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synced 2025-11-02 09:01:39 -05:00
Don't block when flushing a full protocol buffer
In case the client isn't responding, this will block the compositor. Instead we flush with MSG_DONTWAIT, which lets us fill up the kernel buffer as much as we can (after not returning EPOLLOUT anymore it still can take 80k more), and then disconnect the client if we get EAGAIN.
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parent
bf53f2033d
commit
b26774da5b
4 changed files with 39 additions and 15 deletions
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@ -88,6 +88,14 @@ struct wl_global {
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static int wl_debug = 0;
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static void
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destroy_client(void *data)
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{
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struct wl_client *client = data;
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wl_client_destroy(client);
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}
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WL_EXPORT void
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wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
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{
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@ -104,7 +112,9 @@ wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
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if (closure == NULL)
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return;
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wl_closure_send(closure, resource->client->connection);
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if (wl_closure_send(closure, resource->client->connection))
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wl_event_loop_add_idle(resource->client->display->loop,
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destroy_client, resource->client);
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if (wl_debug)
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wl_closure_print(closure, object, true);
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@ -129,7 +139,9 @@ wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
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if (closure == NULL)
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return;
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wl_closure_queue(closure, resource->client->connection);
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if (wl_closure_queue(closure, resource->client->connection))
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wl_event_loop_add_idle(resource->client->display->loop,
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destroy_client, resource->client);
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if (wl_debug)
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wl_closure_print(closure, object, true);
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