render/vulkan: rename vulkan_setup_srgb_framebuffer() for linear

Rename to "one-pass" (to indicate no blending buffer is involved),
because this will get re-used when introducing a linear
single-subpass codepath.
This commit is contained in:
Simon Ser 2025-06-21 17:18:26 +02:00
parent 7f6d66ea62
commit 6fee3623e4

View file

@ -813,7 +813,7 @@ error:
return false; return false;
} }
static bool vulkan_setup_srgb_framebuffer(struct wlr_vk_render_buffer *buffer, static bool vulkan_setup_one_pass_framebuffer(struct wlr_vk_render_buffer *buffer,
const struct wlr_dmabuf_attributes *dmabuf) { const struct wlr_dmabuf_attributes *dmabuf) {
struct wlr_vk_renderer *renderer = buffer->renderer; struct wlr_vk_renderer *renderer = buffer->renderer;
VkResult res; VkResult res;
@ -916,7 +916,7 @@ static struct wlr_vk_render_buffer *create_render_buffer(
} }
if (using_mutable_srgb) { if (using_mutable_srgb) {
if (!vulkan_setup_srgb_framebuffer(buffer, &dmabuf)) { if (!vulkan_setup_one_pass_framebuffer(buffer, &dmabuf)) {
goto error; goto error;
} }
} else { } else {