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client: Add wl_object_is_zombie() helper function
Add a helper function which determines whether or not an object is a
zombie.
[daniels: Extracted from Derek's bespoke-zombie patch as an intermediate
step.]
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This commit is contained in:
parent
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commit
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3 changed files with 14 additions and 3 deletions
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@ -831,6 +831,14 @@ wl_connection_demarshal(struct wl_connection *connection,
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return NULL;
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}
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bool
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wl_object_is_zombie(struct wl_map *map, uint32_t id)
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{
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struct wl_object *object = wl_map_lookup(map, id);
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return (object == WL_ZOMBIE_OBJECT);
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}
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int
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wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects)
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{
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@ -852,7 +860,7 @@ wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects)
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closure->args[i].o = NULL;
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object = wl_map_lookup(objects, id);
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if (object == WL_ZOMBIE_OBJECT) {
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if (wl_object_is_zombie(objects, id)) {
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/* references object we've already
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* destroyed client side */
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object = NULL;
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@ -837,7 +837,7 @@ display_handle_delete_id(void *data, struct wl_display *display, uint32_t id)
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if (!proxy)
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wl_log("error: received delete_id for unknown id (%u)\n", id);
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if (proxy && proxy != WL_ZOMBIE_OBJECT)
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if (proxy && !wl_object_is_zombie(&display->objects, id))
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proxy->flags |= WL_PROXY_FLAG_ID_DELETED;
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else
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wl_map_remove(&display->objects, id);
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@ -1253,7 +1253,7 @@ queue_event(struct wl_display *display, int len)
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return 0;
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proxy = wl_map_lookup(&display->objects, id);
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if (!proxy || proxy == WL_ZOMBIE_OBJECT) {
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if (!proxy || wl_object_is_zombie(&display->objects, id)) {
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wl_connection_consume(display->connection, size);
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return size;
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}
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@ -190,6 +190,9 @@ wl_connection_demarshal(struct wl_connection *connection,
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struct wl_map *objects,
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const struct wl_message *message);
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bool
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wl_object_is_zombie(struct wl_map *map, uint32_t id);
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int
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wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects);
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