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client: Add WL_MAP_ENTRY_ZOMBIE flag
Add a new map entry flag to indicate that the object received is valid,
but a zombie. Previously this relied on a fixed object pointer, but
future patches in this series will have map entries returning either
NULL, or a different structure type entirely, for zombie objects.
wl_object_is_zombie() now solely uses the new flag to determine whether
or not the object is a zombie.
[daniels: Extracted from Derek's bespoke-zombie patch as an intermediate
step.]
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
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parent
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commit
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3 changed files with 21 additions and 9 deletions
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@ -405,15 +405,17 @@ wl_proxy_create_for_id(struct wl_proxy *factory,
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static void
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proxy_destroy(struct wl_proxy *proxy)
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{
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if (proxy->flags & WL_PROXY_FLAG_ID_DELETED)
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if (proxy->flags & WL_PROXY_FLAG_ID_DELETED) {
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wl_map_remove(&proxy->display->objects, proxy->object.id);
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else if (proxy->object.id < WL_SERVER_ID_START)
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wl_map_insert_at(&proxy->display->objects, 0,
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proxy->object.id, WL_ZOMBIE_OBJECT);
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else
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} else if (proxy->object.id < WL_SERVER_ID_START) {
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wl_map_insert_at(&proxy->display->objects,
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WL_MAP_ENTRY_ZOMBIE,
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proxy->object.id,
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WL_ZOMBIE_OBJECT);
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} else {
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wl_map_insert_at(&proxy->display->objects, 0,
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proxy->object.id, NULL);
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}
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proxy->flags |= WL_PROXY_FLAG_DESTROYED;
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