wayland/src/wayland-server.c
Kristian Høgsberg b26774da5b Don't block when flushing a full protocol buffer
In case the client isn't responding, this will block the compositor.
Instead we flush with MSG_DONTWAIT, which lets us fill up the kernel buffer
as much as we can (after not returning EPOLLOUT anymore it still can take
80k more), and then disconnect the client if we get EAGAIN.
2012-02-29 11:07:48 -05:00

1031 lines
25 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[113];
struct wl_list link;
struct wl_event_source *source;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
struct ucred ucred;
int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
uint32_t id;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
};
struct wl_global {
const struct wl_interface *interface;
uint32_t name;
void *data;
wl_global_bind_func_t bind;
struct wl_list link;
};
static int wl_debug = 0;
static void
destroy_client(void *data)
{
struct wl_client *client = data;
wl_client_destroy(client);
}
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(resource->client->connection,
object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_send(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(resource->client->connection,
object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_queue(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
client->error = 1;
/*
* When a client aborts, its resources are destroyed in id order,
* which means the display resource is destroyed first. If destruction
* of any later resources results in a protocol error, we end up here
* with a NULL display_resource. Do not try to send errors to an
* already dead client.
*/
if (!client->display_resource)
return;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return 1;
}
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %d", p[0]);
break;
}
object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%d",
object->interface->name,
object->id, opcode);
break;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
if (closure == NULL && errno == EINVAL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%d.%s",
object->interface->name,
object->id,
message->name);
break;
} else if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
}
if (wl_debug)
wl_closure_print(closure, object, false);
wl_closure_invoke(closure, object,
object->implementation[opcode], client);
wl_closure_destroy(closure);
if (client->error)
break;
}
if (client->error)
wl_client_destroy(client);
return 1;
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
client->mask = mask;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITABLE;
return wl_event_source_fd_update(client->source, emask);
}
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
if (client->mask & WL_CONNECTION_WRITABLE)
wl_connection_data(client->connection, WL_CONNECTION_WRITABLE);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id);
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
socklen_t len;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
len = sizeof client->ucred;
if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED,
&client->ucred, &len) < 0) {
free(client);
return NULL;
}
client->connection =
wl_connection_create(fd, wl_client_connection_update, client);
if (client->connection == NULL) {
free(client);
return NULL;
}
wl_map_init(&client->objects);
if (wl_map_insert_at(&client->objects, 0, NULL) < 0) {
wl_map_release(&client->objects);
free(client);
return NULL;
}
bind_display(client, display, 1, 1);
wl_list_insert(display->client_list.prev, &client->link);
return client;
}
WL_EXPORT void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid)
{
if (pid)
*pid = client->ucred.pid;
if (uid)
*uid = client->ucred.uid;
if (gid)
*gid = client->ucred.gid;
}
WL_EXPORT void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
if (resource->object.id == 0)
resource->object.id =
wl_map_insert_new(&client->objects,
WL_MAP_SERVER_SIDE, resource);
else
wl_map_insert_at(&client->objects,
resource->object.id, resource);
resource->client = client;
wl_list_init(&resource->destroy_listener_list);
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
struct wl_listener *l, *next;
uint32_t *time = data;
wl_list_for_each_safe(l, next, &resource->destroy_listener_list, link)
l->func(l, resource, *time);
if (resource->destroy)
resource->destroy(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource, uint32_t time)
{
struct wl_client *client = resource->client;
if (resource->object.id < WL_SERVER_ID_START) {
if (client->display_resource) {
wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID,
resource->object.id);
}
wl_map_insert_at(&client->objects, resource->object.id, NULL);
} else {
wl_map_remove(&client->objects, resource->object.id);
}
destroy_resource(resource, &time);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t time = 0;
printf("disconnect from client %p\n", client);
wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &time);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
wl_list_remove(&client->link);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
pointer_focus_listener);
