mirror of
https://github.com/wizbright/waybox.git
synced 2025-10-29 05:40:20 -04:00
Replaced the old mcwayface rendering code with tinywl's xdg_shell code,
allowing it to compile with wlroots 0.9.0+
This commit is contained in:
parent
fe78796f7f
commit
874c844ce0
8 changed files with 291 additions and 16 deletions
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@ -1,11 +1,6 @@
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# waybox
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An openbox clone on Wayland (WIP)
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This is the basic-apps branch, in which I'm working to get simple apps to work.
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Currently, I'm targeting wlroots 0.6.0, but after I get the basic functionality
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worked out, I want to get it to compile with wlroots 0.10.0. Right now, a
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weston-terminal window will show, but it won't receive keyboard input.
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### Goals
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The main goal of this project is to provide a similar feel to openbox but on wayland
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@ -28,6 +28,20 @@ struct wb_output {
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struct wl_list link;
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};
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struct wb_view {
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struct wl_list link;
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struct wb_server *server;
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struct wlr_xdg_surface *xdg_surface;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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struct wl_listener request_move;
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struct wl_listener request_resize;
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bool mapped;
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int x, y;
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};
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void output_frame_notify(struct wl_listener* listener, void *data);
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void output_destroy_notify(struct wl_listener* listener, void *data);
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void new_output_notify(struct wl_listener* listener, void *data);
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@ -27,6 +27,12 @@
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#include "waybox/cursor.h"
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#include "waybox/seat.h"
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enum wb_cursor_mode {
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WB_CURSOR_PASSTHROUGH,
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WB_CURSOR_MOVE,
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WB_CURSOR_RESIZE,
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};
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struct wb_server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop;
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@ -38,6 +44,16 @@ struct wb_server {
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struct wb_cursor *cursor;
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struct wb_seat * seat;
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enum wb_cursor_mode cursor_mode;
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struct wb_view *grabbed_view;
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double grab_x, grab_y;
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int grab_width, grab_height;
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uint32_t resize_edges;
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struct wlr_xdg_shell *xdg_shell;
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struct wl_listener new_xdg_surface;
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struct wl_list views;
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struct wl_listener new_output;
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struct wl_listener new_input;
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struct wl_list outputs; // wb_output::link
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3
include/waybox/xdg_shell.h
Normal file
3
include/waybox/xdg_shell.h
Normal file
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@ -0,0 +1,3 @@
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#include "waybox/server.h"
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void init_xdg_shell(struct wb_server *server);
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@ -4,6 +4,7 @@ wb_src = files(
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'output.c',
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'seat.c',
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'server.c',
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'xdg_shell.c',
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)
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wb_dep = [
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112
waybox/output.c
112
waybox/output.c
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@ -1,5 +1,74 @@
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#include <waybox/output.h>
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struct render_data {
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struct wlr_output *output;
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struct wlr_renderer *renderer;
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struct wb_view *view;
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struct timespec *when;
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};
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static void render_surface(struct wlr_surface *surface, int sx, int sy, void *data) {
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/* This function is called for every surface that needs to be rendered. */
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struct render_data *rdata = data;
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struct wb_view *view = rdata->view;
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struct wlr_output *output = rdata->output;
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/* We first obtain a wlr_texture, which is a GPU resource. wlroots
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* automatically handles negotiating these with the client. The underlying
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* resource could be an opaque handle passed from the client, or the client
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* could have sent a pixel buffer which we copied to the GPU, or a few other
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* means. You don't have to worry about this, wlroots takes care of it. */
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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return;
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}
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/* The view has a position in layout coordinates. If you have two displays,
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* one next to the other, both 1080p, a view on the rightmost display might
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* have layout coordinates of 2000,100. We need to translate that to
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* output-local coordinates, or (2000 - 1920). */
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(
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view->server->layout, output, &ox, &oy);
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ox += view->x + sx, oy += view->y + sy;
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/* We also have to apply the scale factor for HiDPI outputs. This is only
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* part of the puzzle, TinyWL does not fully support HiDPI. */
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struct wlr_box box = {
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.x = ox * output->scale,
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.y = oy * output->scale,
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.width = surface->current.width * output->scale,
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.height = surface->current.height * output->scale,
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};
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/*
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* Those familiar with OpenGL are also familiar with the role of matricies
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* in graphics programming. We need to prepare a matrix to render the view
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* with. wlr_matrix_project_box is a helper which takes a box with a desired
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* x, y coordinates, width and height, and an output geometry, then
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* prepares an orthographic projection and multiplies the necessary
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* transforms to produce a model-view-projection matrix.
