mirror of
https://github.com/wizbright/waybox.git
synced 2025-10-29 05:40:20 -04:00
Migrated layer shell to the scene graph API
This commit is contained in:
parent
d7b799ab80
commit
5a3ac6055d
7 changed files with 415 additions and 304 deletions
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@ -15,9 +15,17 @@ struct wb_output {
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struct wlr_output *wlr_output;
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struct wb_server *server;
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struct wl_list layers[4]; /* wb_layer_surface::link */
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struct {
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struct wlr_scene_node *shell_background;
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struct wlr_scene_node *shell_bottom;
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struct wlr_scene_node *shell_fullscreen;
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struct wlr_scene_node *shell_overlay;
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struct wlr_scene_node *shell_top;
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} layers;
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#if !WLR_CHECK_VERSION(0, 16, 0)
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struct wlr_scene_rect *scene_rect;
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#endif
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struct wl_listener destroy;
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struct wl_listener frame;
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@ -11,6 +11,8 @@ struct wb_server;
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struct wb_seat {
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struct wlr_seat *seat;
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struct wlr_layer_surface_v1 *focused_layer;
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struct wl_list keyboards;
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struct wl_listener request_set_primary_selection;
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@ -28,5 +30,6 @@ struct wb_keyboard {
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struct wb_server;
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struct wb_seat *wb_seat_create(struct wb_server *server);
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void seat_set_focus_layer(struct wb_seat *seat, struct wlr_layer_surface_v1 *layer);
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void wb_seat_destroy(struct wb_seat *seat);
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#endif
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@ -6,278 +6,351 @@
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* Copyright 2022 Sway Developers
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*/
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include "waybox/xdg_shell.h"
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static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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if (exclusive <= 0) {
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static void descriptor_destroy(struct wb_scene_descriptor *desc) {
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if (!desc) {
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return;
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}
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struct {
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uint32_t anchors;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor & edges[i].anchors) == edges[i].anchors) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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}
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}
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wl_list_remove(&desc->destroy.link);
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free(desc);
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}
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static void arrange_layer(struct wlr_output *output,
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struct wl_list *list /* struct *wb_layer_surface */,
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struct wlr_box *usable_area, bool exclusive) {
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struct wb_layer_surface *wb_surface;
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struct wlr_box full_area = { 0 };
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wlr_output_effective_resolution(output,
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&full_area.width, &full_area.height);
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wl_list_for_each_reverse(wb_surface, list, link) {
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struct wlr_layer_surface_v1 *layer = wb_surface->layer_surface;
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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continue;
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}
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struct wlr_box bounds;
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if (state->exclusive_zone == -1) {
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bounds = full_area;
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} else {
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bounds = *usable_area;
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}
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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/* Horizontal axis */
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = bounds.x;
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box.width = bounds.width;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = bounds.x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = bounds.x + (bounds.width - box.width);
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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/* Vertical axis */
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = bounds.y;
