Commit graph

3 commits

Author SHA1 Message Date
Emil Velikov
6903e4d539 wayland-egl: use correct nm path when cross-compiling
Inspired by Heiko Becker and Eric's work in libdrm and Mesa
respectively.

Cc: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-23 17:38:22 +00:00
Emil Velikov
85cb5ed64a wayland-egl-symbols-check: pass the DSO name via the build system
The location of the file is build system specific so, keep it there.

Cc: Daniel Stone <daniels@collabora.com>
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
2018-02-09 17:31:03 +00:00
Emil Velikov
549a5ea710 wayland-egl: import libwayland-egl.so frontend library from Mesa
Currently the client-facing libwayland-egl API is defined by a header
file shipped by Wayland, but the implementation is left to each vendor.

This can cause collisions when multiple implementations are installed on
the same system. Importing the implementation into Wayland with a stable
and versioned driver-facing ABI allows multiple drivers to coexist on
the same system.

Pull the sample implementation from Mesa commit 677edff5cfd
("wayland-egl: rework and simplify wl_egl_window initialization")
It has been used by the Mesa open source drivers, NVIDIA and others[1].

v2: Reword commit message, rebase on top of newer Mesa.

[1] https://github.com/thayama/wayland-egl

Cc: Miguel A. Vico <mvicomoya@nvidia.com>
Cc: James Jones <jajones@nvidia.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: duncan-roe <duncan_roe@optusnet.com.au>
Cc: Takanari Hayama <taki@igel.co.jp>
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
2018-02-09 17:30:36 +00:00