device->pointer_focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
keyboard_focus_listener);
device->keyboard_focus_resource = NULL;
}
static void
default_grab_focus(struct wl_pointer_grab *grab, uint32_t time,
struct wl_surface *surface, int32_t x, int32_t y)
{
struct wl_input_device *device = grab->input_device;
if (device->button_count > 0)
return;
wl_input_device_set_pointer_focus(device, surface, time, x, y);
}
static void
default_grab_motion(struct wl_pointer_grab *grab,
uint32_t time, int32_t x, int32_t y)
{
struct wl_resource *resource;
resource = grab->input_device->pointer_focus_resource;
if (resource)
wl_resource_post_event(resource, WL_INPUT_DEVICE_MOTION,
time, x, y);
}
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, int32_t button, int32_t state)
{
struct wl_input_device *device = grab->input_device;
struct wl_resource *resource;
resource = device->pointer_focus_resource;
if (resource)
wl_resource_post_event(resource, WL_INPUT_DEVICE_BUTTON,
time, button, state);
if (device->button_count == 0 && state == 0)
wl_input_device_set_pointer_focus(device,
device->current, time,
device->current_x,
device->current_y);
}
static const struct wl_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
};
static void
default_grab_key(struct wl_keyboard_grab *grab,
uint32_t time, uint32_t key, int32_t state)
{
struct wl_input_device *device = grab->input_device;
struct wl_resource *resource;
resource = device->keyboard_focus_resource;
if (resource)
wl_resource_post_event(resource, WL_INPUT_DEVICE_KEY,
time, key, state);
}
static const struct wl_keyboard_grab_interface
default_keyboard_grab_interface = {
default_grab_key
};
WL_EXPORT void
wl_input_device_init(struct wl_input_device *device)
{
memset(device, 0, sizeof *device);
wl_list_init(&device->resource_list);
wl_array_init(&device->keys);
device->pointer_focus_listener.func = lose_pointer_focus;
device->keyboard_focus_listener.func = lose_keyboard_focus;
device->default_pointer_grab.interface = &default_pointer_grab_interface;
device->default_pointer_grab.input_device = device;
device->pointer_grab = &device->default_pointer_grab;
device->default_keyboard_grab.interface = &default_keyboard_grab_interface;
device->default_keyboard_grab.input_device = device;
device->keyboard_grab = &device->default_keyboard_grab;
wl_list_init(&device->drag_resource_list);
device->selection_data_source = NULL;
wl_list_init(&device->selection_listener_list);
device->x = 100;
device->y = 100;
}
WL_EXPORT void
wl_input_device_release(struct wl_input_device *device)
{
if (device->keyboard_focus_resource)
wl_list_remove(&device->keyboard_focus_listener.link);
if (device->pointer_focus_resource)
wl_list_remove(&device->pointer_focus_listener.link);
/* XXX: What about device->resource_list? */
wl_array_release(&device->keys);
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
{
struct wl_resource *r;
if (!surface)
return NULL;
wl_list_for_each(r, list, link) {
if (r->client == surface->resource.client)
return r;
}
return NULL;
}
WL_EXPORT void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time,
int32_t sx, int32_t sy)
{
struct wl_resource *resource;
if (device->pointer_focus == surface)
return;
if (device->pointer_focus_resource) {
wl_resource_post_event(device->pointer_focus_resource,
WL_INPUT_DEVICE_POINTER_LEAVE,
time, device->pointer_focus);
wl_list_remove(&device->pointer_focus_listener.link);
}
resource = find_resource_for_surface(&device->resource_list, surface);
if (resource) {
wl_resource_post_event(resource,
WL_INPUT_DEVICE_POINTER_ENTER,
time, surface, sx, sy);
wl_list_insert(resource->destroy_listener_list.prev,
&device->pointer_focus_listener.link);
}
device->pointer_focus_resource = resource;
device->pointer_focus = surface;
device->pointer_focus_time = time;
device->default_pointer_grab.focus = surface;
}
WL_EXPORT void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time)
{
struct wl_resource *resource;
if (device->keyboard_focus == surface)
return;
if (device->keyboard_focus_resource) {
wl_resource_post_event(device->keyboard_focus_resource,
WL_INPUT_DEVICE_KEYBOARD_LEAVE,
time, device->keyboard_focus);
wl_list_remove(&device->keyboard_focus_listener.link);
}
resource = find_resource_for_surface(&device->resource_list, surface);
if (resource) {
wl_resource_post_event(resource,
WL_INPUT_DEVICE_KEYBOARD_ENTER,
time, surface, &device->keys);
wl_list_insert(resource->destroy_listener_list.prev,
&device->keyboard_focus_listener.link);
}
device->keyboard_focus_resource = resource;
device->keyboard_focus = surface;
device->keyboard_focus_time = time;
}
WL_EXPORT void
wl_input_device_start_keyboard_grab(struct wl_input_device *device,
struct wl_keyboard_grab *grab, uint32_t time)
{
device->keyboard_grab = grab;
grab->input_device = device;
}
WL_EXPORT void
wl_input_device_end_keyboard_grab(struct wl_input_device *device, uint32_t time)
{
device->keyboard_grab = &device->default_keyboard_grab;
}
WL_EXPORT void
wl_input_device_start_pointer_grab(struct wl_input_device *device,
struct wl_pointer_grab *grab, uint32_t time)
{
const struct wl_pointer_grab_interface *interface;
device->pointer_grab = grab;
