mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-14 08:22:25 -04:00
Merge branch 'output-auto-buffer' into 'master'
output: Remove output_ensure_buffer See merge request wlroots/wlroots!4484
This commit is contained in:
commit
c289b8e462
21 changed files with 215 additions and 268 deletions
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@ -1178,7 +1178,7 @@ static bool drm_connector_move_cursor(struct wlr_output *output,
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struct wlr_box box = { .x = x, .y = y };
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struct wlr_box box = { .x = x, .y = y };
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int width, height;
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int width, height;
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wlr_output_transformed_resolution(output, &width, &height);
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wlr_output_transformed_resolution(output, NULL, &width, &height);
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enum wl_output_transform transform =
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enum wl_output_transform transform =
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wlr_output_transform_invert(output->transform);
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wlr_output_transform_invert(output->transform);
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@ -116,6 +116,7 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
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if (mode != NULL) {
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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wlr_output_state_set_mode(&state, mode);
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}
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}
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wlr_scene_output_build_state(output->scene_output, &state, NULL);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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}
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}
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@ -79,18 +79,13 @@ static void render_surface(struct wlr_surface *surface,
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wlr_surface_send_frame_done(surface, rdata->when);
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wlr_surface_send_frame_done(surface, rdata->when);
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}
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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static void render(struct fullscreen_output *output, struct wlr_output_state *state) {
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struct fullscreen_output *output =
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wl_container_of(listener, output, frame);
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struct timespec now;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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int width, height;
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int width, height;
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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wlr_output_effective_resolution(output->wlr_output, state, &width, &height);
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struct wlr_output_state state;
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, state, NULL);
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wlr_output_state_init(&state);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
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if (pass == NULL) {
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if (pass == NULL) {
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return;
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return;
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}
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}
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@ -110,6 +105,15 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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}
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}
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wlr_render_pass_submit(pass);
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wlr_render_pass_submit(pass);
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct fullscreen_output *output =
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wl_container_of(listener, output, frame);
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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render(output, &state);
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wlr_output_commit_state(output->wlr_output, &state);
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wlr_output_commit_state(output->wlr_output, &state);
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wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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}
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}
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@ -169,6 +173,7 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
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if (mode != NULL) {
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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wlr_output_state_set_mode(&state, mode);
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}
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}
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render(output, &state);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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}
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}
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@ -61,8 +61,9 @@ struct output {
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struct wl_listener frame;
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struct wl_listener frame;
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};
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};
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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static void render_and_commit(struct output *output, struct wlr_output_state *state) {
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struct output *output = wl_container_of(listener, output, frame);
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int width, height;
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wlr_output_effective_resolution(output->wlr_output, state, &width, &height);
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struct wl_array layers_arr = {0};
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struct wl_array layers_arr = {0};
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struct output_surface *output_surface;
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struct output_surface *output_surface;
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@ -81,22 +82,19 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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};
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};
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}
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}
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struct wlr_output_state output_state;
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// don't submit output layers for modeset or enable.
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wlr_output_state_init(&output_state);
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if ((state->committed & (WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_ENABLED)) == 0) {
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wlr_output_state_set_layers(&output_state, layers_arr.data,
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wlr_output_state_set_layers(state, layers_arr.data,
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layers_arr.size / sizeof(struct wlr_output_layer_state));
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layers_arr.size / sizeof(struct wlr_output_layer_state));
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if (!wlr_output_test_state(output->wlr_output, &output_state)) {
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if (!wlr_output_test_state(output->wlr_output, state)) {
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wlr_log(WLR_ERROR, "wlr_output_test_state() failed");
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wlr_log(WLR_ERROR, "wlr_output_test_state() failed");
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return;
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return;
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}
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}
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}
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int width, height;
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, state, NULL);
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = width, .height = height },
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.color = { 0.3, 0.3, 0.3, 1 },
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.color = { 0.3, 0.3, 0.3, 1 },
