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The original wl_map implementation did no checking to ensures that ids fell on the correct side of the WL_SERVER_ID_START line. This meant that a client could send the server a server ID and it would happily try to use it. Also, there was no distinction between server-side and client-side in wl_map_remove. Because wl_map_remove added the entry to the free list regardless of which side it came from, the following set of actions would break the map: 1. Client creates a bunch of objects 2. Client deletes one or more of those objects 3. Client does something that causes the server to create an object Because of the problem in wl_map_remove, the server would take an old client-side id, apply the WL_SERVER_ID_START offset, and try to use it as a server-side id regardless of whether or not it was valid. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
154 lines
4.8 KiB
C
154 lines
4.8 KiB
C
/*
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* Copyright © 2008-2011 Kristian Høgsberg
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* Copyright © 2011 Intel Corporation
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* Copyright © 2013 Jason Ekstrand
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef WAYLAND_PRIVATE_H
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#define WAYLAND_PRIVATE_H
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#include <stdarg.h>
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#include "wayland-util.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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#define container_of(ptr, type, member) ({ \
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const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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#define WL_ZOMBIE_OBJECT ((void *) 2)
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#define WL_MAP_SERVER_SIDE 0
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#define WL_MAP_CLIENT_SIDE 1
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#define WL_SERVER_ID_START 0xff000000
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#define WL_CLOSURE_MAX_ARGS 20
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struct wl_map {
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struct wl_array client_entries;
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struct wl_array server_entries;
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uint32_t side;
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uint32_t free_list;
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};
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typedef void (*wl_iterator_func_t)(void *element, void *data);
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void wl_map_init(struct wl_map *map, uint32_t side);
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void wl_map_release(struct wl_map *map);
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uint32_t wl_map_insert_new(struct wl_map *map, void *data);
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int wl_map_insert_at(struct wl_map *map, uint32_t i, void *data);
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int wl_map_reserve_new(struct wl_map *map, uint32_t i);
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void wl_map_remove(struct wl_map *map, uint32_t i);
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void *wl_map_lookup(struct wl_map *map, uint32_t i);
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void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data);
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struct wl_connection;
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struct wl_closure;
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struct wl_proxy;
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struct wl_connection *wl_connection_create(int fd);
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void wl_connection_destroy(struct wl_connection *connection);
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void wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
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void wl_connection_consume(struct wl_connection *connection, size_t size);
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int wl_connection_flush(struct wl_connection *connection);
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int wl_connection_read(struct wl_connection *connection);
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int wl_connection_write(struct wl_connection *connection, const void *data, size_t count);
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int wl_connection_queue(struct wl_connection *connection,
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const void *data, size_t count);
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union wl_argument {
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int32_t i;
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uint32_t u;
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wl_fixed_t f;
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const char *s;
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struct wl_object *o;
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uint32_t n;
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struct wl_array *a;
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int32_t h;
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};
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struct wl_closure {
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int count;
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const struct wl_message *message;
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uint32_t opcode;
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uint32_t sender_id;
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union wl_argument args[WL_CLOSURE_MAX_ARGS];
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struct wl_list link;
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struct wl_proxy *proxy;
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struct wl_array extra[0];
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};
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struct argument_details {
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char type;
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int nullable;
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};
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const char *
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get_next_argument(const char *signature, struct argument_details *details);
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int
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arg_count_for_signature(const char *signature);
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void
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wl_argument_from_va_list(const char *signature, union wl_argument *args,
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int count, va_list ap);
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struct wl_closure *
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wl_closure_marshal(struct wl_object *sender,
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uint32_t opcode, union wl_argument *args,
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const struct wl_message *message);
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struct wl_closure *
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wl_closure_vmarshal(struct wl_object *sender,
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uint32_t opcode, va_list ap,
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const struct wl_message *message);
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struct wl_closure *
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wl_connection_demarshal(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message);
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int
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wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects);
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enum wl_closure_invoke_flag {
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WL_CLOSURE_INVOKE_CLIENT = (1 << 0),
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WL_CLOSURE_INVOKE_SERVER = (1 << 1)
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};
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void
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wl_closure_invoke(struct wl_closure *closure, uint32_t flags,
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struct wl_object *target, uint32_t opcode, void *data);
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int
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wl_closure_send(struct wl_closure *closure, struct wl_connection *connection);
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int
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wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection);
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void
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wl_closure_print(struct wl_closure *closure, struct wl_object *target, int send);
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void
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wl_closure_destroy(struct wl_closure *closure);
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extern wl_log_func_t wl_log_handler;
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void wl_log(const char *fmt, ...);
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#endif
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