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util/matrix: Rework matrix_projection to compute transform on-demand
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5 changed files with 19 additions and 22 deletions
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@ -135,7 +135,6 @@ struct wlr_gles2_texture {
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struct wlr_gles2_render_pass {
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struct wlr_render_pass base;
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struct wlr_gles2_buffer *buffer;
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float projection_matrix[9];
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struct wlr_egl_context prev_ctx;
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struct wlr_gles2_render_timer *timer;
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struct wlr_drm_syncobj_timeline *signal_timeline;
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