util/matrix: Rework matrix_projection to compute transform on-demand

This commit is contained in:
Alexander Orzechowski 2025-01-27 14:30:13 -05:00
parent 99b6084fcd
commit 7775f55e3a
5 changed files with 19 additions and 22 deletions

View file

@ -135,7 +135,6 @@ struct wlr_gles2_texture {
struct wlr_gles2_render_pass {
struct wlr_render_pass base;
struct wlr_gles2_buffer *buffer;
float projection_matrix[9];
struct wlr_egl_context prev_ctx;
struct wlr_gles2_render_timer *timer;
struct wlr_drm_syncobj_timeline *signal_timeline;