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*
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* Naturally you can do this any way you like, for example to make a 3D
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* compositor.
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*/
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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wlr_matrix_project_box(matrix, &box, transform, 0,
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output->transform_matrix);
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/* This takes our matrix, the texture, and an alpha, and performs the actual
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* rendering on the GPU. */
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wlr_render_texture_with_matrix(rdata->renderer, texture, matrix, 1);
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/* This lets the client know that we've displayed that frame and it can
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* prepare another one now if it likes. */
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wlr_surface_send_frame_done(surface, rdata->when);
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}
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void output_frame_notify(struct wl_listener *listener, void *data) {
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struct wb_output *output = wl_container_of(listener, output, frame);
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// struct wlr_backend *backend = output->server->backend;
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@ -10,13 +79,34 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
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if (!wlr_output_attach_render(wlr_output, NULL)) {
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return;
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}
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int width, height;
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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wlr_renderer_begin(renderer, width, height);
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float color[4] = {0.4f, 0.4f, 0.4f, 1.0f};
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wlr_renderer_clear(renderer, color);
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struct wl_resource *_surface;
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struct wb_view *view;
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wl_list_for_each_reverse(view, &output->server->views, link)
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{
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if (!view->mapped)
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/* An unmapped view should not be rendered */
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continue;
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struct render_data rdata = {
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.output = output->wlr_output,
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.renderer = renderer,
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.view = view,
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.when = &now,
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};
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wlr_xdg_surface_for_each_surface(view->xdg_surface, render_surface, &rdata);
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}
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/*struct wl_resource *_surface;
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wl_resource_for_each(_surface, &output->server->compositor->surface_resources) {
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struct wlr_surface *surface = wlr_surface_from_resource(_surface);
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if (!wlr_surface_has_buffer(surface)) {
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@ -33,10 +123,10 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
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wlr_surface_send_frame_done(surface, &now);
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}
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}*/
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wlr_output_commit(wlr_output);
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wlr_renderer_end(renderer);
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wlr_output_commit(wlr_output);
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output->last_frame = now;
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}
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@ -56,11 +146,14 @@ void new_output_notify(struct wl_listener *listener, void *data) {
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struct wlr_output *wlr_output = data;
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode =
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wl_container_of(wlr_output->modes.prev, mode, link);
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struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_enable(wlr_output, true);
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wlr_output_create_global(wlr_output);
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if (!wlr_output_commit(wlr_output)) {
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return;
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}
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//wlr_output_create_global(wlr_output);
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}
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struct wb_output *output = calloc(1, sizeof(struct wb_output));
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@ -74,7 +167,8 @@ void new_output_notify(struct wl_listener *listener, void *data) {
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output->frame.notify = output_frame_notify;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wlr_output_layout_add_auto(server->layout, output->wlr_output);
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wlr_output_layout_add_auto(server->layout, wlr_output);
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wlr_output_create_global(wlr_output);
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wlr_xcursor_manager_load(server->cursor->xcursor_manager, output->wlr_output->scale);
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wlr_xcursor_manager_set_cursor_image(server->cursor->xcursor_manager, "left_ptr", server->cursor->cursor);
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}
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@ -1,5 +1,6 @@
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#include "waybox/server.h"
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#include "waybox/seat.h"
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#include "waybox/xdg_shell.h"
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bool init_wb(struct wb_server* server) {
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@ -59,7 +60,8 @@ bool start_wb(struct wb_server* server) {
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server->compositor = wlr_compositor_create(server->wl_display,
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wlr_backend_get_renderer(server->backend));
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wlr_data_device_manager_create(server->wl_display);
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wlr_xdg_shell_create(server->wl_display);
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wl_list_init(&server->views);
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init_xdg_shell(server);
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//wlr_idle_create(server->wl_display);
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return true;
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150
waybox/xdg_shell.c
Normal file
150
waybox/xdg_shell.c
Normal file
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#include "waybox/xdg_shell.h"
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static void focus_view(struct wb_view *view, struct wlr_surface *surface) {
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/* Note: this function only deals with keyboard focus. */
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if (view == NULL) {
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return;
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}
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struct wb_server *server = view->server;
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struct wlr_seat *seat = server->seat->seat;
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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/* Don't re-focus an already focused surface. */
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return;
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}
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if (prev_surface) {
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/*
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* Deactivate the previously focused surface. This lets the client know
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* it no longer has focus and the client will repaint accordingly, e.g.
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* stop displaying a caret.