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box.height = bounds.height;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = bounds.y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = bounds.y + (bounds.height - box.height);
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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/* Margin */
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if ((state->anchor & both_horiz) == both_horiz) {
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box.x += state->margin.left;
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box.width -= state->margin.left + state->margin.right;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if ((state->anchor & both_vert) == both_vert) {
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box.y += state->margin.top;
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box.height -= state->margin.top + state->margin.bottom;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y += state->margin.top;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y -= state->margin.bottom;
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}
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if (box.width < 0 || box.height < 0) {
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wlr_layer_surface_v1_destroy(layer);
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continue;
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}
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static void handle_descriptor_destroy(struct wl_listener *listener, void *data) {
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struct wb_scene_descriptor *desc =
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wl_container_of(listener, desc, destroy);
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/* Apply */
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wb_surface->geo = box;
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_layer_surface_v1_configure(layer, box.width, box.height);
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descriptor_destroy(desc);
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}
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void assign_scene_descriptor(struct wlr_scene_node *node,
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enum wb_scene_descriptor_type type, void *data) {
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struct wb_scene_descriptor *desc =
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calloc(1, sizeof(struct wb_scene_descriptor));
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if (!desc) {
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return;
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}
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desc->type = type;
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desc->data = data;
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desc->destroy.notify = handle_descriptor_destroy;
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wl_signal_add(&node->events.destroy, &desc->destroy);
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node->data = desc;
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}
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static void arrange_surface (struct wb_output *output, struct wlr_box *full_area,
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struct wlr_box *usable_area, struct wlr_scene_node *scene_node) {
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struct wlr_scene_node *node;
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wl_list_for_each(node, &scene_node->state.children, state.link) {
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struct wb_scene_descriptor *desc = node->data;
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if (desc->type == WB_SCENE_DESC_LAYER_SHELL) {
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#if WLR_CHECK_VERSION(0, 16, 0)
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struct wb_layer_surface *surface = desc->data;
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wlr_scene_layer_surface_v1_configure(surface->scene,
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full_area, usable_area);
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#endif
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}
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}
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}
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void arrange_layers(struct wb_output *output) {
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struct wlr_box usable_area = { 0 };
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struct wlr_box full_area;
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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/* Arrange exclusive surfaces from top->bottom */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, true);
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memcpy(&full_area, &usable_area, sizeof(struct wlr_box));
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/* Arrange non-exlusive surfaces from top->bottom */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, false);
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/* Find topmost keyboard interactive layer, if such a layer exists */
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
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struct wb_layer_surface *layer, *topmost = NULL;
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse(layer,
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&output->layers[layers_above_shell[i]], link) {
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if (layer->layer_surface->current.keyboard_interactive) {
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topmost = layer;
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break;
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}
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}
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if (topmost != NULL) {
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break;
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}
