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For now, we just use glScissor and clip to the extent of the damage region, but we can do even better by clipping the repaint to the region rectangles. |
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| .. | ||
| .gitignore | ||
| 70-wayland.rules | ||
| compositor-drm.c | ||
| compositor-wayland.c | ||
| compositor-x11.c | ||
| compositor.c | ||
| compositor.h | ||
| drm.c | ||
| evdev.c | ||
| Makefile.am | ||
| screenshooter.c | ||
| shell.c | ||
| shm.c | ||
| tty.c | ||