_tablet_pad_group_v2_send_mode_switch was
tv_nsec / 1000, which is microseconds resetting every whole second.
Use get_current_time_msec to get milliseconds including whole seconds.