wayland/egl/wayland-egl-symbols-check
Emil Velikov 549a5ea710 wayland-egl: import libwayland-egl.so frontend library from Mesa
Currently the client-facing libwayland-egl API is defined by a header
file shipped by Wayland, but the implementation is left to each vendor.

This can cause collisions when multiple implementations are installed on
the same system. Importing the implementation into Wayland with a stable
and versioned driver-facing ABI allows multiple drivers to coexist on
the same system.

Pull the sample implementation from Mesa commit 677edff5cfd
("wayland-egl: rework and simplify wl_egl_window initialization")
It has been used by the Mesa open source drivers, NVIDIA and others[1].

v2: Reword commit message, rebase on top of newer Mesa.

[1] https://github.com/thayama/wayland-egl

Cc: Miguel A. Vico <mvicomoya@nvidia.com>
Cc: James Jones <jajones@nvidia.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: duncan-roe <duncan_roe@optusnet.com.au>
Cc: Takanari Hayama <taki@igel.co.jp>
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
2018-02-09 17:30:36 +00:00

16 lines
336 B
Bash
Executable file

#!/bin/sh
FUNCS=$(nm -D --defined-only ${1-.libs/libwayland-egl.so} | grep -o "T .*" | cut -c 3- | while read func; do
( grep -q "^$func$" || echo $func ) <<EOF
wl_egl_window_resize
wl_egl_window_create
wl_egl_window_destroy
wl_egl_window_get_attached_size
_fini
_init
EOF
done)
test ! -n "$FUNCS" || echo $FUNCS
test ! -n "$FUNCS"