In some cases, like Xwayland, stdout and stderr are redirected to
/dev/null, losing us valuable information, while wl_log can be
overridden, allowing us to send it to a log file instead. This
can help debugging immensely.
The code very intentionally emits a lot of redundant declarations
to simplify the scanner code. Somebody building with -Wredundant-decls
would have compile errors, so emit special pragmas to turn those
warnings off.
These pragmas should be ignored outside of gcc/clang.
errno is supposed to be positive, not negative. It seems that
everything else that calls display_fatal_error() calls it with
a positive error code, so do it here as well.
Clarify when the pending and current buffer transform and scale values
change, and what exactly happens on commit.
This matches what Weston currently does.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The wl_display events (error and delete_id) need to be handled even
if the default queue doesn't get dispatched for a while. For example,
a busy EGL rendering loop hits wl_display.sync every eglSwapBuffers()
and we need to process the delete_id events to maintain the object ID
data structure.
As it is, that doesn't happen, but with this change we special case
wl_display events. We put them on a custom, private queue and when
dispatching events, we always dispatch display_queue events first.
The wl_display proxy should still be the default_queue, so that objects
created from wl_display requests get assigned to that.
The previous implementation of the wl_container_of macro was
dereferencing the sample pointer in order to get an address of the
member to calculate the offset. Ideally this shouldn't cause any
problems because the dereference doesn't actually cause the address to
be read from so it shouldn't matter if the pointer is uninitialised.
However this is probably technically invalid and could cause undefined
behavior. Clang appears to take advantage of this undefined behavior
and doesn't bother doing the subtraction. It also gives a warning when
it does this.
The documentation for wl_container_of implies that it should only be
given an initialised pointer and if that is done then there is no
problem with clang. However this is quite easy to forget and doesn't
cause any problems or warnings with gcc so it's quite easy to
accidentally break clang.
To fix the problem this changes the macro to use pointer -
offsetof(__typeof__(sample), member) so that it doesn't need to deref
the sample pointer. This does however require that the __typeof__
operator is supported by the compiler. In practice we probably only
care about gcc and clang and both of these happily support the
operator.
The previous implementation was also using __typeof__ but it had a
fallback path avoiding it when the operator isn't available. The
fallback effectively has undefined behaviour and it is targetting
unknown compilers so it is probably not a good idea to leave it in.
Instead, this patch just removes it. If someone finds a compiler that
doesn't have __typeof__ but does work with the old implementation then
maybe they could add it back in as a special case.
This patch removes the initialisation anywhere where the sample
pointer was being unitialised before using wl_container_of. The
documentation for the macro has also been updated to specify that this
is OK.
"data" is the name of the void* argument in the implementation.
While we probably shouldn't use such an easily-collidable name,
just rename the callback's argument to callback_data for now.
Even if nothing receives the even, the arguments still need to be valid.
The test is sending out event 0 from the wl_display interface, which is
the error event. This requires arg 0 to be a valid object and arg 2 to
be a non-null string. The test just leaves that undefined, causing
intermittent test failures.
As it is, the resource destroy test doesn't need to send an event to
validate the various resource destroy hooks, so we can just remove the
call to wl_resource_post_event() alltogether.
Thanks to Matt Turner <mattst88@gmail.com> for pointing out the failure.
Make it clear that multiple requests before commit are allowed and how it
is handled.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Clarify some semantics of wl_subsurface.place_below and
wl_subsurface.place_below that were not specified.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
In wl_display_add_shm_format(), check the return value from
wl_array_add() before dereferencing it and assigning it a value.
Return the resulting pointer back to the caller.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
POSIX says to set errno=0 before calling strtol since
the return value alne cannot tell a failure.
on ubuntu armel I get:
../src/wayland-scanner client-header < ../../protocol/wayland.xml > wayland-client-protocol.h
<stdin>:1188: error: invalid integer (2)
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Restart the poll() if we take a signal. This is easily triggered in
an application that ends up blocking in eglSwapBuffers(), and causes EGL
to fail to allocate a back buffer.
This will be useful in order to implement the
EGL_WL_create_wayland_buffer_from_image extension. The buffers created
within Mesa's Wayland platform are created using the the wl_drm object
as a proxy factory which means they will be set to use Mesa's internal
event queue. However, these buffers will be owned by the client
application so they ideally need to use the default event loop. This
function provides a way to set the proxy's event queue back to the
default.
krh: Edited from Neils original patch to just use wl_proxy_set_queue() with
a NULL argument instead of introducing a new function.