interface = device->pointer_grab->interface;
grab->input_device = device;
if (device->current)
interface->focus(device->pointer_grab, time, device->current,
device->current_x, device->current_y);
}
WL_EXPORT void
wl_input_device_end_pointer_grab(struct wl_input_device *device, uint32_t time)
{
const struct wl_pointer_grab_interface *interface;
device->pointer_grab = &device->default_pointer_grab;
interface = device->pointer_grab->interface;
interface->focus(device->pointer_grab, time, device->current,
device->current_x, device->current_y);
}
static void
display_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %d", name);
else
global->bind(client, global->data, version, id);
}
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
callback = wl_client_add_object(client,
&wl_callback_interface, NULL, id, NULL);
wl_resource_post_event(callback, WL_CALLBACK_DONE, 0);
wl_resource_destroy(callback, 0);
}
struct wl_display_interface display_interface = {
display_bind,
display_sync,
};
static void
destroy_client_display_resource(struct wl_resource *resource)
{
resource->client->display_resource = NULL;
free(resource);
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct wl_display *display = data;
struct wl_global *global;
client->display_resource =
wl_client_add_object(client, &wl_display_interface,
&display_interface, id, display);
client->display_resource->destroy = destroy_client_display_resource;
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
}
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
display->id = 1;
if (!wl_display_add_global(display, &wl_display_interface,
display, bind_display)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_list_for_each_safe(s, next, &display->socket_list, link) {
wl_event_source_remove(s->source);
close(s->fd);
unlink(s->addr.sun_path);
close(s->fd_lock);
unlink(s->lock_addr);
free(s);
}
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
free(display);
}
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->name = display->id++;
global->interface = interface;
global->data = data;
global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
return global;
}
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
struct wl_client *client;
wl_list_for_each(client, &display->client_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL_REMOVE, global->name);
wl_list_remove(&global->link);
free(global);
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run)
wl_event_loop_dispatch(display->loop, -1);
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd =
accept4(fd, (struct sockaddr *) &name, &length, SOCK_CLOEXEC);
if (client_fd < 0 && errno == ENOSYS) {
client_fd = accept(fd, (struct sockaddr *) &name, &length);
if (client_fd >= 0 && fcntl(client_fd, F_SETFD, FD_CLOEXEC) == -1)
fprintf(stderr, "failed to set FD_CLOEXEC flag on client fd, errno: %d\n", errno);
}
if (client_fd < 0)
fprintf(stderr, "failed to accept, errno: %d\n", errno);
wl_client_create(display, client_fd);
return 1;
}
static int
get_socket_lock(struct wl_socket *socket, socklen_t name_size)
{
struct stat socket_stat;
int lock_size = name_size + 5;
snprintf(socket->lock_addr, lock_size,
"%s.lock", socket->addr.sun_path);
socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (socket->fd_lock < 0) {
fprintf(stderr,
"unable to open lockfile %s check permissions\n",
socket->lock_addr);
return -1;
}
if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
fprintf(stderr,
"unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
close(socket->fd_lock);
return -1;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
fprintf(stderr, "did not manage to stat file %s\n",
socket->addr.sun_path);
close(socket->fd_lock);
return -1;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return 0;
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size, name_size;
const char *runtime_dir;
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = socket(PF_LOCAL, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (s->fd < 0) {
free(s);
return -1;
}
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (runtime_dir == NULL) {
runtime_dir = ".";
fprintf(stderr,
"XDG_RUNTIME_DIR not set, falling back to %s\n",
runtime_dir);
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
fprintf(stderr, "using socket %s\n", s->addr.sun_path);
if (get_socket_lock(s,name_size) < 0) {
close(s->fd);
free(s);
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
close(s->fd);
free(s);
return -1;
}
if (listen(s->fd, 1) < 0) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL) {
wl_resource_post_no_memory(client->display_resource);
return NULL;
}
resource->object.interface = interface;
resource->object.implementation = implementation;
resource->object.id = id;
resource->client = client;
resource->data = data;
resource->destroy = (void *) free;
wl_list_init(&resource->destroy_listener_list);
if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
wl_resource_post_no_memory(client->display_resource);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
uint32_t id;
id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL);
return wl_client_add_object(client,
interface, implementation, id, data);
}