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});
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});
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@ -125,9 +123,6 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_render_pass_submit(pass);
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(output->wlr_output, &output_state);
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wlr_output_state_finish(&output_state);
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struct timespec now;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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@ -154,9 +149,19 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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output_surface->first_commit = false;
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output_surface->first_commit = false;
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}
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}
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wlr_output_commit_state(output->wlr_output, state);
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wl_array_release(&layers_arr);
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wl_array_release(&layers_arr);
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}
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct output *output = wl_container_of(listener, output, frame);
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struct wlr_output_state output_state;
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wlr_output_state_init(&output_state);
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render_and_commit(output, &output_state);
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wlr_output_state_finish(&output_state);
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}
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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struct server *server = wl_container_of(listener, server, new_output);
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struct server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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struct wlr_output *wlr_output = data;
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@ -178,7 +183,7 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
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if (mode != NULL) {
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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wlr_output_state_set_mode(&state, mode);
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}
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}
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wlr_output_commit_state(wlr_output, &state);
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render_and_commit(output, &state);
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wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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wlr_output_create_global(wlr_output, server->wl_display);
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wlr_output_create_global(wlr_output, server->wl_display);
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@ -107,17 +107,11 @@ static void animate_cat(struct sample_state *sample,
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sample->ts_last = ts;
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sample->ts_last = ts;
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}
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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static void render(struct sample_output *output, struct wlr_output_state *state) {
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struct sample_output *output = wl_container_of(listener, output, frame);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->output, state, NULL);
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struct sample_state *sample = output->sample;
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struct sample_state *sample = output->sample;
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struct wlr_output *wlr_output = output->output;
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struct wlr_output_state output_state;
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wlr_output_state_init(&output_state);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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.color = { 0.25, 0.25, 0.25, 1 },
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.color = { 0.25, 0.25, 0.25, 1 },
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});
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});
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@ -141,7 +135,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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}
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wlr_render_pass_submit(pass);
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(wlr_output, &output_state);
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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struct sample_output *output = wl_container_of(listener, output, frame);
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struct wlr_output_state output_state;
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wlr_output_state_init(&output_state);
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render(output, &output_state);
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wlr_output_commit_state(output->output, &output_state);
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wlr_output_state_finish(&output_state);
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wlr_output_state_finish(&output_state);
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}
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}
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@ -182,6 +184,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
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if (mode != NULL) {
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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wlr_output_state_set_mode(&state, mode);
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}
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}
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render(sample_output, &state);
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wlr_output_commit_state(output, &state);
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wlr_output_commit_state(output, &state);
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wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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}
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}
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@ -92,28 +92,29 @@ static void warp_to_touch(struct sample_state *state,
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wlr_cursor_warp_absolute(state->cursor, dev, x, y);
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wlr_cursor_warp_absolute(state->cursor, dev, x, y);
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}
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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static void render(struct sample_output *output, struct wlr_output_state *state) {
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struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
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struct wlr_output *wlr_output = output->output;
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struct sample_state *state = sample_output->state;
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struct sample_state *sample_state = output->state;
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struct wlr_output *wlr_output = sample_output->output;
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, state, NULL);
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struct wlr_renderer *renderer = state->renderer;
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assert(renderer);
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struct wlr_output_state output_state;
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wlr_output_state_init(&output_state);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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.color = {
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.color = {
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state->clear_color[0],
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sample_state->clear_color[0],
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state->clear_color[1],
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sample_state->clear_color[1],
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state->clear_color[2],
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sample_state->clear_color[2],
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state->clear_color[3],
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sample_state->clear_color[3],
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},
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},
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});
