Merge branch 'output-auto-buffer' into 'master'

output: Remove output_ensure_buffer

See merge request wlroots/wlroots!4484
This commit is contained in:
Alexander Orzechowski 2025-03-25 12:35:37 +00:00
commit c289b8e462
21 changed files with 215 additions and 268 deletions

View file

@ -89,8 +89,9 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
void wlr_output_add_software_cursors_to_render_pass(struct wlr_output *output,
struct wlr_render_pass *render_pass, const pixman_region32_t *damage) {
// TODO: pass output state from caller
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
wlr_output_transformed_resolution(output, NULL, &width, &height);
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
@ -152,7 +153,7 @@ static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
struct wlr_box output_box;
output_box.x = output_box.y = 0;
wlr_output_transformed_resolution(cursor->output, &output_box.width,
wlr_output_transformed_resolution(cursor->output, NULL, &output_box.width,
&output_box.height);
struct wlr_box cursor_box;

View file

@ -441,21 +441,32 @@ void wlr_output_destroy(struct wlr_output *output) {
}
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height) {
if (output->transform % 2 == 0) {
*width = output->width;
*height = output->height;
} else {
*width = output->height;
*height = output->width;
const struct wlr_output_state *state, int *width, int *height) {
output_pending_resolution(output, state, width, height);
enum wl_output_transform transform = output->transform;
if (state && state->committed & WLR_OUTPUT_STATE_TRANSFORM) {
transform = state->transform;
}
if (transform % 2 != 0) {
int tmp = *width;
*width = *height;
*height = tmp;
}
}
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height) {
wlr_output_transformed_resolution(output, width, height);
*width /= output->scale;
*height /= output->scale;
const struct wlr_output_state *state, int *width, int *height) {
wlr_output_transformed_resolution(output, state, width, height);
float scale = output->scale;
if (state && state->committed & WLR_OUTPUT_STATE_SCALE) {
scale = state->scale;
}
*width /= scale;
*height /= scale;
}
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
@ -476,7 +487,7 @@ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
void output_pending_resolution(struct wlr_output *output,
const struct wlr_output_state *state, int *width, int *height) {
if (state->committed & WLR_OUTPUT_STATE_MODE) {
if (state && state->committed & WLR_OUTPUT_STATE_MODE) {
switch (state->mode_type) {
case WLR_OUTPUT_STATE_MODE_FIXED:
*width = state->mode->width;
@ -610,6 +621,12 @@ static bool output_basic_test(struct wlr_output *output,
}
}
if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
(state->committed & WLR_OUTPUT_STATE_BUFFER) == 0) {
wlr_log(WLR_DEBUG, "Tried to change the render format without a buffer.");
return false;
}
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
struct wlr_allocator *allocator = output->allocator;
assert(allocator != NULL);
@ -625,8 +642,13 @@ static bool output_basic_test(struct wlr_output *output,
wlr_drm_format_finish(&format);
}
bool enabled = output_pending_enabled(output, state);
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled &&
(state->committed & WLR_OUTPUT_STATE_BUFFER) == 0) {
wlr_log(WLR_DEBUG, "Tried to enable an output without a buffer");
return false;
}
bool enabled = output_pending_enabled(output, state);
if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED |
WLR_OUTPUT_STATE_MODE))) {
int pending_width, pending_height;
@ -699,16 +721,7 @@ bool wlr_output_test_state(struct wlr_output *output,
return true;
}
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &copy, &new_back_buffer)) {
return false;
}
bool success = output->impl->test(output, &copy);
if (new_back_buffer) {
wlr_buffer_unlock(copy.buffer);
}
return success;
return output->impl->test(output, &copy);
}
bool output_prepare_commit(struct wlr_output *output, const struct wlr_output_state *state) {
@ -770,28 +783,16 @@ bool wlr_output_commit_state(struct wlr_output *output,
return false;
}
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
return false;
}
if (!output_prepare_commit(output, &pending)) {
return false;
}
if (!output->impl->commit(output, &pending)) {
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return false;
}
output_apply_commit(output, &pending);
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return true;
}

View file

@ -38,100 +38,6 @@ bool wlr_output_init_render(struct wlr_output *output,
return true;
}
static struct wlr_buffer *output_acquire_empty_buffer(struct wlr_output *output,
const struct wlr_output_state *state) {
assert(!(state->committed & WLR_OUTPUT_STATE_BUFFER));
// wlr_output_configure_primary_swapchain() function will call
// wlr_output_test_state(), which can call us again. This is dangerous: we
// risk infinite recursion. However, a buffer will always be supplied in
// wlr_output_test_state(), which will prevent us from being called.
if (!wlr_output_configure_primary_swapchain(output, state,
&output->swapchain)) {
return NULL;
}
struct wlr_buffer *buffer = wlr_swapchain_acquire(output->swapchain);
if (buffer == NULL) {
return NULL;
}
struct wlr_render_pass *pass =
wlr_renderer_begin_buffer_pass(output->renderer, buffer, NULL);
if (pass == NULL) {
wlr_buffer_unlock(buffer);
return NULL;
}
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.color = { 0, 0, 0, 0 },
.blend_mode = WLR_RENDER_BLEND_MODE_NONE,
});
if (!wlr_render_pass_submit(pass)) {
wlr_buffer_unlock(buffer);
return NULL;
}
return buffer;
}
// This function may attach a new, empty buffer if necessary.
// If so, the new_back_buffer out parameter will be set to true.
bool output_ensure_buffer(struct wlr_output *output,
struct wlr_output_state *state, bool *new_buffer) {
assert(*new_buffer == false);
// If we already have a buffer, we don't need to allocate a new one
if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
return true;
}
// If the compositor hasn't called wlr_output_init_render(), they will use
// their own logic to attach buffers
if (output->renderer == NULL) {
return true;
}
bool enabled = output->enabled;
if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
enabled = state->enabled;
}
// If we're lighting up an output or changing its mode, make sure to
// provide a new buffer
bool needs_new_buffer = false;
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled) {
needs_new_buffer = true;
}
if (state->committed & WLR_OUTPUT_STATE_MODE) {
needs_new_buffer = true;
}
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
needs_new_buffer = true;
}
if (state->allow_reconfiguration && output->commit_seq == 0 && enabled) {
// On first commit, require a new buffer if the compositor called a
// mode-setting function, even if the mode won't change. This makes it
// so the swapchain is created now.
needs_new_buffer = true;
}
if (!needs_new_buffer) {
return true;
}
wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
struct wlr_buffer *buffer = output_acquire_empty_buffer(output, state);
if (buffer == NULL) {
return false;
}
*new_buffer = true;
wlr_output_state_set_buffer(state, buffer);
wlr_buffer_unlock(buffer);
return true;
}
void wlr_output_lock_attach_render(struct wlr_output *output, bool lock) {
if (lock) {
++output->attach_render_locks;