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}
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/* TODO: Focus topmost layer */
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_background);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_bottom);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_top);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_overlay);
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}
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static void handle_output_destroy(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer =
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wl_container_of(listener, layer, output_destroy);
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layer->layer_surface->output = NULL;
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wl_list_remove(&layer->output_destroy.link);
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wlr_layer_surface_v1_destroy(layer->layer_surface);
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#if WLR_CHECK_VERSION(0, 16, 0)
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static struct wlr_scene_node *wb_layer_get_scene(struct wb_output *output,
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enum zwlr_layer_shell_v1_layer type) {
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switch (type) {
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case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
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return output->layers.shell_background;
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case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
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return output->layers.shell_bottom;
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case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
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return output->layers.shell_top;
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case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
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return output->layers.shell_overlay;
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}
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/* Unreachable */
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return NULL;
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}
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#endif
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static struct wb_layer_surface *wb_layer_surface_create(
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#if WLR_CHECK_VERSION(0, 16, 0)
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struct wlr_scene_layer_surface_v1 *scene) {
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#else
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struct wlr_layer_surface_v1 *scene) {
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#endif
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struct wb_layer_surface *surface = calloc(1, sizeof(struct wb_layer_surface));
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if (!surface) {
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return NULL;
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}
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#if WLR_CHECK_VERSION(0, 16, 0)
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surface->scene = scene;
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#endif
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return surface;
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}
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static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer =
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wl_container_of(listener, layer, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
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struct wlr_output *wlr_output = layer_surface->output;
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if (wlr_output != NULL) {
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struct wb_output *output = wlr_output->data;
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arrange_layers(output);
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}
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}
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struct wb_layer_surface *surface =
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wl_container_of(listener, surface, surface_commit);
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer = wl_container_of(
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listener, layer, destroy);
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wl_list_remove(&layer->link);
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wl_list_remove(&layer->destroy.link);
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wl_list_remove(&layer->map.link);
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wl_list_remove(&layer->surface_commit.link);
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if (layer->layer_surface->output) {
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wl_list_remove(&layer->output_destroy.link);
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arrange_layers((struct wb_output *)layer->layer_surface->output->data);
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if (!surface->output) {
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return;
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}
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free(layer);
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#if WLR_CHECK_VERSION(0, 16, 0)
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struct wlr_layer_surface_v1 *layer_surface = surface->scene->layer_surface;
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uint32_t committed = layer_surface->current.committed;
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if (committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
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enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