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});
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wlr_output_add_software_cursors_to_render_pass(wlr_output, pass, NULL);
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wlr_output_add_software_cursors_to_render_pass(wlr_output, pass, NULL);
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wlr_render_pass_submit(pass);
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(wlr_output, &output_state);
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
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struct wlr_output_state output_state;
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wlr_output_state_init(&output_state);
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render(sample_output, &output_state);
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wlr_output_commit_state(sample_output->output, &output_state);
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wlr_output_state_finish(&output_state);
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wlr_output_state_finish(&output_state);
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}
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}
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@ -280,6 +281,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
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if (mode != NULL) {
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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wlr_output_state_set_mode(&state, mode);
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||||||
}
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}
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render(sample_output, &state);
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||||||
wlr_output_commit_state(output, &state);
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wlr_output_commit_state(output, &state);
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||||||
wlr_output_state_finish(&state);
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wlr_output_state_finish(&state);
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||||||
}
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}
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||||||
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|
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||||||
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@ -47,27 +47,25 @@ struct sample_keyboard {
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||||||
struct wl_listener destroy;
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struct wl_listener destroy;
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||||||
};
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};
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||||||
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|
||||||
static void output_frame_notify(struct wl_listener *listener, void *data) {
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static void render (struct sample_output *output, struct wlr_output_state *state) {
|
||||||
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
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|
||||||
struct sample_state *sample = sample_output->sample;
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|
||||||
struct wlr_output *wlr_output = sample_output->output;
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|
||||||
struct timespec now;
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struct timespec now;
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||||||
clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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||||||
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||||||
int32_t width, height;
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||||||
wlr_output_effective_resolution(wlr_output, &width, &height);
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|
||||||
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|
||||||
struct wlr_output_state output_state;
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struct sample_state *sample = output->sample;
|
||||||
wlr_output_state_init(&output_state);
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struct wlr_output *wlr_output = output->output;
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||||||
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, state, NULL);
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||||||
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||||||
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int32_t width, height;
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||||||
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wlr_output_effective_resolution(wlr_output, state, &width, &height);
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||||||
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|
||||||
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|
||||||
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
||||||
.box = { .width = wlr_output->width, .height = wlr_output->height },
|
|
||||||
.color = { 0.25, 0.25, 0.25, 1 },
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.color = { 0.25, 0.25, 0.25, 1 },
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||||||
});
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});
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||||||
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||||||
for (int y = -128 + (int)sample_output->y_offs; y < height; y += 128) {
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for (int y = -128 + (int)output->y_offs; y < height; y += 128) {
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||||||
for (int x = -128 + (int)sample_output->x_offs; x < width; x += 128) {
|
for (int x = -128 + (int)output->x_offs; x < width; x += 128) {
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||||||
wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
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wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
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||||||
.texture = sample->cat_texture,
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.texture = sample->cat_texture,
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||||||
.dst_box = { .x = x, .y = y },
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.dst_box = { .x = x, .y = y },
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||||||
|
|
@ -77,24 +75,32 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_render_pass_submit(pass);
|
wlr_render_pass_submit(pass);
|
||||||
wlr_output_commit_state(wlr_output, &output_state);
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|
||||||
wlr_output_state_finish(&output_state);
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|
||||||
|
|
||||||
long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
|
long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
|
||||||
(now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;
|
(now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;
|
||||||
float seconds = ms / 1000.0f;
|
float seconds = ms / 1000.0f;
|
||||||
|
output->x_offs += output->x_vel * seconds;
|
||||||
|
output->y_offs += output->y_vel * seconds;
|
||||||
|
if (output->x_offs > 128) {
|
||||||
|
output->x_offs = 0;
|
||||||
|
}
|
||||||
|
if (output->y_offs > 128) {
|
||||||
|
output->y_offs = 0;
|
||||||
|
}
|
||||||
|
|
||||||
sample_output->x_offs += sample_output->x_vel * seconds;
|
|
||||||
sample_output->y_offs += sample_output->y_vel * seconds;
|
|
||||||
if (sample_output->x_offs > 128) {
|
|
||||||
sample_output->x_offs = 0;
|
|
||||||
}
|
|
||||||
if (sample_output->y_offs > 128) {
|
|
||||||
sample_output->y_offs = 0;
|
|
||||||
}
|
|
||||||
sample->last_frame = now;
|
sample->last_frame = now;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
|
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
|
||||||
|
|
||||||
|
struct wlr_output_state output_state;
|
||||||
|
wlr_output_state_init(&output_state);
|
||||||
|
render(sample_output, &output_state);
|
||||||
|
wlr_output_commit_state(sample_output->output, &output_state);
|
||||||
|
wlr_output_state_finish(&output_state);
|
||||||
|
}
|
||||||
|
|
||||||
static void update_velocities(struct sample_state *sample,
|
static void update_velocities(struct sample_state *sample,
|
||||||
float x_diff, float y_diff) {
|
float x_diff, float y_diff) {
|
||||||
struct sample_output *sample_output;
|
struct sample_output *sample_output;
|
||||||
|
|
@ -137,6 +143,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
|
||||||
if (mode != NULL) {
|
if (mode != NULL) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
render(sample_output, &state);
|
||||||
wlr_output_commit_state(output, &state);
|
wlr_output_commit_state(output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -86,6 +86,7 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
|
||||||
if (mode != NULL) {
|
if (mode != NULL) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
wlr_scene_output_build_state(output->scene_output, &state, NULL);
|
||||||
wlr_output_commit_state(wlr_output, &state);
|
wlr_output_commit_state(wlr_output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -39,11 +39,25 @@ struct sample_keyboard {
