Updated README.md; moved the keyboard code from server.c to seat.c

This commit is contained in:
Keith Bowes 2020-02-19 14:23:27 -05:00
parent 7d76b9ef76
commit fe78796f7f
4 changed files with 138 additions and 138 deletions

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@ -19,6 +19,7 @@ contributing.](https://github.com/wizbright/waybox/blob/master/CONTRIBUTING.md)
* meson
* wlroots
* wayland
* xkbcommon
### Build instructions

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@ -10,7 +10,6 @@ struct wb_seat {
struct wlr_seat * seat;
struct wl_list keyboards;
struct wl_listener new_input;
};
struct wb_keyboard {

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@ -2,12 +2,145 @@
#include "waybox/seat.h"
/* Stolen from wltiny. Customizations will come later. */
static bool handle_keybinding(struct wb_server *server, xkb_keysym_t sym) {
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*
* This function assumes Alt is held down.
*/
switch (sym) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
#if 0
/* Cycle to the next view */
if (wl_list_length(&server->views) < 2) {
break;
}
struct tinywl_view *current_view = wl_container_of(
server->views.next, current_view, link);
struct tinywl_view *next_view = wl_container_of(
current_view->link.next, next_view, link);
focus_view(next_view, next_view->xdg_surface->surface);
/* Move the previous view to the end of the list */
wl_list_remove(&current_view->link);
wl_list_insert(server->views.prev, &current_view->link);
#endif
break;
default:
return false;
}
return true;
}
static void keyboard_handle_modifiers(
struct wl_listener *listener, void *data) {
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct wb_keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat->seat,
&keyboard->device->keyboard->modifiers);
}
static void keyboard_handle_key(
struct wl_listener *listener, void *data) {
/* This event is raised when a key is pressed or released. */
struct wb_keyboard *keyboard =
wl_container_of(listener, keyboard, key);
struct wb_server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If alt is held down and this button was _pressed_, we attempt to
* process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void server_new_keyboard(struct wb_server *server,
struct wlr_input_device *device) {
struct wb_keyboard *keyboard =
calloc(1, sizeof(struct wb_keyboard));
keyboard->server = server;
keyboard->device = device;
/* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us"). */
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->seat->keyboards, &keyboard->link);
}
static void new_input_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct wb_server *server = wl_container_of(listener, server, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
server_new_keyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
wlr_cursor_attach_input_device(server->cursor->cursor, device);
break;
default:
break;
}
}
struct wb_seat * wb_seat_create(struct wb_server * server) {
struct wb_seat * seat = malloc(sizeof(struct wb_seat));
wl_list_init(&seat->keyboards);
//seat->new_input.notify = new_input_notify;
//wl_signal_add(&server->backend->events.new_input, &server->new_input);
server->new_input.notify = new_input_notify;
wl_signal_add(&server->backend->events.new_input, &server->new_input);
seat->seat = wlr_seat_create(server->wl_display, "seat0");
wlr_seat_set_capabilities(seat->seat, WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_KEYBOARD);

View file

@ -1,139 +1,6 @@
#include "waybox/server.h"
#include "waybox/seat.h"
/* Stolen from wltiny. Customizations will come later. */
static bool handle_keybinding(struct wb_server *server, xkb_keysym_t sym) {
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*
* This function assumes Alt is held down.
*/
switch (sym) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
#if 0
/* Cycle to the next view */
if (wl_list_length(&server->views) < 2) {
break;
}
struct tinywl_view *current_view = wl_container_of(
server->views.next, current_view, link);
struct tinywl_view *next_view = wl_container_of(
current_view->link.next, next_view, link);
focus_view(next_view, next_view->xdg_surface->surface);
/* Move the previous view to the end of the list */
wl_list_remove(&current_view->link);
wl_list_insert(server->views.prev, &current_view->link);
#endif
break;
default:
return false;
}
return true;
}
static void keyboard_handle_modifiers(
struct wl_listener *listener, void *data) {
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct wb_keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat->seat,
&keyboard->device->keyboard->modifiers);
}
static void keyboard_handle_key(
struct wl_listener *listener, void *data) {
/* This event is raised when a key is pressed or released. */
struct wb_keyboard *keyboard =
wl_container_of(listener, keyboard, key);
struct wb_server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If alt is held down and this button was _pressed_, we attempt to
* process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void server_new_keyboard(struct wb_server *server,
struct wlr_input_device *device) {
struct wb_keyboard *keyboard =
calloc(1, sizeof(struct wb_keyboard));
keyboard->server = server;
keyboard->device = device;
/* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us"). */
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->seat->keyboards, &keyboard->link);
}
static void new_input_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct wb_server *server = wl_container_of(listener, server, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
server_new_keyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
wlr_cursor_attach_input_device(server->cursor->cursor, device);
break;
default:
break;
}
}
bool init_wb(struct wb_server* server) {
// create display
@ -169,8 +36,8 @@ bool start_wb(struct wb_server* server) {
server->new_output.notify = new_output_notify;
wl_signal_add(&server->backend->events.new_output, &server->new_output);
server->new_input.notify = new_input_notify;
wl_signal_add(&server->backend->events.new_input, &server->new_input);
//server->new_input.notify = new_input_notify;
//wl_signal_add(&server->backend->events.new_input, &server->new_input);
const char *socket = wl_display_add_socket_auto(server->wl_display);
assert(socket);