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struct wlr_scene_node *output_layer = wb_layer_get_scene(
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surface->output, layer_type);
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wlr_scene_node_reparent(surface->scene->node, output_layer);
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}
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if (committed || layer_surface->mapped != surface->mapped) {
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surface->mapped = layer_surface->mapped;
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arrange_layers(surface->output);
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}
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#endif
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}
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static void handle_map(struct wl_listener *listener, void *data) {
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struct wlr_layer_surface_v1 *layer_surface = data;
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wlr_surface_send_enter(layer_surface->surface, layer_surface->output);
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struct wb_layer_surface *surface = wl_container_of(listener,
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surface, map);
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#if WLR_CHECK_VERSION(0, 16, 0)
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struct wlr_layer_surface_v1 *layer_surface =
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surface->scene->layer_surface;
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/* focus on new surface */
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if (layer_surface->current.keyboard_interactive &&
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(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
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layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
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struct wb_seat *seat = surface->server->seat;
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/* but only if the currently focused layer has a lower precedence */
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if (!seat->focused_layer ||
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seat->focused_layer->current.layer >= layer_surface->current.layer) {
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seat_set_focus_layer(seat, layer_surface);
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}
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arrange_layers(surface->output);
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}
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#endif
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}
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void server_new_layer_surface(struct wl_listener *listener, void *data) {
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struct wb_server *server = wl_container_of(
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listener, server, new_layer_surface);
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struct wlr_layer_surface_v1 *layer_surface = data;
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if (!layer_surface->output) {
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struct wlr_output *output = wlr_output_layout_output_at(
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server->output_layout, server->cursor->cursor->x, server->cursor->cursor->y);
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layer_surface->output = output;
|
||||
}
|
||||
static void handle_unmap(struct wl_listener *listener, void *data) {
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
struct wb_layer_surface *surface = wl_container_of(
|
||||
listener, surface, unmap);
|
||||
struct wb_seat *seat = surface->server->seat;
|
||||
if (seat->focused_layer == surface->scene->layer_surface) {
|
||||
seat_set_focus_layer(seat, seat->focused_layer);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
struct wb_output *output = layer_surface->output->data;
|
||||
struct wb_layer_surface *wb_surface =
|
||||
calloc(1, sizeof(struct wb_layer_surface));
|
||||
if (!wb_surface) {
|
||||
static void wb_layer_surface_destroy(struct wb_layer_surface *surface) {
|
||||
if (surface == NULL) {
|
||||
return;
|
||||
}
|
||||
wb_surface->layer_surface = layer_surface;
|
||||
layer_surface->data = wb_surface;
|
||||
wb_surface->server = server;
|
||||
|
||||
wb_surface->surface_commit.notify = handle_surface_commit;
|
||||
wl_list_remove(&surface->map.link);
|
||||
wl_list_remove(&surface->unmap.link);
|
||||
wl_list_remove(&surface->surface_commit.link);
|
||||
wl_list_remove(&surface->destroy.link);
|
||||
|
||||
free(surface);
|
||||
}
|
||||
|
||||
static void handle_destroy(struct wl_listener *listener, void *data) {
|
||||
struct wb_layer_surface *surface =
|
||||
wl_container_of(listener, surface, destroy);
|
||||
|
||||
if (surface->output) {
|
||||
arrange_layers(surface->output);
|
||||
}
|
||||
|
||||
wb_layer_surface_destroy(surface);
|
||||
}
|
||||
|
||||
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
|
||||
struct wb_layer_popup *popup =
|
||||
wl_container_of(listener, popup, destroy);
|
||||
|
||||
wl_list_remove(&popup->destroy.link);
|
||||
wl_list_remove(&popup->new_popup.link);
|
||||
free(popup);
|
||||
}
|
||||
|
||||
static struct wb_layer_surface *popup_get_layer(
|
||||
struct wb_layer_popup *popup) {
|
||||
struct wlr_scene_node *current = popup->scene;
|
||||
while (current) {
|
||||
if (current->data) {
|
||||
struct wb_scene_descriptor *desc = current->data;
|
||||
if (desc->type == WB_SCENE_DESC_LAYER_SHELL) {
|
||||
return desc->data;
|
||||
}
|
||||
}
|
||||
|
||||
current = current->parent;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void popup_unconstrain(struct wb_layer_popup *popup) {
|
||||
struct wb_layer_surface *surface = popup_get_layer(popup);
|
||||
if (!surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
|
||||
struct wb_output *output = surface->output;