|
||||||
struct wl_listener destroy;
|
struct wl_listener destroy;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static void render(struct sample_output *output, struct wlr_output_state *state) {
|
||||||
|
struct wlr_output *wlr_output = output->output;
|
||||||
|
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, state, NULL);
|
||||||
|
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
||||||
|
.box = { .width = wlr_output->width, .height = wlr_output->height },
|
||||||
|
.color = {
|
||||||
|
.r = output->sample->color[0],
|
||||||
|
.g = output->sample->color[1],
|
||||||
|
.b = output->sample->color[2],
|
||||||
|
.a = output->sample->color[3],
|
||||||
|
},
|
||||||
|
});
|
||||||
|
wlr_render_pass_submit(pass);
|
||||||
|
}
|
||||||
|
|
||||||
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
struct sample_output *sample_output =
|
struct sample_output *sample_output =
|
||||||
wl_container_of(listener, sample_output, frame);
|
wl_container_of(listener, sample_output, frame);
|
||||||
struct sample_state *sample = sample_output->sample;
|
struct sample_state *sample = sample_output->sample;
|
||||||
struct wlr_output *wlr_output = sample_output->output;
|
|
||||||
|
|
||||||
struct timespec now;
|
struct timespec now;
|
||||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||||
|
|
@ -63,19 +77,8 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
|
|
||||||
struct wlr_output_state state;
|
struct wlr_output_state state;
|
||||||
wlr_output_state_init(&state);
|
wlr_output_state_init(&state);
|
||||||
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL);
|
render(sample_output, &state);
|
||||||
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
wlr_output_commit_state(sample_output->output, &state);
|
||||||
.box = { .width = wlr_output->width, .height = wlr_output->height },
|
|
||||||
.color = {
|
|
||||||
.r = sample->color[0],
|
|
||||||
.g = sample->color[1],
|
|
||||||
.b = sample->color[2],
|
|
||||||
.a = sample->color[3],
|
|
||||||
},
|
|
||||||
});
|
|
||||||
wlr_render_pass_submit(pass);
|
|
||||||
|
|
||||||
wlr_output_commit_state(wlr_output, &state);
|
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
sample->last_frame = now;
|
sample->last_frame = now;
|
||||||
}
|
}
|
||||||
|
|
@ -111,6 +114,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
|
||||||
if (mode != NULL) {
|
if (mode != NULL) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
render(sample_output, &state);
|
||||||
wlr_output_commit_state(output, &state);
|
wlr_output_commit_state(output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -77,22 +77,18 @@ struct sample_keyboard {
|
||||||
struct wl_listener destroy;
|
struct wl_listener destroy;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
static void render(struct sample_output *output, struct wlr_output_state *state) {
|
||||||
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
|
|
||||||
struct sample_state *sample = sample_output->sample;
|
|
||||||
struct wlr_output *wlr_output = sample_output->output;
|
|
||||||
struct timespec now;
|
struct timespec now;
|
||||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||||
|
|
||||||
|
struct wlr_output *wlr_output = output->output;
|
||||||
|
struct sample_state *sample = output->sample;
|
||||||
|
|
||||||
int32_t width, height;
|
int32_t width, height;
|
||||||
wlr_output_effective_resolution(wlr_output, &width, &height);
|
wlr_output_effective_resolution(wlr_output, state, &width, &height);
|
||||||
|
|
||||||
struct wlr_output_state output_state;
|
|
||||||
wlr_output_state_init(&output_state);
|
|
||||||
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
|
|
||||||
|
|
||||||
|
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, state, NULL);
|
||||||
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
||||||
.box = { .width = wlr_output->width, .height = wlr_output->height },
|
|
||||||
.color = { 0.25, 0.25, 0.25, 1 },
|
.color = { 0.25, 0.25, 0.25, 1 },
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
@ -157,11 +153,19 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_render_pass_submit(pass);
|
wlr_render_pass_submit(pass);
|
||||||
wlr_output_commit_state(wlr_output, &output_state);
|
|
||||||
wlr_output_state_finish(&output_state);
|
|
||||||
sample->last_frame = now;
|
sample->last_frame = now;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
|
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
|
||||||
|
|
||||||
|
struct wlr_output_state output_state;
|
||||||
|
wlr_output_state_init(&output_state);
|
||||||
|
render(sample_output, &output_state);
|
||||||
|
wlr_output_commit_state(sample_output->output, &output_state);
|
||||||
|
wlr_output_state_finish(&output_state);
|
||||||
|
}
|
||||||
|
|
||||||
static void tablet_tool_axis_notify(struct wl_listener *listener, void *data) {
|
static void tablet_tool_axis_notify(struct wl_listener *listener, void *data) {
|
||||||
struct tablet_tool_state *tstate = wl_container_of(listener, tstate, axis);
|
struct tablet_tool_state *tstate = wl_container_of(listener, tstate, axis);
|
||||||
struct wlr_tablet_tool_axis_event *event = data;
|
struct wlr_tablet_tool_axis_event *event = data;
|
||||||
|
|
@ -285,6 +289,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
|
||||||
if (mode != NULL) {
|
if (mode != NULL) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
render(sample_output, &state);
|
||||||
wlr_output_commit_state(output, &state);
|
wlr_output_commit_state(output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -63,22 +63,16 @@ struct sample_keyboard {
|
||||||
struct wl_listener destroy;
|
struct wl_listener destroy;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
static void render(struct sample_output *output, struct wlr_output_state *state) {
|
||||||
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
|
|
||||||
struct sample_state *sample = sample_output->sample;
|
|
||||||
struct timespec now;
|
struct timespec now;
|
||||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||||
|
|
||||||
struct wlr_output *wlr_output = sample_output->output;
|
|
||||||
|
|
||||||
int32_t width, height;
|
int32_t width, height;
|
||||||
wlr_output_effective_resolution(wlr_output, &width, &height);
|
wlr_output_effective_resolution(output->output, state, &width, &height);
|
||||||
|
struct sample_state *sample = output->sample;
|
||||||
|
|
||||||
struct wlr_output_state output_state;
|
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->output, state, NULL);
|
||||||
wlr_output_state_init(&output_state);
|
|
||||||
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
|
|
||||||
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
||||||
.box = { .width = width, .height = height },
|
|
||||||
.color = { 0.25, 0.25, 0.25, 1 },
|
.color = { 0.25, 0.25, 0.25, 1 },
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
@ -93,11 +87,19 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_render_pass_submit(pass);
|
wlr_render_pass_submit(pass);
|
||||||
wlr_output_commit_state(wlr_output, &output_state);
|
|
||||||
wlr_output_state_finish(&output_state);
|
|
||||||
sample->last_frame = now;
|
sample->last_frame = now;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
|
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
|
||||||
|
|
||||||
|
struct wlr_output_state output_state;
|
||||||
|
wlr_output_state_init(&output_state);
|
||||||
|
render(sample_output, &output_state);
|
||||||
|
wlr_output_commit_state(sample_output->output, &output_state);
|
||||||
|
wlr_output_state_finish(&output_state);
|
||||||
|
}
|
||||||
|
|
||||||
static void touch_down_notify(struct wl_listener *listener, void *data) {
|
static void touch_down_notify(struct wl_listener *listener, void *data) {
|
||||||
struct wlr_touch_down_event *event = data;
|
struct wlr_touch_down_event *event = data;
|
||||||
struct touch_state *tstate = wl_container_of(listener, tstate, down);
|
struct touch_state *tstate = wl_container_of(listener, tstate, down);
|
||||||
|
|
@ -188,6 +190,7 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
|
||||||
if (mode != NULL) {
|
if (mode != NULL) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
render(sample_output, &state);
|
||||||
wlr_output_commit_state(output, &state);
|
wlr_output_commit_state(output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -12,8 +12,6 @@ bool output_pending_enabled(struct wlr_output *output,
|
||||||
bool output_pick_format(struct wlr_output *output,
|
bool output_pick_format(struct wlr_output *output,
|
||||||
const struct wlr_drm_format_set *display_formats,
|
const struct wlr_drm_format_set *display_formats,
|
||||||
struct wlr_drm_format *format, uint32_t fmt);
|
struct wlr_drm_format *format, uint32_t fmt);
|
||||||
bool output_ensure_buffer(struct wlr_output *output,
|
|
||||||
struct wlr_output_state *state, bool *new_back_buffer);
|
|
||||||
|
|
||||||
bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
|
bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
|
||||||
struct wlr_texture *texture, bool own_texture, const struct wlr_fbox *src_box,
|
struct wlr_texture *texture, bool own_texture, const struct wlr_fbox *src_box,
|
||||||
|
|
|
||||||
|
|
@ -339,12 +339,12 @@ void wlr_output_destroy(struct wlr_output *output);
|
||||||
* Computes the transformed output resolution.
|
* Computes the transformed output resolution.
|
||||||
*/
|
*/
|
||||||
void wlr_output_transformed_resolution(struct wlr_output *output,
|
void wlr_output_transformed_resolution(struct wlr_output *output,
|
||||||
int *width, int *height);
|
const struct wlr_output_state *state, int *width, int *height);
|
||||||
/**
|
/**
|
||||||
* Computes the transformed and scaled output resolution.
|
* Computes the transformed and scaled output resolution.
|
||||||
*/
|
*/
|
||||||
void wlr_output_effective_resolution(struct wlr_output *output,
|
void wlr_output_effective_resolution(struct wlr_output *output,
|
||||||
int *width, int *height);
|
const struct wlr_output_state *state, int *width, int *height);
|
||||||
/**
|
/**
|
||||||
* Test whether this output state would be accepted by the backend. If this
|
* Test whether this output state would be accepted by the backend. If this
|
||||||
* function returns true, wlr_output_commit_state() will only fail due to a
|
* function returns true, wlr_output_commit_state() will only fail due to a
|
||||||
|
|
|
||||||
|
|
@ -604,6 +604,20 @@ static void server_new_output(struct wl_listener *listener, void *data) {
|
||||||
* and our renderer. Must be done once, before commiting the output */
|
* and our renderer. Must be done once, before commiting the output */
|
||||||
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
|
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
|
||||||
|
|
||||||
|
/* Adds this to the output layout. The add_auto function arranges outputs
|
||||||
|
* from left-to-right in the order they appear. A more sophisticated
|
||||||
|
* compositor would let the user configure the arrangement of outputs in the
|
||||||
|
* layout.
|
||||||
|
*
|
||||||
|
* The output layout utility automatically adds a wl_output global to the
|
||||||
|
* display, which Wayland clients can see to find out information about the
|
||||||
|
* output (such as DPI, scale factor, manufacturer, etc).
|
||||||
|
*/
|
||||||
|
struct wlr_output_layout_output *l_output = wlr_output_layout_add_auto(server->output_layout,
|
||||||
|
wlr_output);
|
||||||
|
struct wlr_scene_output *scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
||||||
|
wlr_scene_output_layout_add_output(server->scene_layout, l_output, scene_output);
|
||||||
|
|
||||||
/* The output may be disabled, switch it on. */
|
/* The output may be disabled, switch it on. */
|
||||||
struct wlr_output_state state;
|
struct wlr_output_state state;
|
||||||
wlr_output_state_init(&state);
|
wlr_output_state_init(&state);
|
||||||
|
|
@ -619,6 +633,11 @@ static void server_new_output(struct wl_listener *listener, void *data) {
|
||||||
wlr_output_state_set_mode(&state, mode);
|
wlr_output_state_set_mode(&state, mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* When enabling an output, wlroots requires that a buffer is also included
|
||||||
|
* in that commit to enable the output.
|
||||||
|
*/
|
||||||
|
wlr_scene_output_build_state(scene_output, &state, NULL);
|
||||||
|
|
||||||
/* Atomically applies the new output state. */
|
/* Atomically applies the new output state. */
|
||||||
wlr_output_commit_state(wlr_output, &state);
|
wlr_output_commit_state(wlr_output, &state);
|
||||||
wlr_output_state_finish(&state);
|
wlr_output_state_finish(&state);
|
||||||
|
|
@ -641,20 +660,6 @@ static void server_new_output(struct wl_listener *listener, void *data) {
|
||||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||||
|
|
||||||
wl_list_insert(&server->outputs, &output->link);
|
wl_list_insert(&server->outputs, &output->link);
|
||||||
|
|
||||||
/* Adds this to the output layout. The add_auto function arranges outputs
|
|
||||||
* from left-to-right in the order they appear. A more sophisticated
|
|
||||||
* compositor would let the user configure the arrangement of outputs in the
|
|
||||||
* layout.
|
|
||||||
*
|
|
||||||
* The output layout utility automatically adds a wl_output global to the
|
|
||||||
* display, which Wayland clients can see to find out information about the
|
|
||||||
* output (such as DPI, scale factor, manufacturer, etc).