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*/
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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seat->keyboard_state.focused_surface);
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wlr_xdg_toplevel_set_activated(previous, false);
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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/* Move the view to the front */
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wl_list_remove(&view->link);
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wl_list_insert(&server->views, &view->link);
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/* Activate the new surface */
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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/*
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* Tell the seat to have the keyboard enter this surface. wlroots will keep
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* track of this and automatically send key events to the appropriate
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* clients without additional work on your part.
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*/
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wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
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keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
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}
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static void xdg_surface_map(struct wl_listener *listener, void *data) {
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/* Called when the surface is mapped, or ready to display on-screen. */
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struct wb_view *view = wl_container_of(listener, view, map);
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view->mapped = true;
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focus_view(view, view->xdg_surface->surface);
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}
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static void xdg_surface_unmap(struct wl_listener *listener, void *data) {
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/* Called when the surface is unmapped, and should no longer be shown. */
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struct wb_view *view = wl_container_of(listener, view, unmap);
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view->mapped = false;
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}
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static void xdg_surface_destroy(struct wl_listener *listener, void *data) {
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/* Called when the surface is destroyed and should never be shown again. */
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struct wb_view *view = wl_container_of(listener, view, destroy);
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wl_list_remove(&view->link);
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free(view);
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}
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static void begin_interactive(struct wb_view *view,
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enum wb_cursor_mode mode, uint32_t edges) {
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/* This function sets up an interactive move or resize operation, where the
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* compositor stops propegating pointer events to clients and instead
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* consumes them itself, to move or resize windows. */
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struct wb_server *server = view->server;
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struct wlr_surface *focused_surface =
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server->seat->seat->pointer_state.focused_surface;
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if (view->xdg_surface->surface != focused_surface) {
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/* Deny move/resize requests from unfocused clients. */
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return;
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}
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server->grabbed_view = view;
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server->cursor_mode = mode;
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struct wlr_box geo_box;
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wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
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if (mode == WB_CURSOR_MOVE) {
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server->grab_x = server->cursor->cursor->x - view->x;
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server->grab_y = server->cursor->cursor->y - view->y;
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} else {
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server->grab_x = server->cursor->cursor->x + geo_box.x;
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server->grab_y = server->cursor->cursor->y + geo_box.y;
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}
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server->grab_width = geo_box.width;
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server->grab_height = geo_box.height;
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server->resize_edges = edges;
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}
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static void xdg_toplevel_request_move(
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struct wl_listener *listener, void *data) {
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/* This event is raised when a client would like to begin an interactive
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* move, typically because the user clicked on their client-side
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* decorations. Note that a more sophisticated compositor should check the
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* provied serial against a list of button press serials sent to this
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* client, to prevent the client from requesting this whenever they want. */
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struct wb_view *view = wl_container_of(listener, view, request_move);
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begin_interactive(view, WB_CURSOR_MOVE, 0);
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}
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static void xdg_toplevel_request_resize(
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struct wl_listener *listener, void *data) {
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/* This event is raised when a client would like to begin an interactive
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* resize, typically because the user clicked on their client-side
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* decorations. Note that a more sophisticated compositor should check the
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* provied serial against a list of button press serials sent to this
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* client, to prevent the client from requesting this whenever they want. */
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struct wlr_xdg_toplevel_resize_event *event = data;
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struct wb_view *view = wl_container_of(listener, view, request_resize);
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begin_interactive(view, WB_CURSOR_RESIZE, event->edges);
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}
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static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
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* client, either a toplevel (application window) or popup. */
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struct wb_server *server =
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wl_container_of(listener, server, new_xdg_surface);
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struct wlr_xdg_surface *xdg_surface = data;
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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return;
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}
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/* Allocate a tinywl_view for this surface */
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struct wb_view *view =
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calloc(1, sizeof(struct wb_view));
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view->server = server;
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view->xdg_surface = xdg_surface;
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/* Listen to the various events it can emit */
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view->map.notify = xdg_surface_map;
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wl_signal_add(&xdg_surface->events.map, &view->map);
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view->unmap.notify = xdg_surface_unmap;
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wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
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view->destroy.notify = xdg_surface_destroy;
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wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
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/* cotd */
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struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
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view->request_move.notify = xdg_toplevel_request_move;
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wl_signal_add(&toplevel->events.request_move, &view->request_move);
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view->request_resize.notify = xdg_toplevel_request_resize;
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wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
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/* Add it to the list of views. */
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wl_list_insert(&server->views, &view->link);
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}
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void init_xdg_shell(struct wb_server *server) {
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server->xdg_shell = wlr_xdg_shell_create(server->wl_display);
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server->new_xdg_surface.notify = server_new_xdg_surface;
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wl_signal_add(&server->xdg_shell->events.new_surface, &server->new_xdg_surface);
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}
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