examples: add render-pass-ext exmaple

This commit is contained in:
YaoBing Xiao 2026-03-23 21:09:13 +08:00
parent 53630a0a60
commit 393f96274a
14 changed files with 705 additions and 0 deletions

View file

@ -0,0 +1,95 @@
#include <assert.h>
#include <wlr/config.h>
#include <wlr/render/pixman.h>
#include <wlr/render/pass.h>
#if WLR_HAS_GLES2_RENDERER
#include <wlr/render/gles2.h>
#endif
#if WLR_HAS_VULKAN_RENDERER
#include <wlr/render/vulkan.h>
#endif
#include <wlr/render/interface.h>
#include <wlr/util/log.h>
#include "triangle_pass.h"
#include "pixman/triangle_pass.h"
#if WLR_HAS_GLES2_RENDERER
#include "gles2/triangle_pass.h"
#endif
void render_triangle_pass_init(struct render_triangle_pass *pass,
const struct render_triangle_pass_impl *impl) {
assert(impl->render);
*pass = (struct render_triangle_pass){
.impl = impl,
};
wl_signal_init(&pass->events.destroy);
}
void render_triangle_pass_destroy(struct render_triangle_pass *pass) {
if (pass == NULL) {
return;
}
pass->impl->destroy(pass);
}
struct render_triangle_pass *get_or_create_render_triangle_pass(
struct wlr_renderer *renderer) {
if (renderer == NULL) {
return NULL;
}
if (renderer->data == NULL) {
struct render_triangle_pass *pass = NULL;
if (wlr_renderer_is_pixman(renderer)) {
pass = pixman_render_triangle_pass_create(renderer);
}
#if WLR_HAS_GLES2_RENDERER
else if (wlr_renderer_is_gles2(renderer)) {
pass = gles2_render_triangle_pass_create(renderer);
}
#endif
// #if WLR_HAS_VULKAN_RENDERER
// else if (wlr_renderer_is_vk(renderer)) {
// pass = wlr_vk_render_triangle_pass_create(renderer);
// }
// #endif
renderer->data = pass;
return pass;
} else {
return renderer->data;
}
}
void render_triangle_pass_add(struct wlr_render_pass *render_pass,
const struct custom_render_triangle_options *options) {
struct wlr_renderer *renderer =
wlr_get_wlr_renderer_from_render_pass(render_pass);
struct render_triangle_pass *pass = renderer->data;
if (pass == NULL) {
wlr_log(WLR_ERROR, "No triangle pass is available for this renderer");
return;
}
return pass->impl->render(render_pass, options);
}
void custom_render_triangle_options_get_box(const struct custom_render_triangle_options *options,
const struct wlr_buffer *buffer, struct wlr_box *box) {
if (wlr_box_empty(&options->box)) {
*box = (struct wlr_box){
.width = buffer->width,
.height = buffer->height,
};
return;
}
*box = options->box;
}