|
||||
|
||||
int lx, ly;
|
||||
wlr_scene_node_coords(popup->scene, &lx, &ly);
|
||||
|
||||
/* the output box expressed in the coordinate system of the toplevel parent
|
||||
* of the popup */
|
||||
struct wb_view *view = wl_container_of(output->server->views.next, view, link);
|
||||
struct wlr_box output_toplevel_sx_box = {
|
||||
.x = view->current_position.x - lx,
|
||||
.y = view->current_position.y - ly,
|
||||
.width = output->wlr_output->width,
|
||||
.height = output->wlr_output->height,
|
||||
};
|
||||
|
||||
wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
|
||||
}
|
||||
|
||||
static void popup_handle_new_popup(struct wl_listener *listener, void *data);
|
||||
|
||||
static struct wb_layer_popup *create_popup(struct wlr_xdg_popup *wlr_popup,
|
||||
struct wlr_scene_node *parent) {
|
||||
struct wb_layer_popup *popup =
|
||||
calloc(1, sizeof(struct wb_layer_popup));
|
||||
if (popup == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
popup->wlr_popup = wlr_popup;
|
||||
|
||||
popup->scene = wlr_scene_xdg_surface_create(parent,
|
||||
wlr_popup->base);
|
||||
|
||||
if (!popup->scene) {
|
||||
free(popup);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
assign_scene_descriptor(popup->scene, WB_SCENE_DESC_LAYER_SHELL_POPUP,
|
||||
popup);
|
||||
|
||||
popup->destroy.notify = popup_handle_destroy;
|
||||
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
|
||||
|
||||
popup->new_popup.notify = popup_handle_new_popup;
|
||||
wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
|
||||
|
||||
popup_unconstrain(popup);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void popup_handle_new_popup(struct wl_listener *listener, void *data) {
|
||||
struct wb_layer_popup *layer_popup =
|
||||
wl_container_of(listener, layer_popup, new_popup);
|
||||
struct wlr_xdg_popup *wlr_popup = data;
|
||||
create_popup(wlr_popup, layer_popup->scene);
|
||||
}
|
||||
|
||||
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
||||
struct wb_layer_surface *wb_layer_surface =
|
||||
wl_container_of(listener, wb_layer_surface, new_popup);
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
struct wlr_xdg_popup *wlr_popup = data;
|
||||
|
||||
create_popup(wlr_popup, wb_layer_surface->scene->node);
|
||||
#endif
|
||||
}
|
||||
|
||||
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
||||
struct wlr_layer_surface_v1 *layer_surface = data;
|
||||
|
||||
if (layer_surface->output == NULL)
|
||||
return;
|
||||
struct wb_output *output = layer_surface->output->data;
|
||||
|
||||
if (!layer_surface->output) {
|
||||
/* Assign last active output */
|
||||
layer_surface->output = output->wlr_output;
|
||||
}
|
||||
|
||||
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
|
||||
struct wlr_scene_node *output_layer = wb_layer_get_scene(
|
||||
output, layer_type);
|
||||
struct wlr_scene_layer_surface_v1 *scene_surface =
|
||||
wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
|
||||
if (!scene_surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wb_layer_surface *surface =
|
||||
wb_layer_surface_create(scene_surface);
|
||||
#else
|
||||
struct wb_layer_surface *surface =
|
||||
wb_layer_surface_create(layer_surface);
|
||||
#endif
|
||||
if (!surface) {
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
return;
|
||||
}
|
||||
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
assign_scene_descriptor(scene_surface->node,
|
||||
WB_SCENE_DESC_LAYER_SHELL, surface);
|
||||
#endif
|
||||
surface->output = output;
|
||||
surface->server = output->server;
|
||||
|
||||
surface->surface_commit.notify = handle_surface_commit;
|
||||
wl_signal_add(&layer_surface->surface->events.commit,
|
||||
&wb_surface->surface_commit);
|
||||
wb_surface->output_destroy.notify = handle_output_destroy;
|
||||
wl_signal_add(&layer_surface->output->events.destroy,
|
||||
&wb_surface->output_destroy);
|
||||
wb_surface->destroy.notify = handle_destroy;
|
||||
wl_signal_add(&layer_surface->events.destroy, &wb_surface->destroy);
|
||||
wb_surface->map.notify = handle_map;
|
||||
wl_signal_add(&layer_surface->events.map, &wb_surface->map);
|
||||
/* TODO: popups */
|
||||
&surface->surface_commit);
|
||||
surface->map.notify = handle_map;
|
||||
wl_signal_add(&layer_surface->events.map, &surface->map);
|
||||
surface->unmap.notify = handle_unmap;
|
||||
wl_signal_add(&layer_surface->events.unmap, &surface->unmap);
|
||||
surface->destroy.notify = handle_destroy;
|
||||
wl_signal_add(&layer_surface->events.destroy, &surface->destroy);
|
||||
surface->new_popup.notify = handle_new_popup;
|
||||
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
|
||||
|
||||
/* TODO: Listen for subsurfaces */
|
||||
wl_list_insert(&output->layers[layer_surface->pending.layer], &wb_surface->link);
|
||||
/* Temporarily set the layer's current state to pending
|
||||
* So that we can easily arrange it */
|
||||
struct wlr_layer_surface_v1_state old_state = layer_surface->current;
|
||||
|
|
@ -288,8 +361,7 @@ void server_new_layer_surface(struct wl_listener *listener, void *data) {
|
|||
|
||||
void init_layer_shell(struct wb_server *server) {
|
||||
server->layer_shell = wlr_layer_shell_v1_create(server->wl_display);
|
||||
return;
|
||||
server->new_layer_surface.notify = server_new_layer_surface;
|
||||
server->new_layer_surface.notify = handle_layer_shell_surface;
|
||||
wl_signal_add(&server->layer_shell->events.new_surface,
|
||||
&server->new_layer_surface);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,18 +5,51 @@
|
|||
struct wb_server;
|
||||
|
||||
struct wb_layer_surface {
|
||||
struct wlr_layer_surface_v1 *layer_surface;
|
||||
struct wb_output *output;
|
||||
struct wb_server *server;
|
||||
struct wl_list link;
|
||||
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
struct wlr_scene_layer_surface_v1 *scene;
|
||||
#endif
|
||||
|
||||
bool mapped;
|
||||
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener map;
|
||||
struct wl_listener unmap;
|
||||
struct wl_listener surface_commit;
|
||||
struct wl_listener output_destroy;
|
||||
struct wl_listener new_popup;
|
||||
};
|
||||
|
||||
struct wlr_box geo;
|
||||
struct wb_layer_popup {
|
||||