|
|
||||||
*/
|
|
||||||
struct wlr_output_layout_output *l_output = wlr_output_layout_add_auto(server->output_layout,
|
|
||||||
wlr_output);
|
|
||||||
struct wlr_scene_output *scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
|
||||||
wlr_scene_output_layout_add_output(server->scene_layout, l_output, scene_output);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void xdg_toplevel_map(struct wl_listener *listener, void *data) {
|
static void xdg_toplevel_map(struct wl_listener *listener, void *data) {
|
||||||
|
|
|
||||||
|
|
@ -89,8 +89,9 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
|
||||||
|
|
||||||
void wlr_output_add_software_cursors_to_render_pass(struct wlr_output *output,
|
void wlr_output_add_software_cursors_to_render_pass(struct wlr_output *output,
|
||||||
struct wlr_render_pass *render_pass, const pixman_region32_t *damage) {
|
struct wlr_render_pass *render_pass, const pixman_region32_t *damage) {
|
||||||
|
// TODO: pass output state from caller
|
||||||
int width, height;
|
int width, height;
|
||||||
wlr_output_transformed_resolution(output, &width, &height);
|
wlr_output_transformed_resolution(output, NULL, &width, &height);
|
||||||
|
|
||||||
struct wlr_output_cursor *cursor;
|
struct wlr_output_cursor *cursor;
|
||||||
wl_list_for_each(cursor, &output->cursors, link) {
|
wl_list_for_each(cursor, &output->cursors, link) {
|
||||||
|
|
@ -152,7 +153,7 @@ static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
|
||||||
static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
|
static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
|
||||||
struct wlr_box output_box;
|
struct wlr_box output_box;
|
||||||
output_box.x = output_box.y = 0;
|
output_box.x = output_box.y = 0;
|
||||||
wlr_output_transformed_resolution(cursor->output, &output_box.width,
|
wlr_output_transformed_resolution(cursor->output, NULL, &output_box.width,
|
||||||
&output_box.height);
|
&output_box.height);
|
||||||
|
|
||||||
struct wlr_box cursor_box;
|
struct wlr_box cursor_box;
|
||||||
|
|
|
||||||
|
|
@ -441,21 +441,32 @@ void wlr_output_destroy(struct wlr_output *output) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void wlr_output_transformed_resolution(struct wlr_output *output,
|
void wlr_output_transformed_resolution(struct wlr_output *output,
|
||||||
int *width, int *height) {
|
const struct wlr_output_state *state, int *width, int *height) {
|
||||||
if (output->transform % 2 == 0) {
|
output_pending_resolution(output, state, width, height);
|
||||||
*width = output->width;
|
|
||||||
*height = output->height;
|
enum wl_output_transform transform = output->transform;
|
||||||
} else {
|
if (state && state->committed & WLR_OUTPUT_STATE_TRANSFORM) {
|
||||||
*width = output->height;
|
transform = state->transform;
|
||||||
*height = output->width;
|
}
|
||||||
|
|
||||||
|
if (transform % 2 != 0) {
|
||||||
|
int tmp = *width;
|
||||||
|
*width = *height;
|
||||||
|
*height = tmp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void wlr_output_effective_resolution(struct wlr_output *output,
|
void wlr_output_effective_resolution(struct wlr_output *output,
|
||||||
int *width, int *height) {
|
const struct wlr_output_state *state, int *width, int *height) {
|
||||||
wlr_output_transformed_resolution(output, width, height);
|
wlr_output_transformed_resolution(output, state, width, height);
|
||||||
*width /= output->scale;
|
|
||||||
*height /= output->scale;
|
float scale = output->scale;
|
||||||
|
if (state && state->committed & WLR_OUTPUT_STATE_SCALE) {
|
||||||
|
scale = state->scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
*width /= scale;
|
||||||
|
*height /= scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
|
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
|
||||||
|
|
@ -476,7 +487,7 @@ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
|
||||||
|
|
||||||
void output_pending_resolution(struct wlr_output *output,
|
void output_pending_resolution(struct wlr_output *output,
|
||||||
const struct wlr_output_state *state, int *width, int *height) {
|
const struct wlr_output_state *state, int *width, int *height) {
|
||||||
if (state->committed & WLR_OUTPUT_STATE_MODE) {
|
if (state && state->committed & WLR_OUTPUT_STATE_MODE) {
|
||||||
switch (state->mode_type) {
|
switch (state->mode_type) {
|
||||||
case WLR_OUTPUT_STATE_MODE_FIXED:
|
case WLR_OUTPUT_STATE_MODE_FIXED:
|
||||||
*width = state->mode->width;
|
*width = state->mode->width;
|
||||||
|
|
@ -610,6 +621,12 @@ static bool output_basic_test(struct wlr_output *output,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
|
||||||
|
(state->committed & WLR_OUTPUT_STATE_BUFFER) == 0) {
|
||||||
|
wlr_log(WLR_DEBUG, "Tried to change the render format without a buffer.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
|
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
|
||||||
struct wlr_allocator *allocator = output->allocator;
|
struct wlr_allocator *allocator = output->allocator;
|
||||||
assert(allocator != NULL);
|
assert(allocator != NULL);
|
||||||
|
|
@ -625,8 +642,13 @@ static bool output_basic_test(struct wlr_output *output,
|
||||||
wlr_drm_format_finish(&format);
|
wlr_drm_format_finish(&format);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool enabled = output_pending_enabled(output, state);
|
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled &&
|
||||||
|
(state->committed & WLR_OUTPUT_STATE_BUFFER) == 0) {
|
||||||
|
wlr_log(WLR_DEBUG, "Tried to enable an output without a buffer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool enabled = output_pending_enabled(output, state);
|
||||||
if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED |
|
if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED |
|
||||||
WLR_OUTPUT_STATE_MODE))) {
|
WLR_OUTPUT_STATE_MODE))) {
|
||||||
int pending_width, pending_height;
|
int pending_width, pending_height;
|
||||||
|
|
@ -699,16 +721,7 @@ bool wlr_output_test_state(struct wlr_output *output,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool new_back_buffer = false;
|
return output->impl->test(output, ©);
|
||||||
if (!output_ensure_buffer(output, ©, &new_back_buffer)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool success = output->impl->test(output, ©);
|
|
||||||
if (new_back_buffer) {
|
|
||||||
wlr_buffer_unlock(copy.buffer);
|
|
||||||
}
|
|
||||||
return success;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool output_prepare_commit(struct wlr_output *output, const struct wlr_output_state *state) {
|
bool output_prepare_commit(struct wlr_output *output, const struct wlr_output_state *state) {
|
||||||
|
|
@ -770,28 +783,16 @@ bool wlr_output_commit_state(struct wlr_output *output,
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool new_back_buffer = false;
|
|
||||||
if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!output_prepare_commit(output, &pending)) {
|
if (!output_prepare_commit(output, &pending)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!output->impl->commit(output, &pending)) {
|
if (!output->impl->commit(output, &pending)) {
|
||||||
if (new_back_buffer) {
|
|
||||||
wlr_buffer_unlock(pending.buffer);
|
|
||||||
}
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
output_apply_commit(output, &pending);
|
output_apply_commit(output, &pending);
|
||||||
|
|
||||||
if (new_back_buffer) {
|
|
||||||
wlr_buffer_unlock(pending.buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -38,100 +38,6 @@ bool wlr_output_init_render(struct wlr_output *output,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wlr_buffer *output_acquire_empty_buffer(struct wlr_output *output,
|
|
||||||
const struct wlr_output_state *state) {
|
|
||||||
assert(!(state->committed & WLR_OUTPUT_STATE_BUFFER));
|
|
||||||
|
|
||||||
// wlr_output_configure_primary_swapchain() function will call
|
|
||||||
// wlr_output_test_state(), which can call us again. This is dangerous: we
|
|
||||||
// risk infinite recursion. However, a buffer will always be supplied in
|
|
||||||
// wlr_output_test_state(), which will prevent us from being called.
|
|
||||||
if (!wlr_output_configure_primary_swapchain(output, state,
|
|
||||||
&output->swapchain)) {
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct wlr_buffer *buffer = wlr_swapchain_acquire(output->swapchain);
|
|
||||||
if (buffer == NULL) {
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct wlr_render_pass *pass =
|
|
||||||
wlr_renderer_begin_buffer_pass(output->renderer, buffer, NULL);
|
|
||||||
if (pass == NULL) {
|
|
||||||
wlr_buffer_unlock(buffer);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
|
|
||||||
.color = { 0, 0, 0, 0 },
|
|
||||||
.blend_mode = WLR_RENDER_BLEND_MODE_NONE,
|
|
||||||
});
|
|
||||||
|
|
||||||
if (!wlr_render_pass_submit(pass)) {
|
|
||||||
wlr_buffer_unlock(buffer);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return buffer;
|
|
||||||
}
|
|
||||||
|
|
||||||
// This function may attach a new, empty buffer if necessary.
|
|
||||||
// If so, the new_back_buffer out parameter will be set to true.
|
|
||||||
bool output_ensure_buffer(struct wlr_output *output,
|
|
||||||
struct wlr_output_state *state, bool *new_buffer) {
|
|
||||||
assert(*new_buffer == false);
|
|
||||||
|
|
||||||
// If we already have a buffer, we don't need to allocate a new one
|
|
||||||
if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If the compositor hasn't called wlr_output_init_render(), they will use
|
|
||||||
// their own logic to attach buffers
|
|
||||||
if (output->renderer == NULL) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool enabled = output->enabled;
|
|
||||||
if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
|
|
||||||
enabled = state->enabled;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If we're lighting up an output or changing its mode, make sure to
|
|
||||||
// provide a new buffer
|
|
||||||
bool needs_new_buffer = false;
|
|
||||||
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled) {
|
|
||||||
needs_new_buffer = true;
|
|
||||||
}
|
|
||||||
if (state->committed & WLR_OUTPUT_STATE_MODE) {
|
|
||||||
needs_new_buffer = true;
|
|
||||||
}
|
|
||||||
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
|
|
||||||
needs_new_buffer = true;
|
|
||||||
}
|
|
||||||
if (state->allow_reconfiguration && output->commit_seq == 0 && enabled) {
|
|
||||||
// On first commit, require a new buffer if the compositor called a
|
|
||||||
// mode-setting function, even if the mode won't change. This makes it
|
|
||||||
// so the swapchain is created now.
|
|
||||||
needs_new_buffer = true;
|
|
||||||
}
|
|
||||||
if (!needs_new_buffer) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
|
|
||||||
struct wlr_buffer *buffer = output_acquire_empty_buffer(output, state);
|
|
||||||
if (buffer == NULL) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
*new_buffer = true;
|
|
||||||
wlr_output_state_set_buffer(state, buffer);
|
|
||||||
wlr_buffer_unlock(buffer);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void wlr_output_lock_attach_render(struct wlr_output *output, bool lock) {
|
void wlr_output_lock_attach_render(struct wlr_output *output, bool lock) {
|
||||||
if (lock) {
|
if (lock) {
|
||||||
++output->attach_render_locks;
|
++output->attach_render_locks;
|
||||||
|
|
|
||||||
|
|
@ -339,7 +339,7 @@ static void logical_to_buffer_coords(pixman_region32_t *region, const struct ren
|
||||||
|
|
||||||
static void output_to_buffer_coords(pixman_region32_t *damage, struct wlr_output *output) {
|
static void output_to_buffer_coords(pixman_region32_t *damage, struct wlr_output *output) {
|
||||||
int width, height;
|
int width, height;
|
||||||
wlr_output_transformed_resolution(output, &width, &height);
|
wlr_output_transformed_resolution(output, NULL, &width, &height);
|
||||||
|
|
||||||
wlr_region_transform(damage, damage,
|
wlr_region_transform(damage, damage,
|
||||||
wlr_output_transform_invert(output->transform), width, height);
|
wlr_output_transform_invert(output->transform), width, height);
|
||||||
|
|
@ -445,7 +445,7 @@ static void update_node_update_outputs(struct wlr_scene_node *node,
|
||||||
.x = scene_output->x,
|
.x = scene_output->x,
|
||||||
.y = scene_output->y,
|
.y = scene_output->y,
|
||||||
};
|
};
|
||||||
wlr_output_effective_resolution(scene_output->output,
|
wlr_output_effective_resolution(scene_output->output, NULL,
|
||||||
&output_box.width, &output_box.height);
|
&output_box.width, &output_box.height);
|
||||||
|
|
||||||
pixman_region32_t intersection;
|
pixman_region32_t intersection;
|
||||||
|
|
@ -1579,7 +1579,7 @@ static void scene_output_handle_damage(struct wl_listener *listener, void *data)
|
||||||
struct wlr_output_event_damage *event = data;
|
struct wlr_output_event_damage *event = data;
|
||||||
|
|
||||||
int width, height;
|
int width, height;
|
||||||
wlr_output_transformed_resolution(output, &width, &height);
|
wlr_output_transformed_resolution(output, NULL, &width, &height);
|
||||||
|
|
||||||
pixman_region32_t damage;
|
pixman_region32_t damage;
|
||||||
pixman_region32_init(&damage);
|
pixman_region32_init(&damage);
|
||||||
|
|
@ -2337,7 +2337,7 @@ static void scene_output_for_each_scene_buffer(const struct wlr_box *output_box,
|
||||||
void wlr_scene_output_for_each_buffer(struct wlr_scene_output *scene_output,
|
void wlr_scene_output_for_each_buffer(struct wlr_scene_output *scene_output,
|
||||||
wlr_scene_buffer_iterator_func_t iterator, void *user_data) {
|
wlr_scene_buffer_iterator_func_t iterator, void *user_data) {
|
||||||
struct wlr_box box = { .x = scene_output->x, .y = scene_output->y };
|
struct wlr_box box = { .x = scene_output->x, .y = scene_output->y };
|
||||||
wlr_output_effective_resolution(scene_output->output,
|
wlr_output_effective_resolution(scene_output->output, NULL,
|
||||||
&box.width, &box.height);
|
&box.width, &box.height);
|
||||||
scene_output_for_each_scene_buffer(&box, &scene_output->scene->tree.node, 0, 0,
|
scene_output_for_each_scene_buffer(&box, &scene_output->scene->tree.node, 0, 0,
|
||||||
iterator, user_data);
|
iterator, user_data);
|
||||||
|
|
|
||||||
|
|
@ -71,7 +71,7 @@ static void output_layout_output_get_box(
|
||||||
struct wlr_box *box) {
|
struct wlr_box *box) {
|
||||||
box->x = l_output->x;
|
box->x = l_output->x;
|
||||||
box->y = l_output->y;
|
box->y = l_output->y;
|
||||||
wlr_output_effective_resolution(l_output->output,
|
wlr_output_effective_resolution(l_output->output, NULL,
|
||||||
&box->width, &box->height);
|
&box->width, &box->height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -573,7 +573,7 @@ static void capture_output(struct wl_client *wl_client,
|
||||||
buffer_box.height = output->height;
|
buffer_box.height = output->height;
|
||||||
} else {
|
} else {
|
||||||
int ow, oh;
|
int ow, oh;
|
||||||
wlr_output_effective_resolution(output, &ow, &oh);
|
wlr_output_effective_resolution(output, NULL, &ow, &oh);
|
||||||
|
|
||||||
buffer_box = *box;
|
buffer_box = *box;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -46,7 +46,7 @@ static void output_update(struct wlr_xdg_output_v1 *xdg_output) {
|
||||||
}
|
}
|
||||||
|
|
||||||
int width, height;
|
int width, height;
|
||||||
wlr_output_effective_resolution(layout_output->output, &width, &height);
|
wlr_output_effective_resolution(layout_output->output, NULL, &width, &height);
|
||||||
if (xdg_output->width != width || xdg_output->height != height) {
|
if (xdg_output->width != width || xdg_output->height != height) {
|
||||||
xdg_output->width = width;
|
xdg_output->width = width;
|
||||||
xdg_output->height = height;
|
xdg_output->height = height;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue