Replaced the old mcwayface rendering code with tinywl's xdg_shell code,

allowing it to compile with wlroots 0.9.0+
This commit is contained in:
Keith Bowes 2020-02-19 18:43:39 -05:00
parent fe78796f7f
commit 874c844ce0
8 changed files with 291 additions and 16 deletions

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@ -1,11 +1,6 @@
# waybox
An openbox clone on Wayland (WIP)
This is the basic-apps branch, in which I'm working to get simple apps to work.
Currently, I'm targeting wlroots 0.6.0, but after I get the basic functionality
worked out, I want to get it to compile with wlroots 0.10.0. Right now, a
weston-terminal window will show, but it won't receive keyboard input.
### Goals
The main goal of this project is to provide a similar feel to openbox but on wayland

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@ -28,6 +28,20 @@ struct wb_output {
struct wl_list link;
};
struct wb_view {
struct wl_list link;
struct wb_server *server;
struct wlr_xdg_surface *xdg_surface;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener request_move;
struct wl_listener request_resize;
bool mapped;
int x, y;
};
void output_frame_notify(struct wl_listener* listener, void *data);
void output_destroy_notify(struct wl_listener* listener, void *data);
void new_output_notify(struct wl_listener* listener, void *data);

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@ -27,6 +27,12 @@
#include "waybox/cursor.h"
#include "waybox/seat.h"
enum wb_cursor_mode {
WB_CURSOR_PASSTHROUGH,
WB_CURSOR_MOVE,
WB_CURSOR_RESIZE,
};
struct wb_server {
struct wl_display *wl_display;
struct wl_event_loop *wl_event_loop;
@ -38,6 +44,16 @@ struct wb_server {
struct wb_cursor *cursor;
struct wb_seat * seat;
enum wb_cursor_mode cursor_mode;
struct wb_view *grabbed_view;
double grab_x, grab_y;
int grab_width, grab_height;
uint32_t resize_edges;
struct wlr_xdg_shell *xdg_shell;
struct wl_listener new_xdg_surface;
struct wl_list views;
struct wl_listener new_output;
struct wl_listener new_input;
struct wl_list outputs; // wb_output::link

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@ -0,0 +1,3 @@
#include "waybox/server.h"
void init_xdg_shell(struct wb_server *server);

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@ -4,6 +4,7 @@ wb_src = files(
'output.c',
'seat.c',
'server.c',
'xdg_shell.c',
)
wb_dep = [

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@ -1,5 +1,74 @@
#include <waybox/output.h>
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct wb_view *view;
struct timespec *when;
};
static void render_surface(struct wlr_surface *surface, int sx, int sy, void *data) {
/* This function is called for every surface that needs to be rendered. */
struct render_data *rdata = data;
struct wb_view *view = rdata->view;
struct wlr_output *output = rdata->output;
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
* automatically handles negotiating these with the client. The underlying
* resource could be an opaque handle passed from the client, or the client
* could have sent a pixel buffer which we copied to the GPU, or a few other
* means. You don't have to worry about this, wlroots takes care of it. */
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
return;
}
/* The view has a position in layout coordinates. If you have two displays,
* one next to the other, both 1080p, a view on the rightmost display might
* have layout coordinates of 2000,100. We need to translate that to
* output-local coordinates, or (2000 - 1920). */
double ox = 0, oy = 0;
wlr_output_layout_output_coords(
view->server->layout, output, &ox, &oy);
ox += view->x + sx, oy += view->y + sy;
/* We also have to apply the scale factor for HiDPI outputs. This is only
* part of the puzzle, TinyWL does not fully support HiDPI. */
struct wlr_box box = {
.x = ox * output->scale,
.y = oy * output->scale,
.width = surface->current.width * output->scale,
.height = surface->current.height * output->scale,
};
/*
* Those familiar with OpenGL are also familiar with the role of matricies
* in graphics programming. We need to prepare a matrix to render the view
* with. wlr_matrix_project_box is a helper which takes a box with a desired
* x, y coordinates, width and height, and an output geometry, then
* prepares an orthographic projection and multiplies the necessary
* transforms to produce a model-view-projection matrix.
*
* Naturally you can do this any way you like, for example to make a 3D
* compositor.
*/
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0,
output->transform_matrix);
/* This takes our matrix, the texture, and an alpha, and performs the actual
* rendering on the GPU. */
wlr_render_texture_with_matrix(rdata->renderer, texture, matrix, 1);
/* This lets the client know that we've displayed that frame and it can
* prepare another one now if it likes. */
wlr_surface_send_frame_done(surface, rdata->when);
}
void output_frame_notify(struct wl_listener *listener, void *data) {
struct wb_output *output = wl_container_of(listener, output, frame);
// struct wlr_backend *backend = output->server->backend;
@ -10,13 +79,34 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
if (!wlr_output_attach_render(wlr_output, NULL)) {
return;
}
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
wlr_renderer_begin(renderer, width, height);
float color[4] = {0.4f, 0.4f, 0.4f, 1.0f};
wlr_renderer_clear(renderer, color);
struct wl_resource *_surface;
struct wb_view *view;
wl_list_for_each_reverse(view, &output->server->views, link)
{
if (!view->mapped)
/* An unmapped view should not be rendered */
continue;
struct render_data rdata = {
.output = output->wlr_output,
.renderer = renderer,
.view = view,
.when = &now,
};
wlr_xdg_surface_for_each_surface(view->xdg_surface, render_surface, &rdata);
}
/*struct wl_resource *_surface;
wl_resource_for_each(_surface, &output->server->compositor->surface_resources) {
struct wlr_surface *surface = wlr_surface_from_resource(_surface);
if (!wlr_surface_has_buffer(surface)) {
@ -33,10 +123,10 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
struct wlr_texture *texture = wlr_surface_get_texture(surface);
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
wlr_surface_send_frame_done(surface, &now);
}
}*/
wlr_output_commit(wlr_output);
wlr_renderer_end(renderer);
wlr_output_commit(wlr_output);
output->last_frame = now;
}
@ -56,11 +146,14 @@ void new_output_notify(struct wl_listener *listener, void *data) {
struct wlr_output *wlr_output = data;
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
wlr_output_enable(wlr_output, true);
wlr_output_create_global(wlr_output);
if (!wlr_output_commit(wlr_output)) {
return;
}
//wlr_output_create_global(wlr_output);
}
struct wb_output *output = calloc(1, sizeof(struct wb_output));
@ -74,7 +167,8 @@ void new_output_notify(struct wl_listener *listener, void *data) {
output->frame.notify = output_frame_notify;
wl_signal_add(&wlr_output->events.frame, &output->frame);
wlr_output_layout_add_auto(server->layout, output->wlr_output);
wlr_output_layout_add_auto(server->layout, wlr_output);
wlr_output_create_global(wlr_output);
wlr_xcursor_manager_load(server->cursor->xcursor_manager, output->wlr_output->scale);
wlr_xcursor_manager_set_cursor_image(server->cursor->xcursor_manager, "left_ptr", server->cursor->cursor);
}

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@ -1,5 +1,6 @@
#include "waybox/server.h"
#include "waybox/seat.h"
#include "waybox/xdg_shell.h"
bool init_wb(struct wb_server* server) {
@ -59,7 +60,8 @@ bool start_wb(struct wb_server* server) {
server->compositor = wlr_compositor_create(server->wl_display,
wlr_backend_get_renderer(server->backend));
wlr_data_device_manager_create(server->wl_display);
wlr_xdg_shell_create(server->wl_display);
wl_list_init(&server->views);
init_xdg_shell(server);
//wlr_idle_create(server->wl_display);
return true;

