This adds a public header so that applications can get the Wayland
version number at compile time. This can be used to make applications
that support compiling against multiple versions of Wayland.
There is a separate installed header called cogl-version.h which gets
included by both wayland-client.h and wayland-server.h
The canonical place for the version number is the configure.ac script
which splits it into three separate m4 defines for the major, minor
and micro version. These are copied into the generated
wayland-version.h header using AC_SUBST. There is also a string form
of the complete version number.
The version number is now also automatically copied into the two .pc
files.
Because the major, minor and micro parts are required it is no longer
possible to leave the version number as 'master' when building from
git. Most projects seem to immediately bump the git repo to a fake
version number (usually odd) after making a release so that there is
always a relative number that can be used for comparison. This patch
sets the git version to 0.99.0 under the assumption that the next
release will be 1.0.0.
Commit fdbbc38a added a wl_display_disconnect function to the 0.85
branch so that Mesa can continue to build against both that branch and
master. However it was missing a declaration in the header so Mesa
would still fail to build when -Werror is enabled.
Fix two of
warning: comparison between signed and unsigned integer expressions
If the pointer difference somehow ended up negative, these comparisons
would break as the difference was implicitly casted to unsigned.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Trivially silence all the harmless (i.e. would have been correct also
without this fix) compiler warnings:
warning: comparison between signed and unsigned integer expressions
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
scanner.c: In function ‘desc_dump’:
scanner.c:142:42: warning: unused variable ‘len’ [-Wunused-variable]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The variables opcode and size were unsigned, which lead to warnings
about comparisons of signed vs. unsigned.
Change these variable to signed. Their usage never relies on being
unsigned.
This also fixes (an assumed) printf format string problem, where these
were printed with %d, not %u.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This adds more gcc warnings that should be useful, and suppresses the
unused parameter warnings that are not wanted.
Most importantly, this change enables warnings about comparison between
signed and unsigned.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
On Wed, 18 Jan 2012 12:29:37 -0800
"Kristensen, Kristian H" <kristian.h.kristensen@intel.com> wrote:
> Yeah, that looks good. I was thinking of a separate <description> tag
> to avoid stuffing too much into an attribute.
How does this look? It adds a summary attribute to atomic elements,
and a <description> tag with a summary for others. Spits out enum
documentation like this:
/**
* wl_display_error - global error values
* @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
* @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the specified interface
* @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
*
* These errors are global and can be emitted in response to any server request.
*/
enum wl_display_error {
WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
WL_DISPLAY_ERROR_INVALID_METHOD = 1,
WL_DISPLAY_ERROR_NO_MEMORY = 2,
};
and structure documentation like this:
/**
* wl_display - core global object
* @bind: bind an object to the display
* @sync: (none)
*
* The core global object. This is a special singleton object. It is used for
* internal wayland protocol features.
*/
struct wl_display_interface {
void (*bind)(struct wl_client *client,
struct wl_resource *resource,
uint32_t name,
const char *interface,
uint32_t version,
uint32_t id);
void (*sync)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
The default grab implementation in wayland-server was updating the
focus resource before sending the button event. This would cause the
button release to be dropped from the implicit grab if the pointer is
moved away from the focus surface. This patch just swaps the order
around.
This commit changes the way struct wl_grab works in a couple of ways:
- The grab itself now decides when it ends instead of hardcoding button
up as the terminating event. We remove the end vfunc since a grab now
always know when it ends and can just clean up at that point.
- We add a new focus vfunc that is invoked every time the pointer enters
a new surface, regardless of any grabs. The callback receives the
surface and the surface-relative pointer coordinates. The callback lets
a grab send enter/leave events and change the grab focus.
- The grab has a focus surface, wich determines the coordinate space
for the motion callback coordinates.
- The input device always tracks the current surface, ie the surface that
currently contains the pointer, and coordinates relative to that surface.
With these changes, we will be able to pull the core input event delivery
and the drag and drop grab into the core wayland-server library.
Add a clean-up function for destroying all objects created in
wl_input_device_init(). Can be used to fix memory leaks reported by
Valgrind in the demos.
The init function was also missing an explicit initialisation of the
'keys' array. Add the explicit array init, although it is redundant with
the zeroing of the whole struct.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
krh: Edited to rename function to *_release()
On wl_display_add_socket(), the listening socket fd is added to the
event loop. However, wl_event_source object is not stored and hence
cannot be freed, resulting in a minor leak.
Store wl_event_source pointer in struct wl_socket so we can track it,
and destroy it on wl_display_destroy(). The event loop itself must be
destroyed after destroying the event sources linked to it.
Fixes a Valgrind reported memory leak.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Memory leak found by valgrinding simple-shm client.
struct wl_global::interface is a strdup()'d string that was never freed.
Make a function for freeing a wl_global, and use it.
krh: Edit to name wl_global destructor wl_global_destroy.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
WAYLAND_SOCKET contains a file descriptor that is an open connection to
a Wayland server. It is private to us, and makes no sense to relay the
same value (or any value) to our child processes.
Unset the environment variable to prevent it from being accidentally
relayed to other processes.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
During client tear-down, all objects are destroyed in id order.
Therefore the display object is destroyed first.
If the destroy listeners of any object destroy another object by calling
wl_resoruce_destroy(), we try to send a delete_id event to the client.
This leads to a segmentation fault without a display object.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Requests like 'move' and 'set_toplevel' are really methods of a surface,
not methods of a global shell object. Move all these methods to a new
interface, wl_shell_surface.
The global object wl_shell will contain only 'get_shell_surface'
request, which creates and associates a wl_shell_surface object to a
given wl_surface object.
This will also give the shell plugin (if you look at the demo
compositor) means to store per-surface private data in a natural way.
Due to a limitation in delete_id event handling on client side, the
client must destroy its wl_shell_surface object before destroying the
wl_surface object. Otherwise it may just leak an id.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>