If posix_fallocate is available, use it to detect when we are running
out of buffer space.
Propagate the failure properly through the various functions, stopping
loading cursors but keeping the cursors that were already successfully
loaded.
This may result in an animated cursor not having all of its images, or a
cursor theme not having all of its cursors. When that happens, the
failure is NOT communicated to the application. Instead, the application
will get NULL from wl_cursor_theme_get_cursor() for a cursor that was
not loaded successfully. If an animated cursor is missing only some
images, the animation is truncated but the cursor is still available.
This patch relies on the commit "os: use posix_fallocate in creating
sharable buffers" for defining HAVE_POSIX_FALLOCATE.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If posix_fallocate is available, use it instead of ftruncate. Unlike
ftruncate, when posix_fallocate succeeds, it guarantees that you cannot
run out of disk space, when later writing to the mmap()'ed file.
With posix_fallocate, if os_create_anonymous_file() succeeds, the
program cannot get a SIGBUS later from accessing this file via mmap. If
there is insufficient disk space, the function fails and errno is set to
ENOSPC.
This is useful on systems, that limit the available buffer space by
having XDG_RUNTIME_DIR on a small tmpfs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Otherwise the tail of fds_in buffer would just shift beyond the beginning.
That confuses the actual request handler and results in a crash further on
due to corrupted tail.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
A bug in Weston's toytoolkit gave me an hour of debugging headaches.
Improve the error messages that we send if a client requests an invalid
global, either by name or by version.
The server requires clients to only allocate one ID ahead of the previously
highest ID in order to keep the ID range tight. Failure to do so will
make the server close the client connection. However, the way we allocate
new IDs is racy. The generated code looks like:
new_proxy = wl_proxy_create(...);
wl_proxy_marshal(proxy, ... new_proxy, ...);
If two threads do this at the same time, there's a chance that thread A
will allocate a proxy, then get pre-empted by thread B which then allocates
a proxy and then passes it to wl_proxy_marshal(). The ID for thread As
proxy will be one higher that the currently highest ID, but the ID for
thread Bs proxy will be two higher. But since thread B prempted thread A
before it could send its new ID, B will send its new ID first, the server
will see the ID from thread Bs proxy first, and will reject it.
We fix this by introducing wl_proxy_marshal_constructor(). This
function is identical to wl_proxy_marshal(), except that it will
allocate a wl_proxy for NEW_ID arguments and send it, all under the
display mutex. By introducing a new function, we maintain backwards
compatibility with older code from the generator, and make sure that
the new generated code has an explicit dependency on a new enough
libwayland-client.so.
A virtual Wayland merit badge goes to Kalle Vahlman, who tracked this
down and analyzed the issue.
Reported-by: Kalle Vahlman <kalle.vahlman@movial.com>
The sub-surface protocol was originally committed into Weston on May
10th, 2013, in commit 2396aec6842c709a714f3825dbad9fd88478f2e6. The
design for the protocol had started in the beginning of December 2012. I
think it is high time to move this into the core now.
This patch copies the sub-surface protocol as it was in Weston on Nov
15th, 2013, into Wayland. Weston gets a patch to remove the protocol from
there.
Sub-surface is a wl_surface role. You create a wl_surface as usual, and
assign it the sub-surface role and a parent wl_surface. Sub-surfaces are
an integral part of the parent surface, and stay glued to the parent.
For window management, a window is the union of the top-level
wl_surface and all its sub-surfaces. Sub-surfaces are not clipped to the
parent, and the union of the surface tree can be larger than the
(top-level) wl_surface at its root.
The representative use case for sub-surfaces is a video player window.
When the video content is given its own wl_surface, there is no need to
modify the video frame contents after decoding or copy them into a whole
window sized buffer before submitting it to the compositor. This allows
efficient, zero-copy video presentation paths, where video decoding
hardware produces a (YUV) buffer, which eventually ends up in a
(YUV-capable) hardware overlay and is scanned out directly.
This can also be used for zero-copy presentation of windowed OpenGL
content, where the OpenGL rendering engine does not need to draw or
avoid window decorations.
Sub-surfaces allow mixing different buffer types into the same window,
e.g. software-rendered decorations in wl_shm buffers, and live content
in EGL-based buffers.
However, the sub-surface extension does not offer clipping or scaling
facilities, or accurate presentation timing. Those are topics for
additional extensions.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It would be possible to make the compositor leak file descriptors by
passing descriptors of open unmmapable files to it, such as /dev/null.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>