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https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-11-03 09:01:42 -05:00
Add a "side" field and some sanity checks to wl_map.
The original wl_map implementation did no checking to ensures that ids fell on the correct side of the WL_SERVER_ID_START line. This meant that a client could send the server a server ID and it would happily try to use it. Also, there was no distinction between server-side and client-side in wl_map_remove. Because wl_map_remove added the entry to the free list regardless of which side it came from, the following set of actions would break the map: 1. Client creates a bunch of objects 2. Client deletes one or more of those objects 3. Client does something that causes the server to create an object Because of the problem in wl_map_remove, the server would take an old client-side id, apply the WL_SERVER_ID_START offset, and try to use it as a server-side id regardless of whether or not it was valid. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
dce104dcc2
commit
28472970df
4 changed files with 32 additions and 15 deletions
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@ -226,8 +226,7 @@ wl_proxy_create(struct wl_proxy *factory, const struct wl_interface *interface)
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proxy->refcount = 1;
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pthread_mutex_lock(&display->mutex);
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proxy->object.id = wl_map_insert_new(&display->objects,
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WL_MAP_CLIENT_SIDE, proxy);
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proxy->object.id = wl_map_insert_new(&display->objects, proxy);
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pthread_mutex_unlock(&display->mutex);
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return proxy;
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@ -518,17 +517,16 @@ wl_display_connect_to_fd(int fd)
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memset(display, 0, sizeof *display);
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display->fd = fd;
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wl_map_init(&display->objects);
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wl_map_init(&display->objects, WL_MAP_CLIENT_SIDE);
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wl_event_queue_init(&display->queue, display);
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wl_list_init(&display->event_queue_list);
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pthread_mutex_init(&display->mutex, NULL);
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wl_map_insert_new(&display->objects, WL_MAP_CLIENT_SIDE, NULL);
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wl_map_insert_new(&display->objects, NULL);
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display->proxy.object.interface = &wl_display_interface;
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display->proxy.object.id =
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wl_map_insert_new(&display->objects,
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WL_MAP_CLIENT_SIDE, display);
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wl_map_insert_new(&display->objects, display);
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display->proxy.display = display;
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display->proxy.object.implementation = (void(**)(void)) &display_listener;
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display->proxy.user_data = display;
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@ -44,14 +44,15 @@
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struct wl_map {
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struct wl_array client_entries;
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struct wl_array server_entries;
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uint32_t side;
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uint32_t free_list;
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};
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typedef void (*wl_iterator_func_t)(void *element, void *data);
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void wl_map_init(struct wl_map *map);
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void wl_map_init(struct wl_map *map, uint32_t side);
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void wl_map_release(struct wl_map *map);
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uint32_t wl_map_insert_new(struct wl_map *map, uint32_t side, void *data);
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uint32_t wl_map_insert_new(struct wl_map *map, void *data);
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int wl_map_insert_at(struct wl_map *map, uint32_t i, void *data);
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int wl_map_reserve_new(struct wl_map *map, uint32_t i);
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void wl_map_remove(struct wl_map *map, uint32_t i);
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@ -336,7 +336,7 @@ wl_client_create(struct wl_display *display, int fd)
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if (client->connection == NULL)
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goto err_source;
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wl_map_init(&client->objects);
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wl_map_init(&client->objects, WL_MAP_SERVER_SIDE);
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if (wl_map_insert_at(&client->objects, 0, NULL) < 0)
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goto err_map;
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@ -379,8 +379,7 @@ wl_client_add_resource(struct wl_client *client,
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{
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if (resource->object.id == 0) {
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resource->object.id =
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wl_map_insert_new(&client->objects,
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WL_MAP_SERVER_SIDE, resource);
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wl_map_insert_new(&client->objects, resource);
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} else if (wl_map_insert_at(&client->objects,
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resource->object.id, resource) < 0) {
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wl_resource_post_error(client->display_resource,
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@ -932,7 +931,7 @@ wl_client_new_object(struct wl_client *client,
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{
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uint32_t id;
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id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL);
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id = wl_map_insert_new(&client->objects, NULL);
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return wl_client_add_object(client,
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interface, implementation, id, data);
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@ -152,9 +152,10 @@ union map_entry {
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};
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WL_EXPORT void
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wl_map_init(struct wl_map *map)
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wl_map_init(struct wl_map *map, uint32_t side)
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{
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memset(map, 0, sizeof *map);
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map->side = side;
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}
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WL_EXPORT void
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@ -165,13 +166,13 @@ wl_map_release(struct wl_map *map)
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}
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WL_EXPORT uint32_t
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wl_map_insert_new(struct wl_map *map, uint32_t side, void *data)
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wl_map_insert_new(struct wl_map *map, void *data)
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{
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union map_entry *start, *entry;
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struct wl_array *entries;
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uint32_t base;
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if (side == WL_MAP_CLIENT_SIDE) {
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if (map->side == WL_MAP_CLIENT_SIDE) {
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entries = &map->client_entries;
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base = 0;
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} else {
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@ -203,8 +204,14 @@ wl_map_insert_at(struct wl_map *map, uint32_t i, void *data)
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struct wl_array *entries;
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if (i < WL_SERVER_ID_START) {
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if (map->side == WL_MAP_CLIENT_SIDE)
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return -1;
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entries = &map->client_entries;
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} else {
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if (map->side == WL_MAP_SERVER_SIDE)
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return -1;
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entries = &map->server_entries;
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i -= WL_SERVER_ID_START;
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}
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@ -230,8 +237,14 @@ wl_map_reserve_new(struct wl_map *map, uint32_t i)
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struct wl_array *entries;
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if (i < WL_SERVER_ID_START) {
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if (map->side == WL_MAP_CLIENT_SIDE)
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return -1;
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entries = &map->client_entries;
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} else {
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if (map->side == WL_MAP_SERVER_SIDE)
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return -1;
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entries = &map->server_entries;
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i -= WL_SERVER_ID_START;
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}
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@ -262,8 +275,14 @@ wl_map_remove(struct wl_map *map, uint32_t i)
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struct wl_array *entries;
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if (i < WL_SERVER_ID_START) {
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if (map->side == WL_MAP_SERVER_SIDE)
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return;
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entries = &map->client_entries;
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} else {
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if (map->side == WL_MAP_CLIENT_SIDE)
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return;
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entries = &map->server_entries;
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i -= WL_SERVER_ID_START;
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}
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