150
waybox/xdg_shell.c Normal file
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@ -0,0 +1,150 @@
#include "waybox/xdg_shell.h"
static void focus_view(struct wb_view *view, struct wlr_surface *surface) {
/* Note: this function only deals with keyboard focus. */
if (view == NULL) {
return;
}
struct wb_server *server = view->server;
struct wlr_seat *seat = server->seat->seat;
struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (prev_surface) {
/*
* Deactivate the previously focused surface. This lets the client know
* it no longer has focus and the client will repaint accordingly, e.g.
* stop displaying a caret.
*/
struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
seat->keyboard_state.focused_surface);
wlr_xdg_toplevel_set_activated(previous, false);
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
/* Move the view to the front */
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
/* Activate the new surface */
wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
/*
* Tell the seat to have the keyboard enter this surface. wlroots will keep
* track of this and automatically send key events to the appropriate
* clients without additional work on your part.
*/
wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}
static void xdg_surface_map(struct wl_listener *listener, void *data) {
/* Called when the surface is mapped, or ready to display on-screen. */
struct wb_view *view = wl_container_of(listener, view, map);
view->mapped = true;
focus_view(view, view->xdg_surface->surface);
}
static void xdg_surface_unmap(struct wl_listener *listener, void *data) {
/* Called when the surface is unmapped, and should no longer be shown. */
struct wb_view *view = wl_container_of(listener, view, unmap);
view->mapped = false;
}
static void xdg_surface_destroy(struct wl_listener *listener, void *data) {
/* Called when the surface is destroyed and should never be shown again. */
struct wb_view *view = wl_container_of(listener, view, destroy);
wl_list_remove(&view->link);
free(view);
}
static void begin_interactive(struct wb_view *view,
enum wb_cursor_mode mode, uint32_t edges) {
/* This function sets up an interactive move or resize operation, where the
* compositor stops propegating pointer events to clients and instead
* consumes them itself, to move or resize windows. */
struct wb_server *server = view->server;
struct wlr_surface *focused_surface =
server->seat->seat->pointer_state.focused_surface;
if (view->xdg_surface->surface != focused_surface) {
/* Deny move/resize requests from unfocused clients. */
return;
}
server->grabbed_view = view;
server->cursor_mode = mode;
struct wlr_box geo_box;
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
if (mode == WB_CURSOR_MOVE) {
server->grab_x = server->cursor->cursor->x - view->x;
server->grab_y = server->cursor->cursor->y - view->y;
} else {
server->grab_x = server->cursor->cursor->x + geo_box.x;
server->grab_y = server->cursor->cursor->y + geo_box.y;
}
server->grab_width = geo_box.width;
server->grab_height = geo_box.height;
server->resize_edges = edges;
}
static void xdg_toplevel_request_move(
struct wl_listener *listener, void *data) {
/* This event is raised when a client would like to begin an interactive
* move, typically because the user clicked on their client-side
* decorations. Note that a more sophisticated compositor should check the
* provied serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
struct wb_view *view = wl_container_of(listener, view, request_move);
begin_interactive(view, WB_CURSOR_MOVE, 0);
}
static void xdg_toplevel_request_resize(
struct wl_listener *listener, void *data) {
/* This event is raised when a client would like to begin an interactive
* resize, typically because the user clicked on their client-side
* decorations. Note that a more sophisticated compositor should check the
* provied serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
struct wlr_xdg_toplevel_resize_event *event = data;
struct wb_view *view = wl_container_of(listener, view, request_resize);
begin_interactive(view, WB_CURSOR_RESIZE, event->edges);
}
static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup. */
struct wb_server *server =
wl_container_of(listener, server, new_xdg_surface);
struct wlr_xdg_surface *xdg_surface = data;
if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
return;
}
/* Allocate a tinywl_view for this surface */
struct wb_view *view =
calloc(1, sizeof(struct wb_view));
view->server = server;
view->xdg_surface = xdg_surface;
/* Listen to the various events it can emit */
view->map.notify = xdg_surface_map;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->unmap.notify = xdg_surface_unmap;
wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
view->destroy.notify = xdg_surface_destroy;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
/* cotd */
struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
view->request_move.notify = xdg_toplevel_request_move;
wl_signal_add(&toplevel->events.request_move, &view->request_move);
view->request_resize.notify = xdg_toplevel_request_resize;
wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
/* Add it to the list of views. */
wl_list_insert(&server->views, &view->link);
}
void init_xdg_shell(struct wb_server *server) {
server->xdg_shell = wlr_xdg_shell_create(server->wl_display);
server->new_xdg_surface.notify = server_new_xdg_surface;
wl_signal_add(&server->xdg_shell->events.new_surface, &server->new_xdg_surface);
}