struct wlr_xdg_popup *wlr_popup;
|
||||
struct wlr_scene_node *scene;
|
||||
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener new_popup;
|
||||
};
|
||||
|
||||
struct wb_layer_subsurface {
|
||||
struct wlr_scene_node *scene;
|
||||
|
||||
struct wl_listener destroy;
|
||||
};
|
||||
|
||||
enum wb_scene_descriptor_type {
|
||||
WB_SCENE_DESC_NODE,
|
||||
WB_SCENE_DESC_LAYER_SHELL,
|
||||
WB_SCENE_DESC_LAYER_SHELL_POPUP,
|
||||
};
|
||||
|
||||
struct wb_scene_descriptor {
|
||||
enum wb_scene_descriptor_type type;
|
||||
void *data;
|
||||
struct wl_listener destroy;
|
||||
};
|
||||
|
||||
void init_layer_shell(struct wb_server *server);
|
||||
void assign_scene_descriptor(struct wlr_scene_node *node,
|
||||
enum wb_scene_descriptor_type type, void *data);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,40 +1,5 @@
|
|||
#include "waybox/output.h"
|
||||
|
||||
#if !WLR_CHECK_VERSION(0, 16, 0)
|
||||
static void render_layer_surface(struct wlr_surface *surface,
|
||||
int sx, int sy, void *data) {
|
||||
struct wb_layer_surface *layer_surface = data;
|
||||
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
||||
if (texture == NULL) {
|
||||
return;
|
||||
}
|
||||
struct wlr_output *output = layer_surface->layer_surface->output;
|
||||
double ox = 0, oy = 0;
|
||||
wlr_output_layout_output_coords(
|
||||
layer_surface->server->output_layout, output, &ox, &oy);
|
||||
ox += layer_surface->geo.x + sx, oy += layer_surface->geo.y + sy;
|
||||
float matrix[9];
|
||||
struct wlr_box box;
|
||||
memcpy(&box, &layer_surface->geo, sizeof(struct wlr_box));
|
||||
wlr_render_texture_with_matrix(layer_surface->server->renderer,
|
||||
texture, matrix, 1);
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_surface_send_frame_done(surface, &now);
|
||||
}
|
||||
|
||||
static void render_layer(
|
||||
struct wb_output *output, struct wl_list *layer_surfaces) {
|
||||
struct wb_layer_surface *layer_surface;
|
||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
||||
layer_surface->layer_surface;
|
||||
wlr_surface_for_each_surface(wlr_layer_surface_v1->surface,
|
||||
render_layer_surface, layer_surface);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||
struct wb_output *output = wl_container_of(listener, output, frame);
|
||||
struct wlr_scene *scene = output->server->scene;
|
||||
|
|
@ -42,21 +7,14 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
|
|||
struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(
|
||||
scene, output->wlr_output);
|
||||
|
||||
wlr_scene_rect_set_size(output->scene_rect, output->wlr_output->width, output->wlr_output->height);
|
||||
|
||||
#if !WLR_CHECK_VERSION(0, 16, 0)
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||
wlr_scene_rect_set_size(output->scene_rect,
|
||||
output->wlr_output->width, output->wlr_output->height);
|
||||
#endif
|
||||
|
||||
/* Render the scene if needed and commit the output */
|
||||
wlr_scene_output_commit(scene_output);
|
||||
|
||||
#if !WLR_CHECK_VERSION(0, 16, 0)
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||
#endif
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_scene_output_send_frame_done(scene_output, &now);
|
||||
|
|
@ -69,6 +27,14 @@ void output_destroy_notify(struct wl_listener *listener, void *data) {
|
|||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->frame.link);
|
||||
|
||||
/* Frees the layers */
|
||||
size_t num_layers = sizeof(output->layers) / sizeof(struct wlr_scene_node *);
|
||||
for (size_t i = 0; i < num_layers; i++) {
|
||||
struct wlr_scene_node *node =
|
||||
((struct wlr_scene_node **) &output->layers)[i];
|
||||
wlr_scene_node_destroy(node);
|
||||
}
|
||||
|
||||
free(output);
|
||||
}
|
||||
|
||||
|
|
@ -98,15 +64,22 @@ void new_output_notify(struct wl_listener *listener, void *data) {
|
|||
output->server = server;
|
||||
output->wlr_output = wlr_output;
|
||||
wlr_output->data = output;
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
float color[4] = {0.3, 0.3, 0.3, 1.0};
|
||||
#if !WLR_CHECK_VERSION(0, 16, 0)
|
||||
/* Allows setting the traditional background color. However, it
|
||||
* interferes with the wlr_scene layer shell helper in 0.16.0+. */
|
||||
float color[4] = {0.1875, 0.1875, 0.1875, 1.0};
|
||||
output->scene_rect = wlr_scene_rect_create(&server->scene->node, 0, 0, color);
|
||||
#endif
|
||||
|
||||
wl_list_init(&output->layers[0]);
|
||||
wl_list_init(&output->layers[1]);
|
||||
wl_list_init(&output->layers[2]);
|
||||
wl_list_init(&output->layers[3]);
|
||||
/* Initializes the layers */
|
||||
size_t num_layers = sizeof(output->layers) / sizeof(struct wlr_scene_node *);
|
||||
for (size_t i = 0; i < num_layers; i++) {
|
||||
((struct wlr_scene_node **) &output->layers)[i] =
|
||||
&wlr_scene_tree_create(&server->scene->node)->node;
|
||||
}
|
||||
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
output->destroy.notify = output_destroy_notify;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
|
|
|
|||
|
|
@ -269,6 +269,27 @@ static void new_input_notify(struct wl_listener *listener, void *data) {
|
|||
wlr_seat_set_capabilities(server->seat->seat, caps);
|
||||
}
|
||||
|
||||
void seat_focus_surface(struct wb_seat *seat, struct wlr_surface *surface) {
|
||||
if (!surface) {
|
||||
wlr_seat_keyboard_notify_clear_focus(seat->seat);
|
||||
return;
|
||||
}
|
||||
struct wlr_keyboard *kb = (struct wlr_keyboard *) seat->keyboards.next;
|
||||
wlr_seat_keyboard_notify_enter(seat->seat, surface, kb->keycodes,
|
||||
kb->num_keycodes, &kb->modifiers);
|
||||
}
|
||||
|
||||
void seat_set_focus_layer(struct wb_seat *seat, struct wlr_layer_surface_v1 *layer) {
|
||||
if (!layer) {
|
||||
seat->focused_layer = NULL;
|
||||
return;
|
||||
}
|
||||
seat_focus_surface(seat, layer->surface);
|
||||
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
|
||||
seat->focused_layer = layer;
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_request_set_primary_selection(struct wl_listener *listener,
|
||||
void *data) {
|
||||
struct wb_seat *seat =
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ void focus_view(struct wb_view *view, struct wlr_surface *surface) {
|
|||
* stop displaying a caret.
|
||||
*/
|
||||
struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
|
||||
seat->keyboard_state.focused_surface);
|
||||
prev_surface);
|
||||
#if WLR_CHECK_VERSION(0, 16, 0)
|
||||
wlr_xdg_toplevel_set_activated(previous->toplevel, false);
|
||||
#else
|
||||
|
|
@ -91,8 +91,6 @@ static void xdg_toplevel_map(struct wl_listener *listener, void *data) {
|
|||
if (view->xdg_toplevel->base->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
|
||||
return;
|
||||
|
||||
wl_list_insert(&view->server->views, &view->link);
|
||||
|
||||
struct wb_config *config = view->server->config;
|
||||
struct wlr_box geo_box = {0};
|
||||
struct wlr_box usable_area = get_usable_area(view);
|
||||
|
|
@ -141,8 +139,6 @@ static void xdg_toplevel_unmap(struct wl_listener *listener, void *data) {
|
|||
next_view->xdg_toplevel->app_id);
|
||||
focus_view(next_view, next_view->xdg_toplevel->base->surface);
|
||||
}
|
||||
|
||||
wl_list_remove(&view->link);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_destroy(struct wl_listener *listener, void *data) {
|
||||
|
|
@ -158,6 +154,7 @@ static void xdg_toplevel_destroy(struct wl_listener *listener, void *data) {
|
|||
wl_list_remove(&view->request_maximize.link);
|
||||
wl_list_remove(&view->request_move.link);
|
||||
wl_list_remove(&view->request_resize.link);
|
||||
wl_list_remove(&view->link);
|
||||
}
|
||||
|
||||
free(view);
|
||||
|
|
@ -305,11 +302,13 @@ static void handle_new_xdg_surface(struct wl_listener *listener, void *data) {
|
|||
* we always set the user data field of xdg_surfaces to the corresponding
|
||||
* scene node. */
|
||||
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
|
||||
struct wlr_xdg_surface *parent = wlr_xdg_surface_from_wlr_surface(
|
||||
xdg_surface->popup->parent);
|
||||
struct wlr_scene_node *parent_node = parent->data;
|
||||
xdg_surface->data = wlr_scene_xdg_surface_create(
|
||||
parent_node, xdg_surface);
|
||||
if (wlr_surface_is_xdg_surface(xdg_surface->popup->parent)) {
|
||||
struct wlr_xdg_surface *parent = wlr_xdg_surface_from_wlr_surface(
|
||||
xdg_surface->popup->parent);
|
||||
struct wlr_scene_node *parent_node = parent->data;
|
||||
xdg_surface->data = wlr_scene_xdg_surface_create(
|
||||
parent_node, xdg_surface);
|
||||
}
|
||||
/* The scene graph doesn't currently unconstrain popups, so keep going */
|
||||
/* return; */
|
||||
}
|
||||
|
|
@ -350,6 +349,8 @@ static void handle_new_xdg_surface(struct wl_listener *listener, void *data) {
|
|||
wl_signal_add(&toplevel->events.request_move, &view->request_move);
|
||||
view->request_resize.notify = xdg_toplevel_request_resize;
|
||||
wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
|
||||
|
||||
wl_list_insert(&view->server->views, &view->link);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue